Player Matchup

Sylvanus
Sylvanus
CaptainWin06
Sylvanus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 302L
1,553 Elo+
Party 1
Loki
Loki
ChitanKage
Loki
Level 121
God Stats
4W - 4L
1,390 SR
Queue Stats
137W - 133L
1,450 Elo+
Solo
Izanami
Izanami
FreyFullbuster
Izanami
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,445 Elo+
Solo
Ne Zha
Ne Zha
LizardManJones
Ne Zha
Level 169
God Stats
5W - 4L
1,475 SR
Queue Stats
348W - 346L
1,537 Elo+
Party 1
Nut
Nut
Smokexmexout
Nut
Level 166
God Stats
3W - 9L
1,421 SR
Queue Stats
390W - 383L
1,541 Elo+
Party 1
Team Averages
Level 123
1,457 SR
1,505 Elo+

VS

Team Averages
Level 112
1,407 SR
1,528 Elo+
Khepri
Khepri
Im_Corn69
Khepri
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,496 Elo+
Solo
Ix Chel
Ix Chel
LuckyMakie
Ix Chel
Level 128
God Stats
1W - 1L
1,285 SR
Queue Stats
16W - 15L
1,505 Elo+
Solo
Medusa
Medusa
Scarface916
Medusa
Level 175
God Stats
1W - 3L
1,281 SR
Queue Stats
375W - 394L
1,526 Elo+
Solo
Anhur
Anhur
TONKUH
Anhur
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
123W - 105L
1,543 Elo+
Party 2
Achilles
Achilles
cowboyhat333
Achilles
Level 26
God Stats
3W - 2L
1,471 SR
Queue Stats
87W - 74L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CaptainWin06
Sylvanus
14
0 / 2 / 3
7,601
691
4,706
11,051
10,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 0
7,099
645
7,431
9,918
4,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 1
6,956
632
6,058
10,716
5,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

15
0 / 0 / 2
7,037
640
10,584
11,639
5,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 2 / 3
7,162
651
8,327
8,754
3,921
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Im_Corn69
Khepri
15
0 / 0 / 13
8,717
792
4,159
10,257
9,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ix Chel
LuckyMakie
Ix Chel
14
3 / 1 / 7
8,191
745
11,719
9,203
6,342
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Medusa
14
3 / 2 / 6
8,219
747
13,716
10,777
6,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
TONKUH
Anhur
16
5 / 1 / 4
9,719
884
11,336
8,080
4,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
cowboyhat333
Achilles
15
3 / 0 / 9
8,273
752
8,761
10,359
13,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
3
Kills
14
14
Deaths
4
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CaptainWin06
Sylvanus
0
2
3
0.75
L
1
5
0
0.2
L
1
5
1
0.3
W
Khepri
Im_Corn69
Khepri
0
0
13
6.5
L
0
0
2
1
W
Ix Chel
LuckyMakie
Ix Chel
3
1
7
6.5
W
Medusa
3
2
6
3
L
1
2
3
1.25
W
Anhur
TONKUH
Anhur
5
1
4
7
W
Achilles
cowboyhat333
Achilles
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,106
Damage
49,691
52,078
Taken
48,676
29,882
Mitigated
39,986
21,538
Healing
22,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CaptainWin06
Sylvanus
4,706
589
4,826
2,959
11,051
10,460
0
2,974
7,753
6,736
0
L
7,431
405
431
1,429
9,918
4,005
0
2,837
6,923
0
19,761
L
6,058
3,202
2,408
1,813
10,716
5,576
0
3,174
7,408
0
20,476
W
Khepri
Im_Corn69
Khepri
4,159
211
3,432
3,254
10,257
9,147
0
2,178
8,079
7,112
1,195
L
10,584
322
107
4,406
11,639
5,920
0
3,380
7,936
0
19,971
W
Ix Chel
LuckyMakie
Ix Chel
11,719
424
6,588
2,428
9,203
6,342
19
416
8,787
23,218
1,437
W
Medusa
13,716
4,746
779
1,057
10,777
6,641
1,561
694
10,083
0
31,206
L
8,327
4,822
1,022
2,137
8,754
3,921
0
2,842
5,781
0
17,346
W
Anhur
TONKUH
Anhur
11,336
7,064
885
1,194
8,080
4,682
1,392
273
7,807
0
28,107
W
Achilles
cowboyhat333
Achilles
8,761
969
949
1,744
10,359
13,174
25
1,145
9,214
0
11,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,855
Gold Earned
43,119
99
Minions Killed
146
0
Camps Cleared
0
903,286
Distance Traveled
1,117,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,601
691
4
0
0
170,245
0
L
Loki
7,099
645
19
2
0
155,784
0
L
Izanami
6,956
632
34
3
0
184,229
0
W
Khepri
8,717
792
8
1
0
222,961
0
L
Ne Zha
7,037
640
20
2
0
233,764
0
W
Ix Chel
8,191
745
23
2
0
240,728
0
W
Medusa
8,219
747
49
4
0
217,239
0
L
Nut
7,162
651
22
2
0
159,264
0
W
Anhur
9,719
884
59
5
0
199,765
0
W
Achilles
8,273
752
7
1
0
236,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role