Player Matchup

Sobek
Sobek
Gold IV
ELBigBean
Sobek
Gold IV
Level 133
God Stats
14W - 7L
1,616 SR
Queue Stats
36W - 36L
1,532 MMR
Solo
Charybdis
Charybdis
Silver I
KapitanVill
Charybdis
Silver I
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
182W - 191L
1,379 MMR
Solo
Zeus
Zeus
Gold IV
Wabí
Zeus
Gold IV
Level 47
God Stats
4W - 2L
1,373 SR
Queue Stats
54W - 50L
1,553 MMR
Solo
Achilles
Achilles
Gold II
adri4400
Achilles
Gold II
Level 125
God Stats
5W - 3L
1,699 SR
Queue Stats
132W - 137L
1,496 MMR
Solo
Susano
Susano
Platinum IV
青石哥丶
Susano
Platinum IV
Level 106
God Stats
13W - 9L
1,654 SR
Queue Stats
154W - 127L
1,704 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,568 SR
1,533 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,514 SR
1,452 MMR
Morgan Le Fay
Morgan Le Fay
Platinum IV
 
Morgan Le Fay
Platinum IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond V
 
Loki
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
NintSwitch
Geb
Gold V
Level 156
God Stats
102W - 82L
1,535 SR
Queue Stats
214W - 211L
1,434 MMR
Solo
Anhur
Anhur
Silver I
Pelziges_Brot
Anhur
Silver I
Level 89
God Stats
12W - 14L
1,534 SR
Queue Stats
263W - 285L
1,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ELBigBean
Sobek
9
1 / 0 / 3
5,930
593
4,455
7,888
6,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
KapitanVill
Charybdis
9
2 / 2 / 2
5,864
586
7,096
6,072
1,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Zeus
Wabí
Zeus
11
0 / 1 / 1
5,960
596
4,000
5,542
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
adri4400
Achilles
12
1 / 0 / 1
6,710
671
4,401
5,801
2,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
11
2 / 0 / 2
5,868
587
2,498
5,788
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ChironThorCharonUllr

VS

Bans
OdinThanatosThothVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 1 / 0
5,358
536
4,062
6,076
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
 
Loki
11
0 / 0 / 0
5,232
523
3,363
8,252
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
 
Sun Wukong
7
0 / 1 / 0
4,536
454
1,993
4,553
2,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 1
4,689
469
1,947
9,431
5,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 2 / 0
5,038
504
5,486
6,987
2,640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
6
Kills
3
3
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
1
0
1
L
Loki
 
Loki
0
0
0
0
L
Sun Wukong
 
Sun Wukong
0
1
0
0
W
Sobek
ELBigBean
Sobek
1
0
3
2.5
W
Charybdis
KapitanVill
Charybdis
2
2
2
1.5
L
0
2
1
0.25
L
2
2
0
1
W
Zeus
Wabí
Zeus
0
1
1
0.5
W
Achilles
adri4400
Achilles
1
0
1
1.5
W
Susano
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,450
Damage
16,851
31,091
Taken
35,299
14,734
Mitigated
15,382
16,480
Healing
13,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,062
429
0
1,481
6,076
2,215
0
2,329
3,369
41,725
0
L
Loki
 
Loki
3,363
1,008
0
4,104
8,252
2,740
0
1,401
6,551
0
44,245
L
Sun Wukong
 
Sun Wukong
1,993
159
0
1,890
4,553
2,627
0
0
4,193
0
21,854
W
Sobek
ELBigBean
Sobek
4,455
605
0
3,900
7,888
6,340
0
1,137
6,751
16,754
897
W
Charybdis
KapitanVill
Charybdis
7,096
3,898
0
2,445
6,072
1,895
0
810
5,262
0
44,860
L
1,947
92
0
3,190
9,431
5,160
0
1,916
7,515
11,875
0
L
5,486
3,051
0
2,755
6,987
2,640
0
2,213
4,774
0
31,300
W
Zeus
Wabí
Zeus
4,000
527
0
2,496
5,542
1,625
0
2,317
3,225
45,041
0
W
Achilles
adri4400
Achilles
4,401
708
0
3,763
5,801
2,778
612
271
5,165
0
49,029
W
Susano
2,498
586
0
3,876
5,788
2,096
0
1,474
4,314
0
39,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,332
Gold Earned
24,853
371
Minions Killed
262
0
Camps Cleared
0
1,040,814
Distance Traveled
952,707
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,358
536
77
8
0
209,961
5
L
Loki
5,232
523
89
9
0
242,083
0
L
Sun Wukong
4,536
454
36
4
0
113,440
1
W
Sobek
5,930
593
26
3
0
224,363
2
W
Charybdis
5,864
586
82
8
0
168,748
1
L
Geb
4,689
469
5
1
0
212,164
3
L
Anhur
5,038
504
55
6
0
175,059
0
W
Zeus
5,960
596
103
10
0
210,448
0
W
Achilles
6,710
671
92
9
0
196,484
1
W
Susano
5,868
587
68
7
0
240,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role