Player Matchup

Merlin
Merlin
Gokuchivista69
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo
Sol
Sol
Redfoxx141
Sol
Level 60
God Stats
2W - 3L
1,176 SR
Queue Stats
43W - 56L
1,373 Elo+
Solo
Neith
Neith
ThaRichestPotna
Neith
Level 68
God Stats
0W - 2L
1,110 SR
Queue Stats
186W - 164L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
Vondukee
Kuzenbo
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
154W - 161L
1,407 Elo+
Solo
Kali
Kali
ironoutlaw1
Kali
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 26L
1,419 Elo+
Solo
Team Averages
Level 87
1,357 SR
1,446 Elo+

VS

Team Averages
Level 86
1,583 SR
1,443 Elo+
Cerberus
Cerberus
 
Cerberus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
CHILAKILLER8515
Cu Chulainn
Level 105
God Stats
4W - 5L
1,523 SR
Queue Stats
123W - 115L
1,427 Elo+
Party 1
Thanatos
Thanatos
MAALSAIS
Thanatos
Level 76
God Stats
49W - 38L
1,660 SR
Queue Stats
118W - 111L
1,413 Elo+
Party 1
Xbalanque
Xbalanque
Zazu23
Xbalanque
Level 46
God Stats
8W - 0L
1,814 SR
Queue Stats
33W - 28L
1,495 Elo+
Solo
Hades
Hades
runaway_erik
Hades
Level 88
God Stats
27W - 26L
1,415 SR
Queue Stats
466W - 447L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
2,669
445
194
656
120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 3 / 0
3,053
509
760
4,312
1,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 1 / 1
3,223
537
2,403
2,342
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Vondukee
Kuzenbo
5
3 / 1 / 0
3,921
654
2,271
4,119
2,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,399
567
2,402
5,368
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
0 / 2 / 1
3,541
590
1,466
5,266
3,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
CHILAKILLER8515
Cu Chulainn
7
1 / 0 / 0
4,312
719
277
2,291
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
MAALSAIS
Thanatos
5
2 / 0 / 2
3,855
643
1,308
3,961
1,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Zazu23
Xbalanque
6
1 / 1 / 0
3,576
596
2,862
4,027
1,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
3 / 0 / 0
4,756
793
3,875
3,705
1,461
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
7
7
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
2
1
0.25
W
Cu Chulainn
CHILAKILLER8515
Cu Chulainn
1
0
0
1
L
0
1
0
0
W
Thanatos
MAALSAIS
Thanatos
2
0
2
3
L
0
3
0
0
L
0
1
1
0.5
L
Kuzenbo
Vondukee
Kuzenbo
3
1
0
3
W
Xbalanque
Zazu23
Xbalanque
1
1
0
1
L
0
1
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,030
Damage
9,788
16,797
Taken
19,250
6,679
Mitigated
8,724
4,653
Healing
10,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,466
315
0
1,476
5,266
3,596
0
1,167
4,099
11,107
0
W
Cu Chulainn
CHILAKILLER8515
Cu Chulainn
277
184
0
1,320
2,291
1,160
344
136
2,097
0
20,351
L
194
0
0
0
656
120
0
0
656
1,844
0
W
Thanatos
MAALSAIS
Thanatos
1,308
381
0
2,446
3,961
1,295
66
148
3,813
0
15,427
L
760
349
0
1,169
4,312
1,205
0
2,770
1,542
13,419
0
L
2,403
1,248
0
799
2,342
698
224
466
1,876
0
15,130
L
Kuzenbo
Vondukee
Kuzenbo
2,271
881
0
684
4,119
2,880
0
786
3,333
8,023
1,299
W
Xbalanque
Zazu23
Xbalanque
2,862
1,995
0
1,760
4,027
1,212
0
936
3,091
0
18,837
L
2,402
1,452
0
2,001
5,368
1,776
0
1,303
4,065
0
14,960
W
3,875
707
40
3,297
3,705
1,461
0
612
3,093
32,700
98

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,265
Gold Earned
20,040
80
Minions Killed
188
0
Camps Cleared
0
462,594
Distance Traveled
556,506
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,541
590
39
7
0
120,740
0
W
Cu Chulainn
4,312
719
36
6
0
106,432
0
L
Merlin
2,669
445
4
1
0
36,060
0
W
Thanatos
3,855
643
21
4
0
133,278
0
L
Sol
3,053
509
18
3
0
96,451
0
L
Neith
3,223
537
16
3
0
85,143
1
L
Kuzenbo
3,921
654
8
1
0
113,993
0
W
Xbalanque
3,576
596
37
6
0
102,645
0
L
Kali
3,399
567
34
6
0
130,947
0
W
Hades
4,756
793
55
9
0
93,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role