Player Matchup

Mulan
Mulan
JJB8054
Mulan
Level 107
God Stats
0W - 2L
1,205 SR
Queue Stats
62W - 101L
1,397 Elo+
Party 4
Anhur
Anhur
MSC619
Anhur
Level 29
God Stats
0W - 1L
1,198 SR
Queue Stats
4W - 16L
1,192 Elo+
Party 4
Susano
Susano
RusselWestbrook0
Susano
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,500 Elo+
Party 1
Ymir
Ymir
VeryyGrimm
Ymir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 28L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
vileschlomo
Nu Wa
Level 47
God Stats
1W - 2L
1,570 SR
Queue Stats
128W - 122L
1,552 Elo+
Solo
Team Averages
Level 48
1,394 SR
1,428 Elo+

VS

Team Averages
Level 84
1,613 SR
1,594 Elo+
Ah Muzen Cab
Ah Muzen Cab
CopyCatOrb735
Ah Muzen Cab
Level 158
God Stats
10W - 5L
1,757 SR
Queue Stats
368W - 373L
1,568 Elo+
Party 2
Artemis
Artemis
KingOfThaNorth
Artemis
Level 109
God Stats
19W - 9L
1,775 SR
Queue Stats
106W - 95L
1,619 Elo+
Party 3
Ymir
Ymir
SmokingDankKush
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,693 Elo+
Party 3
Neith
Neith
badkinggold
Neith
Level 49
God Stats
50W - 64L
1,381 SR
Queue Stats
251W - 281L
1,555 Elo+
Party 2
Hun Batz
Hun Batz
rompeanos234
Hun Batz
Level 89
God Stats
12W - 8L
1,653 SR
Queue Stats
261W - 303L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JJB8054
Mulan
10
0 / 1 / 2
5,935
495
3,639
10,004
7,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
MSC619
Anhur
10
1 / 4 / 0
5,807
484
3,634
9,735
2,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 5 / 0
5,553
463
2,125
10,587
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 4 / 0
5,749
479
1,388
9,086
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 0 / 1
5,859
488
3,996
6,525
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CopyCatOrb735
Ah Muzen Cab
13
4 / 0 / 2
8,170
681
5,978
4,151
2,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 0 / 0
6,723
560
7,903
5,606
2,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 5
6,772
564
3,229
10,317
9,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 0 / 2
7,002
584
6,481
5,279
1,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
rompeanos234
Hun Batz
13
3 / 1 / 4
7,292
608
3,449
9,752
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
14
14
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CopyCatOrb735
Ah Muzen Cab
4
0
2
5
L
Mulan
JJB8054
Mulan
0
1
2
1
W
4
0
0
4
L
Anhur
MSC619
Anhur
1
4
0
0.25
L
2
5
0
0.4
W
0
2
5
1.25
L
0
4
0
0
W
3
0
2
4
W
Hun Batz
rompeanos234
Hun Batz
3
1
4
5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,782
Damage
27,040
45,937
Taken
35,105
19,771
Mitigated
19,602
10,113
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CopyCatOrb735
Ah Muzen Cab
5,978
1,688
0
1,962
4,151
2,028
309
1,501
2,650
0
61,684
L
Mulan
JJB8054
Mulan
3,639
546
0
3,144
10,004
7,469
0
553
9,451
0
25,170
W
7,903
2,131
0
334
5,606
2,340
25
1,650
3,956
0
58,695
L
Anhur
MSC619
Anhur
3,634
1,657
0
1,327
9,735
2,995
0
1,009
8,726
0
42,317
L
2,125
521
0
2,724
10,587
3,280
0
674
9,801
0
26,514
W
3,229
604
0
1,995
10,317
9,645
29
1,237
9,080
21,584
6,772
L
1,388
643
0
1,928
9,086
4,187
0
0
8,425
31,291
3,148
W
6,481
1,424
0
1,967
5,279
1,810
533
284
4,995
0
47,233
W
Hun Batz
rompeanos234
Hun Batz
3,449
753
0
5,201
9,752
3,779
0
600
9,152
0
57,089
L
3,996
656
0
990
6,525
1,840
0
506
6,019
47,900
2,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,903
Gold Earned
35,959
301
Minions Killed
397
0
Camps Cleared
0
1,135,166
Distance Traveled
1,243,364
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,170
681
104
9
0
232,735
2
L
Mulan
5,935
495
46
4
0
253,247
1
W
Artemis
6,723
560
80
7
0
233,455
1
L
Anhur
5,807
484
56
5
0
209,457
0
L
Susano
5,553
463
43
4
0
212,482
0
W
Ymir
6,772
564
43
4
0
230,061
2
L
Ymir
5,749
479
65
5
0
233,245
4
W
Neith
7,002
584
67
6
0
230,591
0
W
Hun Batz
7,292
608
103
9
0
316,522
0
L
Nu Wa
5,859
488
91
8
0
226,735
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role