Player Matchup

Nike
Nike
 
Nike
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
 
Lancelot
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
ACZ 150
Khepri
Level 96
God Stats
3W - 2L
1,440 SR
Queue Stats
19W - 19L
1,556 Elo+
Party 3
Xbalanque
Xbalanque
Martin89
Xbalanque
Level 149
God Stats
2W - 3L
1,909 SR
Queue Stats
101W - 103L
1,576 Elo+
Party 1
He Bo
He Bo
RajasConQueso
He Bo
Level 148
God Stats
1W - 1L
1,819 SR
Queue Stats
52W - 34L
1,633 Elo+
Party 1
Team Averages
Level 118
1,633 SR
1,553 Elo+

VS

Team Averages
Level 141
1,563 SR
1,555 Elo+
Nut
Nut
AlMiGhTy--NiNjA
Nut
Level 186
God Stats
3W - 0L
1,693 SR
Queue Stats
30W - 33L
1,505 Elo+
Party 2
Anubis
Anubis
God_o_War_Ftw
Anubis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 72L
1,575 Elo+
Party 2
Horus
Horus
ShawnOShook
Horus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 32L
1,515 Elo+
Party 2
Sylvanus
Sylvanus
SirFeedsAlot23
Sylvanus
Level 158
God Stats
398W - 357L
1,623 SR
Queue Stats
398W - 358L
1,603 Elo+
Solo
Cliodhna
Cliodhna
TheBckCampGoblin
Cliodhna
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 108L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
0 / 4 / 0
5,464
497
5,304
11,315
6,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
 
Lancelot
10
0 / 3 / 1
5,183
471
2,915
9,609
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
ACZ 150
Khepri
8
1 / 1 / 0
5,379
489
2,906
8,186
6,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Martin89
Xbalanque
10
0 / 1 / 0
5,493
499
7,702
7,621
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 0
5,685
517
3,590
6,240
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,607
510
4,262
6,183
2,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 0 / 1
6,991
636
6,306
6,303
2,930
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 0 / 0
5,560
505
2,886
8,510
6,058
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
12
4 / 0 / 0
7,001
636
8,658
9,706
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 4
6,090
554
5,776
8,303
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
12
12
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
4
0
0
L
Lancelot
 
Lancelot
0
3
1
0.17
L
Khepri
ACZ 150
Khepri
1
1
0
1
W
0
1
0
0
W
5
0
1
5.5
L
Xbalanque
Martin89
Xbalanque
0
1
0
0
L
0
3
0
0
W
1
0
0
1
W
Sylvanus
4
0
0
4
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,417
Damage
27,888
42,971
Taken
39,005
20,041
Mitigated
20,124
11,620
Healing
23,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,304
873
0
2,246
11,315
6,258
0
7,360
3,955
0
40,063
L
Lancelot
 
Lancelot
2,915
763
0
3,762
9,609
3,615
0
2,540
7,069
0
38,374
L
Khepri
ACZ 150
Khepri
2,906
547
0
1,846
8,186
6,056
0
1,977
6,209
14,224
1,352
W
4,262
2,872
0
1,527
6,183
2,218
0
802
5,381
0
46,170
W
6,306
361
0
3,366
6,303
2,930
132
2,499
3,804
49,187
1,993
L
Xbalanque
Martin89
Xbalanque
7,702
3,830
0
3,149
7,621
2,627
0
0
7,621
0
48,495
L
3,590
149
0
617
6,240
1,485
0
2,854
3,386
38,493
827
W
2,886
1,539
1,060
4,894
8,510
6,058
210
1,136
7,374
0
10,686
W
Sylvanus
8,658
3,659
156
7,059
9,706
5,748
0
0
9,080
49,190
4,820
W
5,776
815
0
5,067
8,303
3,170
0
1,613
6,645
0
51,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,204
Gold Earned
31,249
323
Minions Killed
344
0
Camps Cleared
0
1,062,631
Distance Traveled
1,084,650
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,464
497
74
7
0
198,943
0
L
Lancelot
5,183
471
69
6
0
251,437
0
L
Khepri
5,379
489
8
1
0
206,442
2
W
Nut
5,607
510
94
9
0
191,255
0
W
Anubis
6,991
636
86
8
0
215,010
4
L
Xbalanque
5,493
499
91
8
0
182,773
2
L
He Bo
5,685
517
81
7
0
223,036
2
W
Horus
5,560
505
13
1
0
243,954
4
W
Sylvanus
7,001
636
69
6
0
163,299
0
W
Cliodhna
6,090
554
82
7
0
271,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role