Player Matchup

Ares
Ares
BiG Narcc
Ares
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
ElktecogeN4
Zhong Kui
Level 158
God Stats
0W - 1L
1,268 SR
Queue Stats
198W - 180L
1,566 Elo+
Party 1
Nut
Nut
NightlSolitary
Nut
Level 179
God Stats
6W - 8L
1,600 SR
Queue Stats
91W - 87L
1,536 Elo+
Party 1
Agni
Agni
SnowMann34
Agni
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 275L
1,495 Elo+
Solo
Kali
Kali
TheLermster
Kali
Level 243
God Stats
4W - 6L
1,224 SR
Queue Stats
175W - 106L
1,738 Elo+
Solo
Team Averages
Level 172
1,418 SR
1,569 Elo+

VS

Team Averages
Level 141
1,648 SR
1,583 Elo+
Tsukuyomi
Tsukuyomi
Milomelol
Tsukuyomi
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 15L
1,686 Elo+
Solo
Nike
Nike
Omega20309
Nike
Level 124
God Stats
7W - 5L
1,616 SR
Queue Stats
126W - 110L
1,587 Elo+
Solo
Danzaburou
Danzaburou
Stefonio
Danzaburou
Level 127
God Stats
4W - 0L
1,715 SR
Queue Stats
131W - 113L
1,560 Elo+
Solo
Aphrodite
Aphrodite
mundifari
Aphrodite
Level 158
God Stats
5W - 2L
1,669 SR
Queue Stats
358W - 354L
1,512 Elo+
Solo
Persephone
Persephone
pacotaco21
Persephone
Level 159
God Stats
3W - 1L
1,740 SR
Queue Stats
226W - 197L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
5 / 6 / 3
8,224
457
7,944
20,241
19,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
ElktecogeN4
Zhong Kui
15
1 / 3 / 1
8,886
494
9,789
20,283
18,800
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 6 / 6
8,013
445
6,431
13,441
5,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 1
8,485
471
6,129
11,935
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 3 / 2
9,207
512
6,909
21,918
10,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Milomelol
Tsukuyomi
18
6 / 1 / 6
10,759
598
10,614
15,081
6,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 0 / 3
11,040
613
15,598
14,455
13,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Stefonio
Danzaburou
16
7 / 4 / 4
10,833
602
17,257
17,046
8,308
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
mundifari
Aphrodite
16
1 / 4 / 12
10,109
562
5,004
14,764
12,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
pacotaco21
Persephone
19
7 / 1 / 8
12,404
689
13,448
12,849
5,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
10
Kills
24
24
Deaths
10
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ares
5
6
3
1.08
L
Zhong Kui
ElktecogeN4
Zhong Kui
1
3
1
0.5
W
Tsukuyomi
Milomelol
Tsukuyomi
6
1
6
9
L
1
6
6
0.67
W
3
0
3
4.5
L
2
6
1
0.42
W
Danzaburou
Stefonio
Danzaburou
7
4
4
2.25
L
1
3
2
0.67
W
Aphrodite
mundifari
Aphrodite
1
4
12
1.75
W
Persephone
pacotaco21
Persephone
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,202
Damage
61,921
87,818
Taken
74,195
58,851
Mitigated
46,462
25,964
Healing
38,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
7,944
327
0
1,364
20,241
19,299
0
3,915
16,003
24,916
991
L
Zhong Kui
ElktecogeN4
Zhong Kui
9,789
1,163
0
11,633
20,283
18,800
0
1,021
17,906
81,617
1,207
W
Tsukuyomi
Milomelol
Tsukuyomi
10,614
3,698
0
8,775
15,081
6,637
0
2,236
12,845
0
93,201
L
6,431
3,644
0
3,026
13,441
5,583
0
3,951
9,249
0
56,942
W
15,598
1,445
0
2,379
14,455
13,182
207
6,594
7,861
0
92,845
L
6,129
250
0
872
11,935
4,371
0
5,958
5,474
56,284
0
W
Danzaburou
Stefonio
Danzaburou
17,257
8,649
0
4,789
17,046
8,308
9,082
5,244
11,802
0
91,533
L
6,909
3,805
0
9,069
21,918
10,798
0
2,166
19,474
0
107,964
W
Aphrodite
mundifari
Aphrodite
5,004
1,024
8,531
8,301
14,764
12,989
380
5,015
9,749
28,234
0
W
Persephone
pacotaco21
Persephone
13,448
805
0
6,010
12,849
5,346
579
4,975
7,872
93,464
3,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,815
Gold Earned
55,145
545
Minions Killed
600
0
Camps Cleared
0
1,670,463
Distance Traveled
1,852,332
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,224
457
29
2
0
330,835
0
L
Zhong Kui
8,886
494
135
8
0
294,954
2
W
Tsukuyomi
10,759
598
120
7
0
444,758
2
L
Nut
8,013
445
102
6
0
299,079
2
W
Nike
11,040
613
146
8
0
364,779
2
L
Agni
8,485
471
117
7
0
355,427
2
W
Danzaburou
10,833
602
129
7
0
321,236
0
L
Kali
9,207
512
162
9
0
390,168
2
W
Aphrodite
10,109
562
44
2
0
348,272
0
W
Persephone
12,404
689
161
9
0
373,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role