Player Matchup

Hachiman
Hachiman
Barcynos
Hachiman
Level 89
God Stats
0W - 3L
1,346 SR
Queue Stats
15W - 21L
1,376 Elo+
Party 1
Kukulkan
Kukulkan
IWentToTarget
Kukulkan
Level 119
God Stats
4W - 6L
1,429 SR
Queue Stats
28W - 38L
1,350 Elo+
Party 1
Chaac
Chaac
IllBeUrDad
Chaac
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,393 Elo+
Party 1
Team Averages
Level 107
1,425 SR
1,373 Elo+

VS

Team Averages
Level 114
1,538 SR
1,437 Elo+
Chernobog
Chernobog
Zrock24
Chernobog
Level 108
God Stats
1W - 1L
1,329 SR
Queue Stats
28W - 28L
1,452 Elo+
Party 2
Nu Wa
Nu Wa
slaudawg
Nu Wa
Level 146
God Stats
107W - 89L
1,563 SR
Queue Stats
294W - 289L
1,395 Elo+
Solo
Cthulhu
Cthulhu
stoney62
Cthulhu
Level 88
God Stats
5W - 1L
1,721 SR
Queue Stats
28W - 22L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Barcynos
Hachiman
11
0 / 3 / 1
6,302
630
2,510
8,010
2,993
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
IWentToTarget
Kukulkan
10
0 / 4 / 1
6,046
605
2,797
7,953
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
11
1 / 3 / 0
6,353
635
7,661
12,081
11,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Zrock24
Chernobog
12
4 / 1 / 5
7,778
778
9,589
7,205
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
slaudawg
Nu Wa
12
1 / 0 / 7
7,323
732
6,098
4,029
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
stoney62
Cthulhu
13
5 / 0 / 5
8,159
816
8,655
9,274
8,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
10
10
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Barcynos
Hachiman
0
3
1
0.17
L
Kukulkan
IWentToTarget
Kukulkan
0
4
1
0.13
L
Chaac
1
3
0
0.33
W
Chernobog
Zrock24
Chernobog
4
1
5
6.5
W
Nu Wa
slaudawg
Nu Wa
1
0
7
4.5
W
Cthulhu
stoney62
Cthulhu
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,968
Damage
24,342
28,044
Taken
20,508
17,180
Mitigated
12,308
5,339
Healing
5,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Barcynos
Hachiman
2,510
1,778
0
875
8,010
2,993
0
3,546
4,271
0
19,170
L
Kukulkan
IWentToTarget
Kukulkan
2,797
184
0
0
7,953
3,023
0
4,701
2,895
23,905
0
L
Chaac
7,661
641
134
4,330
12,081
11,164
0
5,261
6,280
0
16,048
W
Chernobog
Zrock24
Chernobog
9,589
3,739
0
2,493
7,205
2,760
212
945
5,819
0
23,158
W
Nu Wa
slaudawg
Nu Wa
6,098
1,928
0
539
4,029
1,399
415
252
3,652
23,858
0
W
Cthulhu
stoney62
Cthulhu
8,655
307
217
1,860
9,274
8,149
275
1,648
7,332
21,591
269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,701
Gold Earned
23,260
96
Minions Killed
117
0
Camps Cleared
0
515,663
Distance Traveled
533,421
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,302
630
27
3
0
162,271
0
L
Kukulkan
6,046
605
58
6
0
154,399
0
L
Chaac
6,353
635
11
1
0
198,993
0
W
Chernobog
7,778
778
40
4
0
173,481
0
W
Nu Wa
7,323
732
34
3
0
160,032
0
W
Cthulhu
8,159
816
43
4
0
199,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role