Player Matchup

Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
BlakMagik_253
Zeus
Level 156
God Stats
2W - 0L
1,802 SR
Queue Stats
30W - 23L
1,583 Elo+
Party 2
Xing Tian
Xing Tian
GIRTH W0RM JIM
Xing Tian
Level 141
God Stats
4W - 9L
1,500 SR
Queue Stats
454W - 463L
1,508 Elo+
Solo
Hera
Hera
Scottie2Hotty253
Hera
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,579 Elo+
Party 2
Chaac
Chaac
wiggaworm_253
Chaac
Level 157
God Stats
2W - 2L
1,565 SR
Queue Stats
53W - 47L
1,537 Elo+
Party 2
Team Averages
Level 136
1,573 SR
1,542 Elo+

VS

Team Averages
Level 156
1,496 SR
1,534 Elo+
Susano
Susano
FOR REDZER0
Susano
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
584W - 635L
1,481 Elo+
Solo
Chronos
Chronos
JesterInDistress
Chronos
Level 158
God Stats
6W - 8L
1,459 SR
Queue Stats
462W - 441L
1,534 Elo+
Party 1
Mercury
Mercury
Quantcho
Mercury
Level 156
God Stats
0W - 4L
1,500 SR
Queue Stats
434W - 468L
1,508 Elo+
Solo
Nox
Nox
elpulgoso0
Nox
Level 151
God Stats
9W - 14L
1,288 SR
Queue Stats
724W - 725L
1,547 Elo+
Party 1
Charon
Charon
xK1NGxSALMONx
Charon
Level 159
God Stats
0W - 1L
1,735 SR
Queue Stats
54W - 43L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
0 / 2 / 5
7,020
702
5,402
8,505
3,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 1 / 4
8,636
864
11,831
3,826
1,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
GIRTH W0RM JIM
Xing Tian
15
1 / 0 / 10
7,818
782
6,347
6,740
7,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
0 / 2 / 8
7,731
773
3,829
5,577
2,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
5 / 2 / 5
8,323
832
8,965
8,282
5,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
3 / 1 / 0
7,466
747
4,057
5,847
2,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 4
7,589
759
7,089
8,292
5,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Quantcho
Mercury
11
0 / 2 / 2
6,338
634
4,607
11,896
6,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 1
7,423
742
3,861
7,174
5,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 3
6,795
680
5,556
6,108
5,833
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
11
Kills
6
7
Deaths
11
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
0
2
5
1.25
W
5
1
4
7
L
Susano
3
1
0
3
W
Xing Tian
GIRTH W0RM JIM
Xing Tian
1
0
10
6
L
2
3
4
1.33
L
Mercury
Quantcho
Mercury
0
2
2
0.5
W
0
2
8
2
L
1
3
1
0.5
W
5
2
5
3.75
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,374
Damage
25,170
32,930
Taken
39,317
21,002
Mitigated
25,538
9,456
Healing
10,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,402
1,704
387
1,611
8,505
3,850
0
4,118
4,387
0
12,205
W
11,831
777
1,242
735
3,826
1,724
0
1,363
2,463
23,380
381
L
Susano
4,057
249
0
515
5,847
2,792
0
2,558
3,146
0
11,886
W
Xing Tian
GIRTH W0RM JIM
Xing Tian
6,347
391
707
960
6,740
7,149
108
3,496
3,244
8,025
1,317
L
7,089
1,241
222
811
8,292
5,005
0
5,078
3,176
19,285
0
L
Mercury
Quantcho
Mercury
4,607
954
338
4,443
11,896
6,369
0
6,022
5,605
0
7,945
W
3,829
1,292
402
675
5,577
2,464
0
3,946
1,631
20,571
684
L
3,861
186
1,532
1,236
7,174
5,539
0
3,390
3,634
20,313
199
W
8,965
481
562
2,175
8,282
5,815
60
3,439
4,843
0
16,863
L
5,556
287
583
1,194
6,108
5,833
0
3,168
2,632
11,210
214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,528
Gold Earned
35,611
122
Minions Killed
117
0
Camps Cleared
0
963,282
Distance Traveled
893,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,020
702
24
2
0
195,766
0
W
Zeus
8,636
864
27
3
0
180,655
0
L
Susano
7,466
747
15
2
0
219,259
0
W
Xing Tian
7,818
782
13
1
0
219,126
0
L
Chronos
7,589
759
39
4
0
156,627
0
L
Mercury
6,338
634
10
1
0
228,803
0
W
Hera
7,731
773
44
4
0
177,892
0
L
Nox
7,423
742
45
5
0
161,546
0
W
Chaac
8,323
832
14
1
0
189,843
0
L
Charon
6,795
680
8
1
0
127,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role