Player Matchup

Baron Samedi
Baron Samedi
PROvFROST
Baron Samedi
Level 125
God Stats
2W - 0L
1,806 SR
Queue Stats
13W - 6L
1,706 Elo+
Party 1
Janus
Janus
Recognizebeatz
Janus
Level 112
God Stats
2W - 3L
1,499 SR
Queue Stats
47W - 42L
1,537 Elo+
Party 1
Khepri
Khepri
WOKS98
Khepri
Level 110
God Stats
5W - 1L
1,788 SR
Queue Stats
198W - 72L
1,691 Elo+
Solo
Danzaburou
Danzaburou
sV Amaze
Danzaburou
Level 67
God Stats
15W - 8L
1,591 SR
Queue Stats
18W - 12L
1,603 Elo+
Party 1
Thor
Thor
sV Temper
Thor
Level 84
God Stats
16W - 11L
1,545 SR
Queue Stats
52W - 43L
1,546 Elo+
Party 1
Team Averages
Level 100
1,646 SR
1,617 Elo+

VS

Team Averages
Level 115
1,551 SR
1,456 Elo+
Nox
Nox
Fragments0fAsh
Nox
Level 127
God Stats
13W - 20L
1,373 SR
Queue Stats
195W - 184L
1,521 Elo+
Solo
Vulcan
Vulcan
Rude514
Vulcan
Level 125
God Stats
1W - 2L
1,530 SR
Queue Stats
4W - 11L
1,350 Elo+
Party 2
Yemoja
Yemoja
biggiebigs514
Yemoja
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,396 Elo+
Party 2
Mulan
Mulan
ivanOP38
Mulan
Level 89
God Stats
6W - 6L
1,851 SR
Queue Stats
330W - 342L
1,538 Elo+
Solo
Bastet
Bastet
zaire walker
Bastet
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 47L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PROvFROST
Baron Samedi
13
5 / 3 / 7
8,849
1,264
9,341
8,171
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 2 / 6
8,746
1,249
9,320
5,224
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
WOKS98
Khepri
14
2 / 0 / 12
9,383
1,340
5,982
10,926
9,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
sV Amaze
Danzaburou
14
3 / 1 / 8
8,986
1,284
7,595
6,961
3,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
13
0 / 1 / 8
7,369
1,053
5,221
8,473
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

318

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 6
7,849
1,121
4,600
4,299
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Rude514
Vulcan
13
1 / 3 / 2
7,897
1,128
9,030
5,901
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 0
7,278
1,040
1,939
4,994
4,008
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
ivanOP38
Mulan
13
2 / 6 / 4
8,307
1,187
13,295
14,880
11,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bastet
13
3 / 3 / 3
8,508
1,215
7,476
10,451
4,227
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
14
Kills
7
7
Deaths
14
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
0
6
3
W
Baron Samedi
PROvFROST
Baron Samedi
5
3
7
2.83
W
4
2
6
3.5
L
Vulcan
Rude514
Vulcan
1
3
2
0.67
W
Khepri
WOKS98
Khepri
2
0
12
8
L
1
2
0
0.5
L
Mulan
ivanOP38
Mulan
2
6
4
0.67
W
Danzaburou
sV Amaze
Danzaburou
3
1
8
7
W
Thor
0
1
8
4
L
Bastet
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,459
Damage
36,340
39,755
Taken
40,525
24,018
Mitigated
24,099
10,034
Healing
4,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,600
40
0
281
4,299
1,851
0
2,118
2,101
15,677
654
W
Baron Samedi
PROvFROST
Baron Samedi
9,341
633
1,182
1,743
8,171
4,835
0
2,178
5,753
17,743
0
W
9,320
518
0
420
5,224
2,122
0
2,838
2,256
26,075
0
L
Vulcan
Rude514
Vulcan
9,030
4,138
212
91
5,901
2,666
0
3,623
2,198
23,029
0
W
Khepri
WOKS98
Khepri
5,982
1,080
1,402
3,213
10,926
9,593
0
4,634
6,114
11,188
3,281
L
1,939
257
553
140
4,994
4,008
0
3,154
1,690
4,585
304
L
Mulan
ivanOP38
Mulan
13,295
1,767
0
2,602
14,880
11,347
0
7,251
7,300
0
23,813
W
Danzaburou
sV Amaze
Danzaburou
7,595
2,517
0
793
6,961
3,517
0
2,527
4,259
0
22,105
W
Thor
5,221
1,242
0
1,281
8,473
3,951
0
2,915
5,430
0
12,851
L
Bastet
7,476
1,251
0
743
10,451
4,227
0
6,526
3,715
0
22,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,333
Gold Earned
39,839
137
Minions Killed
136
5
Camps Cleared
4
685,785
Distance Traveled
592,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,849
1,121
31
4
1
131,101
0
W
Baron Samedi
8,849
1,264
16
2
0
116,324
0
W
Janus
8,746
1,249
64
9
2
146,753
0
L
Vulcan
7,897
1,128
31
4
1
138,550
0
W
Khepri
9,383
1,340
15
2
1
148,092
0
L
Yemoja
7,278
1,040
8
1
0
54,230
0
L
Mulan
8,307
1,187
26
4
0
135,146
0
W
Danzaburou
8,986
1,284
30
4
1
129,271
0
W
Thor
7,369
1,053
12
2
1
145,345
0
L
Bastet
8,508
1,215
40
6
2
133,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role