Player Matchup

Loki
Loki
Exodionus753
Loki
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
182W - 158L
1,064 Elo+
Solo
Neith
Neith
HurtBoyKMS
Neith
Level 104
God Stats
66W - 52L
1,566 SR
Queue Stats
114W - 112L
1,501 Elo+
Solo
Mulan
Mulan
I Not5sang14
Mulan
Level 87
God Stats
4W - 6L
1,406 SR
Queue Stats
135W - 113L
1,557 Elo+
Party 1
Ares
Ares
I WaZen I
Ares
Level 86
God Stats
2W - 0L
1,331 SR
Queue Stats
47W - 30L
1,538 Elo+
Party 1
Zeus
Zeus
ImHimMamba44
Zeus
Level 65
God Stats
27W - 12L
1,361 SR
Queue Stats
64W - 49L
1,291 Elo+
Solo
Team Averages
Level 82
1,433 SR
1,390 Elo+

VS

Team Averages
Level 89
1,500 SR
1,496 Elo+
Nut
Nut
 
Nut
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Tofu Topher3992
Shiva
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WhippaSnappa
Morgan Le Fay
Level 71
God Stats
4W - 8L
1,210 SR
Queue Stats
147W - 143L
1,447 Elo+
Solo
Thanatos
Thanatos
iAwilixXx
Thanatos
Level 88
God Stats
5W - 4L
1,682 SR
Queue Stats
93W - 91L
1,510 Elo+
Solo
Sylvanus
Sylvanus
messychimera
Sylvanus
Level 105
God Stats
8W - 7L
1,611 SR
Queue Stats
31W - 27L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
6,190
476
1,565
7,651
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Neith
14
3 / 0 / 2
8,085
622
7,679
7,233
2,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 0 / 1
8,124
625
4,539
8,996
7,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
11
2 / 2 / 1
6,972
536
4,555
10,799
8,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 2 / 2
6,422
494
5,915
6,112
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
2 / 2 / 0
6,764
520
4,096
7,074
2,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
4,651
358
1,802
4,324
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
WhippaSnappa
Morgan Le Fay
12
0 / 2 / 1
6,404
493
4,592
5,695
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
iAwilixXx
Thanatos
12
3 / 3 / 0
6,320
486
5,807
14,307
6,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
messychimera
Sylvanus
9
0 / 2 / 3
6,008
462
4,126
13,290
7,811
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
10
Kills
5
5
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
2
0
1
W
1
1
4
3
W
Neith
3
0
2
4
W
2
0
1
2.5
W
Ares
2
2
1
1.25
W
2
2
2
1.5
L
0
1
0
0
L
Morgan Le Fay
WhippaSnappa
Morgan Le Fay
0
2
1
0.25
L
Thanatos
iAwilixXx
Thanatos
3
3
0
1
L
Sylvanus
messychimera
Sylvanus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,253
Damage
20,423
40,791
Taken
44,690
23,233
Mitigated
21,004
11,467
Healing
17,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,096
1,811
0
340
7,074
2,814
0
105
6,969
0
53,447
W
1,565
240
0
3,233
7,651
2,335
0
841
6,810
0
32,150
W
Neith
7,679
1,402
0
1,677
7,233
2,681
880
765
6,468
0
67,338
W
4,539
754
0
4,559
8,996
7,488
0
1,130
7,866
0
59,785
W
Ares
4,555
1,143
0
1,698
10,799
8,936
0
3,277
7,522
28,164
1,224
W
5,915
575
0
300
6,112
1,793
19
2,231
3,881
35,495
740
L
1,802
452
0
1,802
4,324
1,356
0
0
4,324
0
12,205
L
Morgan Le Fay
WhippaSnappa
Morgan Le Fay
4,592
541
0
397
5,695
2,477
0
2,790
2,905
48,173
2,558
L
Thanatos
iAwilixXx
Thanatos
5,807
921
0
8,612
14,307
6,546
0
3,085
11,222
0
54,253
L
Sylvanus
messychimera
Sylvanus
4,126
1,148
2,546
3,964
13,290
7,811
0
4,271
9,019
15,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,793
Gold Earned
30,147
370
Minions Killed
303
0
Camps Cleared
0
1,209,186
Distance Traveled
1,047,924
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,764
520
96
7
0
234,958
4
W
Loki
6,190
476
49
4
0
250,972
2
W
Neith
8,085
622
125
10
0
236,922
2
W
Mulan
8,124
625
102
8
0
230,888
0
W
Ares
6,972
536
38
3
0
256,809
0
W
Zeus
6,422
494
56
4
0
233,595
0
L
Shiva
4,651
358
22
2
0
84,379
0
L
Morgan Le Fay
6,404
493
93
7
0
232,180
0
L
Thanatos
6,320
486
71
5
0
266,867
0
L
Sylvanus
6,008
462
21
2
0
229,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role