Player Matchup

Guan Yu
Guan Yu
Joelkib
Guan Yu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 131L
1,232 Elo+
Party 2
Vulcan
Vulcan
SinfulMurders
Vulcan
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 48L
1,611 Elo+
Party 2
Neith
Neith
sp1ritual_sm0ker
Neith
Level 7
God Stats
2W - 4L
1,333 SR
Queue Stats
3W - 16L
1,295 Elo+
Party 2
Team Averages
Level 44
1,444 SR
1,379 Elo+

VS

Team Averages
Level 61
1,647 SR
1,338 Elo+
Olorun
Olorun
oG HazrD
Olorun
Level 86
God Stats
1W - 1L
1,774 SR
Queue Stats
40W - 31L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
oSphynx
Baron Samedi
Level 80
God Stats
13W - 9L
1,667 SR
Queue Stats
96W - 94L
1,460 Elo+
Party 1
Vamana
Vamana
xPlayBoiTy
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,085 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Joelkib
Guan Yu
15
2 / 3 / 9
10,055
718
6,089
16,508
21,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

18
9 / 1 / 3
11,947
853
27,761
10,089
5,604
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 5 / 9
9,632
688
9,204
11,979
5,751
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
oG HazrD
Olorun
15
5 / 5 / 2
10,194
728
11,759
15,986
5,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
oSphynx
Baron Samedi
14
1 / 5 / 7
9,220
659
11,144
16,493
13,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
xPlayBoiTy
Vamana
14
3 / 2 / 5
9,670
691
9,761
17,967
13,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
12
Kills
9
9
Deaths
12
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Joelkib
Guan Yu
2
3
9
2.17
W
9
1
3
10.5
L
Olorun
oG HazrD
Olorun
5
5
2
1.2
L
Baron Samedi
oSphynx
Baron Samedi
1
5
7
0.9
W
1
5
9
1.1
L
Vamana
xPlayBoiTy
Vamana
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,054
Damage
32,664
38,576
Taken
50,446
33,025
Mitigated
32,382
8,234
Healing
13,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Joelkib
Guan Yu
6,089
697
1,681
4,798
16,508
21,670
174
8,503
7,976
305
12,350
W
27,761
13,287
261
903
10,089
5,604
371
4,417
5,644
77,594
603
L
Olorun
oG HazrD
Olorun
11,759
5,229
796
4,198
15,986
5,330
620
9,726
6,260
44,538
12,201
L
Baron Samedi
oSphynx
Baron Samedi
11,144
1,963
2,010
3,781
16,493
13,812
418
10,324
6,161
34,460
803
W
9,204
5,472
0
591
11,979
5,751
1,348
7,865
4,086
0
24,455
L
Vamana
xPlayBoiTy
Vamana
9,761
4,760
0
2,251
17,967
13,240
484
7,882
10,081
0
28,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,634
Gold Earned
29,084
151
Minions Killed
158
0
Camps Cleared
0
769,182
Distance Traveled
725,924
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,055
718
12
1
0
273,180
0
W
Vulcan
11,947
853
104
7
0
282,886
0
L
Olorun
10,194
728
94
7
0
232,985
0
L
Baron Samedi
9,220
659
39
3
0
204,084
0
W
Neith
9,632
688
35
3
0
213,116
0
L
Vamana
9,670
691
25
2
0
288,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role