Player Matchup

Zhong Kui
Zhong Kui
RJFDU
Zhong Kui
Level 172
God Stats
8W - 7L
1,395 SR
Queue Stats
601W - 619L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
Upgradinq
Gilgamesh
Level 102
God Stats
3W - 1L
1,740 SR
Queue Stats
210W - 192L
1,509 Elo+
Solo
Agni
Agni
ZKros
Agni
Level 161
God Stats
3W - 5L
1,533 SR
Queue Stats
96W - 127L
1,445 Elo+
Solo
Freya
Freya
Zeke101
Freya
Level 124
God Stats
2W - 0L
1,698 SR
Queue Stats
10W - 4L
1,897 Elo+
Party 1
Raijin
Raijin
villaa99
Raijin
Level 124
God Stats
1W - 3L
1,285 SR
Queue Stats
288W - 297L
1,464 Elo+
Party 1
Team Averages
Level 137
1,530 SR
1,567 Elo+

VS

Team Averages
Level 117
1,385 SR
1,494 Elo+
Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ChaosCleopatra
Hachiman
Level 176
God Stats
0W - 13L
1,263 SR
Queue Stats
607W - 640L
1,484 Elo+
Solo
Nut
Nut
J0J0E23
Nut
Level 29
God Stats
0W - 3L
1,164 SR
Queue Stats
86W - 99L
1,530 Elo+
Solo
Ymir
Ymir
KneeGrowBoy69
Ymir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,446 Elo+
Solo
Skadi
Skadi
SmiteMustBeToxic
Skadi
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
RJFDU
Zhong Kui
13
1 / 3 / 10
7,621
847
5,752
9,737
8,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Upgradinq
Gilgamesh
14
5 / 2 / 7
8,596
955
7,056
14,067
12,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
ZKros
Agni
15
2 / 3 / 10
8,301
922
12,545
7,446
3,407
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Zeke101
Freya
15
6 / 2 / 6
8,931
992
5,351
7,763
3,540
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
villaa99
Raijin
12
1 / 5 / 9
7,607
845
5,655
8,205
3,335
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
2 / 2 / 9
8,010
890
13,266
6,256
2,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
14
5 / 3 / 7
7,937
882
6,744
8,546
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nut
13
0 / 4 / 5
6,807
756
2,731
9,461
4,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
1 / 3 / 6
7,032
781
1,615
8,400
7,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
6 / 3 / 3
7,475
831
12,899
8,351
3,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
44
15
Kills
14
15
Deaths
15
42
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
2
9
3.25
L
Hachiman
5
3
7
2.83
L
Nut
0
4
5
0.63
L
1
3
6
1.33
W
Zhong Kui
RJFDU
Zhong Kui
1
3
10
2
L
6
3
3
2.5
W
Gilgamesh
Upgradinq
Gilgamesh
5
2
7
4.25
W
Agni
ZKros
Agni
2
3
10
2.33
W
Freya
Zeke101
Freya
6
2
6
4.5
W
Raijin
villaa99
Raijin
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,359
Damage
37,255
47,218
Taken
41,014
31,485
Mitigated
23,053
15,223
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
13,266
1,221
993
1,543
6,256
2,962
136
4,610
1,465
27,610
821
L
Hachiman
6,744
3,072
791
779
8,546
3,831
110
4,717
3,741
0
14,442
L
Nut
2,731
709
1,531
1,237
9,461
4,441
0
6,169
3,202
0
10,393
L
1,615
157
0
428
8,400
7,999
0
5,544
2,560
4,206
0
W
Zhong Kui
RJFDU
Zhong Kui
5,752
92
463
2,534
9,737
8,442
851
2,925
6,812
14,024
1,406
L
12,899
4,665
429
1,150
8,351
3,820
0
6,333
1,850
0
18,550
W
Gilgamesh
Upgradinq
Gilgamesh
7,056
1,263
1,693
1,671
14,067
12,761
297
3,464
10,603
0
9,565
W
Agni
ZKros
Agni
12,545
466
1,637
2,304
7,446
3,407
456
2,425
5,021
28,512
730
W
Freya
Zeke101
Freya
5,351
1,851
608
2,143
7,763
3,540
324
2,730
5,033
11,621
370
W
Raijin
villaa99
Raijin
5,655
477
1,182
988
8,205
3,335
0
2,947
5,258
13,457
465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,056
Gold Earned
37,261
103
Minions Killed
89
0
Camps Cleared
0
893,692
Distance Traveled
789,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,010
890
42
5
0
158,906
0
L
Hachiman
7,937
882
22
2
0
142,326
0
L
Nut
6,807
756
10
1
0
172,288
0
L
Ymir
7,032
781
2
0
0
146,265
0
W
Zhong Kui
7,621
847
22
2
0
166,368
0
L
Skadi
7,475
831
13
1
0
169,840
0
W
Gilgamesh
8,596
955
8
1
0
207,181
0
W
Agni
8,301
922
34
4
0
169,865
0
W
Freya
8,931
992
14
2
0
184,481
0
W
Raijin
7,607
845
25
3
0
165,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role