Player Matchup

Awilix
Awilix
 
Awilix
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Fr0st4771
Tiamat
Level 109
God Stats
2W - 0L
1,528 SR
Queue Stats
41W - 32L
1,558 Elo+
Party 1
Chaac
Chaac
Hit4ndrun
Chaac
Level 127
God Stats
3W - 0L
2,032 SR
Queue Stats
61W - 56L
1,549 Elo+
Party 1
Nut
Nut
OdÎum
Nut
Level 159
God Stats
2W - 4L
1,255 SR
Queue Stats
110W - 107L
1,541 Elo+
Party 3
Team Averages
Level 153
1,563 SR
1,530 Elo+

VS

Team Averages
Level 131
1,550 SR
1,476 Elo+
Olorun
Olorun
KingCaIeb
Olorun
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 101L
1,453 Elo+
Party 2
Shiva
Shiva
LostLambSuace
Shiva
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 88L
1,486 Elo+
Party 2
Charon
Charon
MortalPlaneX
Charon
Level 120
God Stats
3W - 7L
1,411 SR
Queue Stats
62W - 100L
1,445 Elo+
Party 2
Kukulkan
Kukulkan
MrDiabliito
Kukulkan
Level 126
God Stats
21W - 18L
1,619 SR
Queue Stats
249W - 207L
1,539 Elo+
Solo
Bastet
Bastet
YellowClutch
Bastet
Level 129
God Stats
1W - 1L
1,720 SR
Queue Stats
57W - 76L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
9 / 0 / 0
9,094
650
12,178
10,328
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Aphrodite
 
Aphrodite
12
0 / 0 / 5
7,791
557
3,858
11,795
8,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
Fr0st4771
Tiamat
13
2 / 3 / 2
7,688
549
6,735
8,907
5,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Hit4ndrun
Chaac
13
1 / 3 / 6
7,690
549
7,652
17,477
13,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nut
OdÎum
Nut
14
2 / 1 / 1
8,192
585
4,956
7,143
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KingCaIeb
Olorun
13
0 / 3 / 0
6,766
483
4,153
9,016
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
1 / 3 / 2
7,792
557
11,310
15,155
13,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
10
1 / 0 / 0
6,783
485
5,673
7,963
6,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
MrDiabliito
Kukulkan
13
0 / 2 / 2
7,596
543
8,770
7,341
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
13
5 / 6 / 0
7,501
536
5,909
15,712
5,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
14
Kills
7
7
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
9
0
0
9
W
Aphrodite
 
Aphrodite
0
0
5
2.5
W
Tiamat
Fr0st4771
Tiamat
2
3
2
1
W
Chaac
Hit4ndrun
Chaac
1
3
6
1.33
L
Olorun
KingCaIeb
Olorun
0
3
0
0
L
1
3
2
0.67
L
Charon
1
0
0
1
L
Kukulkan
MrDiabliito
Kukulkan
0
2
2
0.5
W
Nut
OdÎum
Nut
2
1
1
2.5
L
Bastet
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,379
Damage
35,815
55,650
Taken
55,187
35,923
Mitigated
32,637
26,285
Healing
13,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
12,178
5,033
0
4,725
10,328
4,877
0
1,594
8,459
0
85,006
W
Aphrodite
 
Aphrodite
3,858
711
5,748
7,409
11,795
8,868
338
6,244
5,551
33,350
4,694
W
Tiamat
Fr0st4771
Tiamat
6,735
798
0
2,137
8,907
5,728
0
5,171
3,736
40,497
248
W
Chaac
Hit4ndrun
Chaac
7,652
1,172
0
4,557
17,477
13,504
516
4,168
12,646
0
43,401
L
Olorun
KingCaIeb
Olorun
4,153
2,115
60
1,643
9,016
3,639
0
1,661
7,303
51,882
7,204
L
11,310
1,724
128
3,516
15,155
13,796
301
301
14,854
10,746
54,033
L
Charon
5,673
1,047
0
1,901
7,963
6,144
0
2,000
5,890
21,855
0
L
Kukulkan
MrDiabliito
Kukulkan
8,770
304
0
500
7,341
3,102
0
4,018
2,831
68,074
307
W
Nut
OdÎum
Nut
4,956
3,398
0
1,709
7,143
2,946
680
3,762
3,381
0
67,539
L
Bastet
5,909
1,430
0
6,150
15,712
5,956
0
1,842
13,774
0
55,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,455
Gold Earned
36,438
449
Minions Killed
400
0
Camps Cleared
0
1,387,179
Distance Traveled
1,362,569
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,094
650
119
9
0
350,219
0
W
Aphrodite
7,791
557
51
4
0
242,086
6
W
Tiamat
7,688
549
95
7
0
261,691
3
W
Chaac
7,690
549
64
5
0
276,990
0
L
Olorun
6,766
483
95
7
0
254,454
0
L
Shiva
7,792
557
81
6
0
261,494
0
L
Charon
6,783
485
19
1
0
271,824
0
L
Kukulkan
7,596
543
117
8
0
270,601
2
W
Nut
8,192
585
120
9
0
256,193
0
L
Bastet
7,501
536
88
6
0
304,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role