Player Matchup

Tsukuyomi
Tsukuyomi
FrankGotDank
Tsukuyomi
Level 159
God Stats
3W - 2L
1,551 SR
Queue Stats
4W - 7L
1,691 Elo+
Solo
Hachiman
Hachiman
IH8Furries
Hachiman
Level 5
God Stats
0W - 2L
1,399 SR
Queue Stats
17W - 18L
1,500 Elo+
Party 1
Khepri
Khepri
ImMoisting
Khepri
Level 67
God Stats
0W - 3L
1,391 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 1
Team Averages
Level 77
1,447 SR
1,564 Elo+

VS

Team Averages
Level 105
1,608 SR
1,440 Elo+
Anubis
Anubis
Aithus13
Anubis
Level 125
God Stats
11W - 3L
1,552 SR
Queue Stats
45W - 41L
1,417 Elo+
Solo
Cerberus
Cerberus
YOLOGAMER04
Cerberus
Level 81
God Stats
13W - 7L
1,674 SR
Queue Stats
629W - 658L
1,450 Elo+
Party 2
Fenrir
Fenrir
irampelon2801
Fenrir
Level 109
God Stats
7W - 6L
1,599 SR
Queue Stats
223W - 238L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FrankGotDank
Tsukuyomi
15
4 / 3 / 4
10,397
743
10,070
15,037
10,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hachiman
IH8Furries
Hachiman
13
0 / 7 / 6
8,734
624
6,792
13,674
4,248
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
ImMoisting
Khepri
15
3 / 7 / 4
9,716
694
6,400
17,229
11,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aithus13
Anubis
16
6 / 3 / 7
10,766
769
14,092
10,227
5,523
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
YOLOGAMER04
Cerberus
15
5 / 2 / 12
10,472
748
9,645
16,557
18,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
6 / 3 / 11
10,612
758
14,111
15,518
12,499
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
7
Kills
17
17
Deaths
8
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aithus13
Anubis
6
3
7
3.17
L
Tsukuyomi
FrankGotDank
Tsukuyomi
4
3
4
2
L
Hachiman
IH8Furries
Hachiman
0
7
6
0.43
L
Khepri
ImMoisting
Khepri
3
7
4
0.71
W
Cerberus
YOLOGAMER04
Cerberus
5
2
12
5.5
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,262
Damage
37,848
45,940
Taken
42,302
26,524
Mitigated
36,289
2,929
Healing
7,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aithus13
Anubis
14,092
1,710
0
3,115
10,227
5,523
1,049
1,968
8,223
59,595
1,346
L
Tsukuyomi
FrankGotDank
Tsukuyomi
10,070
1,875
0
2,356
15,037
10,894
0
5,826
8,666
0
49,803
L
Hachiman
IH8Furries
Hachiman
6,792
4,620
0
323
13,674
4,248
0
7,612
5,546
0
19,807
L
Khepri
ImMoisting
Khepri
6,400
1,321
0
250
17,229
11,382
0
8,199
7,986
23,846
0
W
Cerberus
YOLOGAMER04
Cerberus
9,645
609
0
2,423
16,557
18,267
200
2,101
14,177
18,694
1,085
W
14,111
2,767
0
2,138
15,518
12,499
948
2,376
13,110
0
29,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,847
Gold Earned
31,850
104
Minions Killed
138
0
Camps Cleared
0
692,777
Distance Traveled
729,127
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,766
769
74
5
0
206,544
1
L
Tsukuyomi
10,397
743
45
3
0
254,939
10
L
Hachiman
8,734
624
33
2
0
196,501
0
L
Khepri
9,716
694
26
2
0
241,337
0
W
Cerberus
10,472
748
38
3
0
265,185
0
W
Fenrir
10,612
758
26
2
0
257,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role