Player Matchup

Mulan
Mulan
Diamond I
CiberRat23
Mulan
Diamond I
Level 129
God Stats
60W - 15L
1,920 SR
Queue Stats
389W - 101L
2,245 MMR
Party 1
Raijin
Raijin
Platinum I
MnMessi
Raijin
Platinum I
Level 146
God Stats
30W - 15L
1,850 SR
Queue Stats
186W - 186L
1,907 MMR
Party 1
Bacchus
Bacchus
Diamond II
hombre1234_
Bacchus
Diamond II
Level 139
God Stats
122W - 16L
2,058 SR
Queue Stats
317W - 58L
2,128 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,943 SR
2,093 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,514 SR
1,692 MMR
Athena
Athena
Gold IV
ThaLordLoki
Athena
Gold IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,741 MMR
Party 2
Scylla
Scylla
Platinum V
kyilahn
Scylla
Platinum V
Level 159
God Stats
17W - 18L
1,719 SR
Queue Stats
202W - 249L
1,673 MMR
Solo
Horus
Horus
Gold IV
ÐÂÐÐY
Horus
Gold IV
Level 136
God Stats
1W - 1L
1,324 SR
Queue Stats
15W - 13L
1,663 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
3 / 0 / 7
7,807
781
6,868
8,385
5,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
MnMessi
Raijin
13
5 / 0 / 5
8,257
826
7,238
5,180
2,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
hombre1234_
Bacchus
12
2 / 0 / 8
7,388
739
7,452
7,683
8,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
CharonAchillesAresNe ZhaKuzenbo

VS

Bans
ThothHou YiMorgan Le FayXbalanqueVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 3 / 0
5,838
584
2,146
9,193
6,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
kyilahn
Scylla
11
0 / 2 / 0
6,223
622
6,540
5,590
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
ÐÂÐÐY
Horus
10
0 / 5 / 0
5,839
584
3,620
10,060
8,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
3
0
7
6.5
W
Raijin
MnMessi
Raijin
5
0
5
7.5
L
Athena
0
3
0
0
W
Bacchus
hombre1234_
Bacchus
2
0
8
6
L
Scylla
kyilahn
Scylla
0
2
0
0
L
Horus
ÐÂÐÐY
Horus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,558
Damage
12,306
21,248
Taken
24,843
16,906
Mitigated
16,722
7,634
Healing
4,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
6,868
274
0
3,073
8,385
5,902
462
3,182
4,537
0
29,681
W
Raijin
MnMessi
Raijin
7,238
624
0
2,417
5,180
2,891
886
1,859
3,014
38,786
0
L
Athena
2,146
515
171
1,524
9,193
6,244
0
4,603
3,938
9,484
0
W
Bacchus
hombre1234_
Bacchus
7,452
939
0
2,144
7,683
8,113
366
2,745
4,265
14,198
3,994
L
Scylla
kyilahn
Scylla
6,540
621
0
20
5,590
2,128
0
2,682
2,449
30,936
0
L
Horus
ÐÂÐÐY
Horus
3,620
1,192
527
2,005
10,060
8,350
0
4,349
4,675
0
8,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,452
Gold Earned
17,900
137
Minions Killed
89
0
Camps Cleared
0
595,468
Distance Traveled
552,368
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,807
781
38
4
0
203,648
0
W
Raijin
8,257
826
72
7
0
174,552
0
L
Athena
5,838
584
11
1
0
177,411
0
W
Bacchus
7,388
739
27
3
0
217,268
0
L
Scylla
6,223
622
69
7
0
198,383
2
L
Horus
5,839
584
9
1
0
176,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role