Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Biotrocity
Sobek
Level 114
God Stats
5W - 2L
1,540 SR
Queue Stats
54W - 48L
1,534 Elo+
Party 1
Ao Kuang
Ao Kuang
Exnide
Ao Kuang
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 61L
1,471 Elo+
Party 1
Freya
Freya
Vivipro4354
Freya
Level 100
God Stats
6W - 6L
1,472 SR
Queue Stats
193W - 181L
1,447 Elo+
Party 1
Chiron
Chiron
ovsiz
Chiron
Level 106
God Stats
1W - 1L
1,342 SR
Queue Stats
24W - 42L
1,443 Elo+
Party 1
Team Averages
Level 133
1,471 SR
1,479 Elo+

VS

Team Averages
Level 160
1,624 SR
1,564 Elo+
Geb
Geb
IINV3RT
Geb
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
159W - 136L
1,530 Elo+
Solo
Olorun
Olorun
KeepUp650
Olorun
Level 206
God Stats
1W - 2L
1,551 SR
Queue Stats
423W - 414L
1,501 Elo+
Solo
Ne Zha
Ne Zha
LazerStorm48
Ne Zha
Level 155
God Stats
2W - 5L
1,689 SR
Queue Stats
243W - 207L
1,629 Elo+
Solo
Ullr
Ullr
Phantom116
Ullr
Level 159
God Stats
4W - 2L
1,749 SR
Queue Stats
645W - 612L
1,597 Elo+
Solo
King Arthur
King Arthur
dogju
King Arthur
Level 130
God Stats
1W - 3L
1,633 SR
Queue Stats
18W - 26L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
9 / 0 / 3
8,810
587
9,495
13,585
8,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
13
4 / 0 / 6
8,482
565
5,519
13,944
13,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Exnide
Ao Kuang
15
2 / 2 / 7
9,310
621
10,606
14,132
6,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 4 / 1
7,085
472
5,336
10,358
4,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
ovsiz
Chiron
14
0 / 2 / 4
7,793
520
6,601
9,812
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
3 / 3 / 0
7,479
499
10,450
17,943
15,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
KeepUp650
Olorun
14
2 / 4 / 0
7,717
514
9,664
10,957
4,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
13
3 / 5 / 3
7,360
491
7,578
14,126
5,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 4
6,985
466
7,913
8,446
3,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
dogju
King Arthur
4
0 / 2 / 0
4,981
332
1,518
4,088
1,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
16
Kills
8
8
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
9
0
3
10.5
W
Sobek
4
0
6
7
W
Ao Kuang
Exnide
Ao Kuang
2
2
7
2.75
L
Geb
3
3
0
1
L
Olorun
KeepUp650
Olorun
2
4
0
0.5
L
Ne Zha
3
5
3
0.9
L
0
2
4
1
W
1
4
1
0.38
L
King Arthur
dogju
King Arthur
0
2
0
0
W
Chiron
ovsiz
Chiron
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,557
Damage
37,123
61,831
Taken
55,560
36,434
Mitigated
31,159
26,152
Healing
12,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,495
1,563
1,426
6,557
13,585
8,132
287
3,399
10,186
0
69,481
W
Sobek
5,519
563
0
5,080
13,944
13,503
52
3,118
10,826
33,178
0
W
Ao Kuang
Exnide
Ao Kuang
10,606
3,441
0
6,655
14,132
6,418
397
3,483
10,649
65,771
15,103
L
Geb
10,450
1,134
0
4,051
17,943
15,765
0
6,904
10,767
29,818
1,273
L
Olorun
KeepUp650
Olorun
9,664
4,362
356
4,389
10,957
4,661
630
2,471
8,486
61,358
13,488
L
Ne Zha
7,578
2,067
0
1,411
14,126
5,926
0
4,286
9,744
0
56,339
L
7,913
2,570
0
1,414
8,446
3,027
0
3,934
4,164
0
48,909
W
5,336
1,424
0
2,602
10,358
4,217
380
2,043
8,315
46,901
1,011
L
King Arthur
dogju
King Arthur
1,518
15
0
1,260
4,088
1,780
0
1,992
2,096
0
9,530
W
Chiron
ovsiz
Chiron
6,601
2,932
245
3,587
9,812
4,164
0
6,813
2,973
0
64,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,480
Gold Earned
34,522
471
Minions Killed
340
0
Camps Cleared
0
1,521,546
Distance Traveled
1,170,835
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,810
587
101
7
0
376,072
0
W
Sobek
8,482
565
49
3
0
333,491
0
W
Ao Kuang
9,310
621
131
9
0
302,600
0
L
Geb
7,479
499
19
1
0
308,322
0
L
Olorun
7,717
514
132
9
0
257,767
1
L
Ne Zha
7,360
491
85
6
0
275,497
0
L
Ullr
6,985
466
88
6
0
269,944
0
W
Freya
7,085
472
75
5
0
243,806
6
L
King Arthur
4,981
332
16
1
0
59,305
0
W
Chiron
7,793
520
115
8
0
265,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role