Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Das1stMaIsGratiS
Izanami
Level 47
God Stats
2W - 2L
1,276 SR
Queue Stats
53W - 82L
1,415 Elo+
Solo
Nemesis
Nemesis
Quike_JL
Nemesis
Level 35
God Stats
1W - 6L
1,101 SR
Queue Stats
38W - 51L
1,400 Elo+
Solo
Achilles
Achilles
Sw0rdsman
Achilles
Level 95
God Stats
10W - 4L
1,937 SR
Queue Stats
69W - 54L
1,548 Elo+
Solo
Team Averages
Level 90
1,463 SR
1,473 Elo+

VS

Team Averages
Level 136
1,476 SR
1,495 Elo+
Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Aetherns
Cerberus
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 94L
1,512 Elo+
Party 1
Bellona
Bellona
Blankll162
Bellona
Level 57
God Stats
4W - 3L
1,630 SR
Queue Stats
56W - 53L
1,571 Elo+
Party 1
Tiamat
Tiamat
Xaramyth
Tiamat
Level 197
God Stats
4W - 3L
1,431 SR
Queue Stats
72W - 81L
1,488 Elo+
Party 1
Artemis
Artemis
josephacl
Artemis
Level 126
God Stats
3W - 10L
1,319 SR
Queue Stats
164W - 271L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
1 / 0 / 0
4,809
687
2,017
4,425
3,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
 
Raijin
8
0 / 0 / 0
3,924
561
1,061
2,211
634
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 2 / 0
3,909
558
2,040
2,703
837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nemesis
Quike_JL
Nemesis
8
0 / 0 / 0
3,962
566
935
4,507
1,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Sw0rdsman
Achilles
8
2 / 1 / 0
4,731
676
3,939
6,355
2,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 0 / 0
4,244
606
1,534
4,931
1,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Aetherns
Cerberus
8
2 / 1 / 0
4,328
618
1,205
5,382
3,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Blankll162
Bellona
8
0 / 2 / 1
4,466
638
3,299
6,293
5,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Xaramyth
Tiamat
9
0 / 0 / 0
4,532
647
1,275
2,655
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
josephacl
Artemis
1
0 / 0 / 0
2,781
397
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
3
3
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
0
1
W
Raijin
 
Raijin
0
0
0
0
L
Thor
 
Thor
1
0
0
1
L
Cerberus
Aetherns
Cerberus
2
1
0
2
L
Bellona
Blankll162
Bellona
0
2
1
0.25
W
0
2
0
0
W
Nemesis
Quike_JL
Nemesis
0
0
0
0
W
Achilles
Sw0rdsman
Achilles
2
1
0
2
L
Tiamat
Xaramyth
Tiamat
0
0
0
0
L
Artemis
josephacl
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,992
Damage
7,313
20,201
Taken
19,261
9,495
Mitigated
11,683
4,796
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,017
603
0
1,759
4,425
3,503
0
299
4,126
18,825
0
W
Raijin
 
Raijin
1,061
112
0
250
2,211
634
0
969
971
18,472
279
L
Thor
 
Thor
1,534
628
0
750
4,931
1,813
0
719
4,038
0
24,883
L
Cerberus
Aetherns
Cerberus
1,205
183
0
2,113
5,382
3,418
0
1,057
4,216
15,785
0
L
Bellona
Blankll162
Bellona
3,299
1,225
0
2,003
6,293
5,288
0
68
5,781
0
29,962
W
2,040
1,391
0
160
2,703
837
463
806
1,897
0
21,567
W
Nemesis
Quike_JL
Nemesis
935
443
0
659
4,507
1,542
0
156
4,333
0
24,298
W
Achilles
Sw0rdsman
Achilles
3,939
1,261
0
1,968
6,355
2,979
0
0
5,912
0
22,012
L
Tiamat
Xaramyth
Tiamat
1,275
40
0
1,265
2,655
1,164
0
993
1,662
26,833
0
L
Artemis
josephacl
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,335
Gold Earned
20,351
172
Minions Killed
205
0
Camps Cleared
0
706,719
Distance Traveled
544,458
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,809
687
24
3
0
120,301
0
W
Raijin
3,924
561
28
4
0
148,043
0
L
Thor
4,244
606
49
7
0
164,571
0
L
Cerberus
4,328
618
33
5
0
118,461
0
L
Bellona
4,466
638
55
8
0
123,573
0
W
Izanami
3,909
558
36
5
0
138,112
0
W
Nemesis
3,962
566
41
6
0
160,669
0
W
Achilles
4,731
676
43
6
0
139,594
1
L
Tiamat
4,532
647
68
10
0
137,853
0
L
Artemis
2,781
397
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role