Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Azolan11
He Bo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,600 Elo+
Party 1
Zhong Kui
Zhong Kui
TuNyWeeZy
Zhong Kui
Level 146
God Stats
2W - 2L
1,457 SR
Queue Stats
157W - 187L
1,366 Elo+
Party 1
Maman Brigitte
Maman Brigitte
dobbrel92
Maman Brigitte
Level 154
God Stats
2W - 11L
1,258 SR
Queue Stats
669W - 711L
1,507 Elo+
Solo
Danzaburou
Danzaburou
ryan-62v1
Danzaburou
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 68L
1,357 Elo+
Party 1
Team Averages
Level 117
1,443 SR
1,466 Elo+

VS

Team Averages
Level 110
1,582 SR
1,500 Elo+
Chiron
Chiron
 
Chiron
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DanyMcCoy
Nox
Level 127
God Stats
1W - 0L
1,682 SR
Queue Stats
30W - 32L
1,485 Elo+
Solo
Merlin
Merlin
FHDoK
Merlin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 60L
1,443 Elo+
Solo
Hera
Hera
Ganthrados
Hera
Level 101
God Stats
8W - 3L
1,727 SR
Queue Stats
389W - 396L
1,547 Elo+
Solo
Ah Puch
Ah Puch
jesusisalive666
Ah Puch
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 71L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
1 / 1 / 7
8,178
743
5,143
14,373
7,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

He Bo
Azolan11
He Bo
12
2 / 7 / 3
7,241
658
3,997
9,614
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Zhong Kui
TuNyWeeZy
Zhong Kui
14
0 / 2 / 6
7,087
644
2,717
9,915
9,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Maman Brigitte
dobbrel92
Maman Brigitte
15
6 / 3 / 2
8,275
752
3,909
8,585
5,608
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
ryan-62v1
Danzaburou
13
0 / 4 / 5
6,998
636
2,247
10,068
4,356
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
5 / 1 / 7
9,262
842
9,916
4,242
2,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 7
8,818
802
6,891
4,865
2,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
FHDoK
Merlin
15
2 / 2 / 8
8,862
806
8,366
6,019
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

18
6 / 2 / 8
10,179
925
13,403
7,221
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 6
8,386
762
8,963
8,388
3,802
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
9
Kills
17
17
Deaths
10
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
7
4.5
W
Chiron
 
Chiron
5
1
7
8.5
L
He Bo
Azolan11
He Bo
2
7
3
0.5
W
2
1
7
5.5
W
Merlin
FHDoK
Merlin
2
2
8
3
W
6
2
8
5
L
Zhong Kui
TuNyWeeZy
Zhong Kui
0
2
6
1.5
L
Maman Brigitte
dobbrel92
Maman Brigitte
6
3
2
2.33
W
2
4
6
1.25
L
Danzaburou
ryan-62v1
Danzaburou
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,013
Damage
47,539
52,555
Taken
30,735
30,894
Mitigated
13,786
18,809
Healing
8,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,143
621
1,097
6,125
14,373
7,832
0
9,311
5,062
0
10,154
W
Chiron
 
Chiron
9,916
872
1,343
468
4,242
2,028
2,427
1,420
2,822
0
18,705
L
He Bo
Azolan11
He Bo
3,997
0
0
516
9,614
3,448
0
6,550
3,064
10,530
0
W
6,891
134
744
629
4,865
2,264
1,145
1,130
3,735
10,904
527
W
Merlin
FHDoK
Merlin
8,366
215
684
978
6,019
2,622
871
1,739
4,280
23,320
642
W
13,403
1,482
225
1,569
7,221
3,070
837
3,007
4,214
25,752
0
L
Zhong Kui
TuNyWeeZy
Zhong Kui
2,717
97
900
4,277
9,915
9,650
96
7,126
2,789
15,095
0
L
Maman Brigitte
dobbrel92
Maman Brigitte
3,909
192
1,906
2,059
8,585
5,608
0
6,566
2,019
7,679
374
W
8,963
654
142
1,248
8,388
3,802
66
3,116
5,272
18,869
0
L
Danzaburou
ryan-62v1
Danzaburou
2,247
227
325
1,604
10,068
4,356
0
7,459
2,609
0
13,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,779
Gold Earned
45,507
97
Minions Killed
119
0
Camps Cleared
0
1,016,235
Distance Traveled
1,067,443
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,178
743
19
2
0
225,695
0
W
Chiron
9,262
842
25
2
0
202,357
0
L
He Bo
7,241
658
7
1
0
190,051
0
W
Nox
8,818
802
21
2
0
229,262
0
W
Merlin
8,862
806
29
3
0
203,063
0
W
Hera
10,179
925
31
3
0
231,243
0
L
Zhong Kui
7,087
644
41
4
0
222,152
0
L
Maman Brigitte
8,275
752
11
1
0
184,428
0
W
Ah Puch
8,386
762
13
1
0
201,518
0
L
Danzaburou
6,998
636
19
2
0
193,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role