Player Matchup

Baron Samedi
Baron Samedi
AKzaGoD7
Baron Samedi
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 77L
1,522 Elo+
Party 2
Neith
Neith
Jolura7
Neith
Level 128
God Stats
2W - 0L
1,274 SR
Queue Stats
68W - 49L
1,577 Elo+
Party 2
Tyr
Tyr
SCchampiUuU
Tyr
Level 158
God Stats
2W - 7L
1,025 SR
Queue Stats
216W - 219L
1,424 Elo+
Solo
Cabrakan
Cabrakan
kennedy3178
Cabrakan
Level 156
God Stats
3W - 0L
1,685 SR
Queue Stats
109W - 94L
1,575 Elo+
Party 2
Tsukuyomi
Tsukuyomi
wicho_1203
Tsukuyomi
Level 129
God Stats
1W - 1L
1,614 SR
Queue Stats
63W - 54L
1,492 Elo+
Party 2
Team Averages
Level 146
1,419 SR
1,518 Elo+

VS

Team Averages
Level 126
1,500 SR
1,480 Elo+
Hou Yi
Hou Yi
ABlueBerry412
Hou Yi
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,471 Elo+
Party 1
Fenrir
Fenrir
Kenshiiiii
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 122L
1,524 Elo+
Solo
Artio
Artio
PineTard
Artio
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,479 Elo+
Party 1
Kuzenbo
Kuzenbo
Teef_Paste_
Kuzenbo
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,449 Elo+
Party 1
Nox
Nox
temp-50245250956
Nox
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AKzaGoD7
Baron Samedi
13
4 / 0 / 8
7,713
771
9,575
4,232
2,367
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
Jolura7
Neith
15
4 / 1 / 9
8,377
838
10,127
9,318
4,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 11
7,975
798
8,493
10,249
9,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cabrakan
kennedy3178
Cabrakan
12
2 / 2 / 8
7,165
717
5,698
10,039
11,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
wicho_1203
Tsukuyomi
13
1 / 1 / 8
7,157
716
8,027
6,759
4,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 5
7,258
726
6,392
7,482
3,420
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Kenshiiiii
Fenrir
11
3 / 3 / 1
7,527
753
5,110
8,551
4,367
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artio
PineTard
Artio
12
0 / 5 / 3
6,973
697
1,194
12,275
13,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Kuzenbo
Teef_Paste_
Kuzenbo
13
0 / 4 / 3
7,072
707
7,890
12,987
17,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 0 / 2
7,291
729
8,484
3,696
1,801
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
13
Kills
5
5
Deaths
13
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
1
5
2.5
W
Baron Samedi
AKzaGoD7
Baron Samedi
4
0
8
8
W
Neith
Jolura7
Neith
4
1
9
8.5
L
Fenrir
Kenshiiiii
Fenrir
3
3
1
1.17
L
Artio
PineTard
Artio
0
5
3
0.3
W
2
1
11
7.5
L
Kuzenbo
Teef_Paste_
Kuzenbo
0
4
3
0.38
W
Cabrakan
kennedy3178
Cabrakan
2
2
8
3
L
2
0
2
3
W
Tsukuyomi
wicho_1203
Tsukuyomi
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,920
Damage
29,070
40,597
Taken
44,991
31,816
Mitigated
40,556
19,124
Healing
14,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,392
1,369
639
2,608
7,482
3,420
0
3,334
3,888
0
24,477
W
Baron Samedi
AKzaGoD7
Baron Samedi
9,575
906
6,625
1,932
4,232
2,367
190
1,867
2,365
17,975
0
W
Neith
Jolura7
Neith
10,127
2,436
0
2,303
9,318
4,659
832
5,230
4,088
0
33,525
L
Fenrir
Kenshiiiii
Fenrir
5,110
711
1,907
3,323
8,551
4,367
0
3,536
4,816
0
9,588
L
Artio
PineTard
Artio
1,194
0
1,027
1,803
12,275
13,776
0
5,286
6,489
4,077
0
W
8,493
71
931
2,633
10,249
9,281
29
4,076
6,173
5,618
13,823
L
Kuzenbo
Teef_Paste_
Kuzenbo
7,890
1,725
601
1,486
12,987
17,192
0
4,558
7,934
16,059
0
W
Cabrakan
kennedy3178
Cabrakan
5,698
732
611
1,596
10,039
11,339
0
3,464
6,575
6,527
0
L
8,484
301
265
370
3,696
1,801
0
1,711
1,850
15,353
542
W
Tsukuyomi
wicho_1203
Tsukuyomi
8,027
1,119
1,125
1,368
6,759
4,170
19
2,635
4,124
0
15,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,387
Gold Earned
36,121
134
Minions Killed
97
0
Camps Cleared
0
1,026,349
Distance Traveled
963,535
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,258
726
43
4
0
194,361
0
W
Baron Samedi
7,713
771
25
3
0
200,354
0
W
Neith
8,377
838
55
6
0
197,353
0
L
Fenrir
7,527
753
20
2
0
160,946
0
L
Artio
6,973
697
2
0
0
185,633
0
W
Tyr
7,975
798
35
4
0
233,288
0
L
Kuzenbo
7,072
707
3
0
0
196,775
1
W
Cabrakan
7,165
717
4
0
0
193,724
0
L
Nox
7,291
729
29
3
0
225,820
0
W
Tsukuyomi
7,157
716
15
2
0
201,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role