Player Matchup

Eset
Eset
Diamond II
 
Eset
Diamond II
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Diamond II
 
Odin
Diamond II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Diamond I
ArchWolf_25
Guan Yu
Diamond I
Level 247
God Stats
20W - 16L
1,793 SR
Queue Stats
251W - 226L
2,284 MMR
Solo
Xing Tian
Xing Tian
Diamond III
ChronicJules
Xing Tian
Diamond III
Level 158
God Stats
2W - 0L
1,760 SR
Queue Stats
61W - 29L
2,166 MMR
Party 2
Martichoras
Martichoras
Diamond II
MoshpitPapa
Martichoras
Diamond II
Level 119
God Stats
2W - 1L
1,720 SR
Queue Stats
66W - 39L
2,282 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,655 SR
1,946 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,667 SR
2,286 MMR
Serqet
Serqet
Diamond IV
CreativeWarrior
Serqet
Diamond IV
Level 155
God Stats
13W - 16L
1,748 SR
Queue Stats
206W - 185L
2,158 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
Gïntokï
Kuzenbo
Diamond IV
Level 125
God Stats
9W - 9L
1,550 SR
Queue Stats
433W - 422L
2,164 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
MoshpitMomma
Ah Muzen Cab
Diamond II
Level 68
God Stats
16W - 9L
1,739 SR
Queue Stats
65W - 44L
2,480 MMR
Solo
Geb
Geb
Diamond V
One2Boom
Geb
Diamond V
Level 155
God Stats
22W - 21L
1,616 SR
Queue Stats
247W - 227L
2,231 MMR
Solo
Anhur
Anhur
Diamond I
moonjumping
Anhur
Diamond I
Level 177
God Stats
6W - 6L
1,684 SR
Queue Stats
344W - 309L
2,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
3 / 2 / 2
8,322
594
9,746
7,631
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
 
Odin
14
2 / 3 / 1
7,573
541
5,893
11,859
5,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
ArchWolf_25
Guan Yu
13
1 / 2 / 2
7,856
561
5,473
13,792
11,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
ChronicJules
Xing Tian
12
0 / 1 / 5
7,384
527
3,892
11,545
9,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Martichoras
MoshpitPapa
Martichoras
14
1 / 2 / 1
7,736
553
3,829
8,020
3,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
Da JiBacchusLokiMaman Brigitte

VS

Bans
KukulkanThanatosThorAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,297
450
4,066
8,484
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Gïntokï
Kuzenbo
14
2 / 0 / 0
7,788
556
6,280
7,914
8,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
MoshpitMomma
Ah Muzen Cab
14
2 / 2 / 2
8,092
578
6,104
10,496
3,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 2 / 2
7,057
504
7,200
11,341
7,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 4
8,210
586
6,940
8,163
2,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
7
Kills
9
10
Deaths
7
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
2
2
2
W
Odin
 
Odin
2
3
1
0.83
W
Guan Yu
ArchWolf_25
Guan Yu
1
2
2
1
W
Xing Tian
ChronicJules
Xing Tian
0
1
5
2.5
L
1
1
2
2
L
Kuzenbo
Gïntokï
Kuzenbo
2
0
0
2
L
Ah Muzen Cab
MoshpitMomma
Ah Muzen Cab
2
2
2
1.5
W
Martichoras
MoshpitPapa
Martichoras
1
2
1
0.75
L
2
2
2
1.5
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,833
Damage
30,590
52,847
Taken
46,398
32,920
Mitigated
25,819
16,349
Healing
13,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
9,746
940
731
1,368
7,631
2,928
302
926
6,485
72,921
774
W
Odin
 
Odin
5,893
1,090
0
4,338
11,859
5,706
0
1,232
10,627
0
69,224
W
Guan Yu
ArchWolf_25
Guan Yu
5,473
908
761
4,967
13,792
11,496
0
6,163
6,964
0
55,048
W
Xing Tian
ChronicJules
Xing Tian
3,892
397
0
1,899
11,545
9,669
15
2,397
9,124
21,694
0
L
4,066
950
0
4,074
8,484
3,086
0
1,587
6,785
0
40,099
L
Kuzenbo
Gïntokï
Kuzenbo
6,280
1,905
0
3,045
7,914
8,275
121
343
7,531
51,654
968
L
Ah Muzen Cab
MoshpitMomma
Ah Muzen Cab
6,104
1,320
0
1,085
10,496
3,630
1,208
4,340
5,822
0
72,868
W
Martichoras
MoshpitPapa
Martichoras
3,829
963
0
2,285
8,020
3,121
0
2,406
5,614
0
80,300
L
7,200
624
0
2,048
11,341
7,853
0
3,981
7,154
23,581
1,972
L
6,940
4,482
0
3,723
8,163
2,975
0
2,522
5,563
0
77,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,871
Gold Earned
37,444
525
Minions Killed
468
0
Camps Cleared
0
1,437,537
Distance Traveled
1,405,304
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,322
594
158
11
0
294,104
0
W
Odin
7,573
541
106
8
0
309,339
1
W
Guan Yu
7,856
561
99
7
0
278,780
2
W
Xing Tian
7,384
527
41
3
0
295,881
4
L
Serqet
6,297
450
75
5
0
270,774
2
L
Kuzenbo
7,788
556
101
7
0
308,500
7
L
Ah Muzen Cab
8,092
578
130
9
0
299,866
0
W
Martichoras
7,736
553
121
9
0
259,433
2
L
Geb
7,057
504
23
2
0
274,932
4
L
Anhur
8,210
586
139
10
0
251,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role