Player Matchup

Hun Batz
Hun Batz
Flabbypickles
Hun Batz
Level 28
God Stats
3W - 3L
1,488 SR
Queue Stats
95W - 107L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
PandaNinja95
Danzaburou
Level 122
God Stats
6W - 2L
1,500 SR
Queue Stats
62W - 76L
1,304 Elo+
Solo
Eset
Eset
ProspektKendall
Eset
Level 89
God Stats
1W - 2L
1,239 SR
Queue Stats
173W - 185L
1,510 Elo+
Party 2
Agni
Agni
VANCESAR
Agni
Level 109
God Stats
1W - 5L
1,115 SR
Queue Stats
175W - 202L
1,447 Elo+
Solo
Thor
Thor
sheanasty
Thor
Level 59
God Stats
3W - 1L
1,596 SR
Queue Stats
153W - 167L
1,507 Elo+
Party 2
Team Averages
Level 81
1,388 SR
1,442 Elo+

VS

Team Averages
Level 87
1,421 SR
1,434 Elo+
Kali
Kali
DuchessAbigail
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,474 Elo+
Party 1
Cupid
Cupid
Elifuin
Cupid
Level 124
God Stats
0W - 2L
1,351 SR
Queue Stats
132W - 133L
1,559 Elo+
Solo
Nemesis
Nemesis
FoolSalvo8305
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,205 Elo+
Solo
Arachne
Arachne
GaleFang95
Arachne
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,474 Elo+
Party 1
Kuzenbo
Kuzenbo
Rachell Maia
Kuzenbo
Level 155
God Stats
0W - 2L
1,255 SR
Queue Stats
172W - 179L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Flabbypickles
Hun Batz
20
12 / 2 / 17
12,828
802
17,440
13,210
8,606
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
PandaNinja95
Danzaburou
20
8 / 2 / 26
13,008
813
32,146
16,997
9,401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 3 / 25
11,053
691
16,320
12,622
5,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
19
5 / 2 / 17
11,449
716
14,826
12,812
5,845
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
19
11 / 2 / 23
12,252
766
18,650
13,361
7,475
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 11 / 3
10,423
651
11,509
21,485
13,052
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cupid
Elifuin
Cupid
18
3 / 4 / 4
9,975
623
12,908
17,855
7,624
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
16
1 / 9 / 1
9,274
580
6,532
18,564
8,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
GaleFang95
Arachne
15
2 / 12 / 3
10,054
628
7,830
22,934
15,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Rachell Maia
Kuzenbo
19
1 / 3 / 4
10,072
630
10,514
29,100
35,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
26
39
Kills
11
11
Deaths
39
108
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
11
3
0.5
L
Cupid
Elifuin
Cupid
3
4
4
1.25
W
Hun Batz
Flabbypickles
Hun Batz
12
2
17
10.25
L
Nemesis
1
9
1
0.17
L
Arachne
GaleFang95
Arachne
2
12
3
0.29
W
Danzaburou
PandaNinja95
Danzaburou
8
2
26
10.5
W
3
3
25
5.17
L
Kuzenbo
Rachell Maia
Kuzenbo
1
3
4
1
W
Agni
5
2
17
6.75
W
Thor
11
2
23
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,382
Damage
49,293
69,002
Taken
109,938
37,157
Mitigated
79,716
24,737
Healing
34,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,509
4,598
490
2,731
21,485
13,052
0
5,552
15,727
0
17,403
L
Cupid
Elifuin
Cupid
12,908
2,733
5,408
8,335
17,855
7,624
0
5,417
12,028
0
37,455
W
Hun Batz
Flabbypickles
Hun Batz
17,440
3,601
2,004
3,212
13,210
8,606
987
2,647
10,432
0
37,806
L
Nemesis
6,532
3,079
635
1,321
18,564
8,576
0
5,486
12,854
0
18,792
L
Arachne
GaleFang95
Arachne
7,830
4,096
471
1,933
22,934
15,152
0
5,422
17,128
0
14,686
W
Danzaburou
PandaNinja95
Danzaburou
32,146
12,528
601
6,301
16,997
9,401
4,866
3,042
13,688
0
67,504
W
16,320
1,224
2,223
2,023
12,622
5,830
331
1,287
11,293
36,970
0
L
Kuzenbo
Rachell Maia
Kuzenbo
10,514
2,900
3,048
10,401
29,100
35,312
0
6,952
21,698
19,169
406
W
Agni
14,826
1,706
1,784
2,718
12,812
5,845
1,822
1,391
11,335
32,864
1,222
W
Thor
18,650
3,035
1,234
2,637
13,361
7,475
1,483
1,741
11,620
0
28,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,590
Gold Earned
49,798
259
Minions Killed
116
0
Camps Cleared
0
1,363,729
Distance Traveled
1,282,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,423
651
14
1
0
228,751
0
L
Cupid
9,975
623
49
3
0
291,395
0
W
Hun Batz
12,828
802
54
3
0
317,168
0
L
Nemesis
9,274
580
22
1
0
267,011
0
L
Arachne
10,054
628
17
1
0
213,823
0
W
Danzaburou
13,008
813
85
5
0
263,197
0
W
Eset
11,053
691
62
4
0
269,922
0
L
Kuzenbo
10,072
630
14
1
0
281,410
0
W
Agni
11,449
716
40
3
0
230,995
0
W
Thor
12,252
766
18
1
0
282,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role