Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
A_ClownBaby
Mulan
Level 128
God Stats
135W - 99L
1,616 SR
Queue Stats
189W - 161L
1,531 Elo+
Solo
Hachiman
Hachiman
ImMrButtersworth
Hachiman
Level 101
God Stats
8W - 6L
1,549 SR
Queue Stats
248W - 224L
1,499 Elo+
Solo
Ravana
Ravana
howardmoonsir91
Ravana
Level 156
God Stats
1W - 3L
1,447 SR
Queue Stats
69W - 62L
1,563 Elo+
Solo
Cerberus
Cerberus
onlySpite
Cerberus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,534 Elo+
Solo
Team Averages
Level 119
1,522 SR
1,525 Elo+

VS

Team Averages
Level 139
1,593 SR
1,484 Elo+
Ishtar
Ishtar
Cloncho
Ishtar
Level 177
God Stats
119W - 117L
1,575 SR
Queue Stats
445W - 410L
1,546 Elo+
Solo
Cerberus
Cerberus
Ifcy
Cerberus
Level 162
God Stats
3W - 0L
1,748 SR
Queue Stats
321W - 302L
1,539 Elo+
Solo
Anubis
Anubis
Its-Just_Daddy_x
Anubis
Level 120
God Stats
39W - 25L
1,677 SR
Queue Stats
127W - 119L
1,416 Elo+
Party 1
Xing Tian
Xing Tian
Pakocerati
Xing Tian
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
346W - 342L
1,464 Elo+
Solo
Thanatos
Thanatos
RehoundHighgrate
Thanatos
Level 84
God Stats
29W - 37L
1,464 SR
Queue Stats
363W - 358L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 4 / 2
5,985
499
6,116
7,111
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 2 / 0
7,442
620
9,929
15,298
8,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 0
6,219
518
5,606
8,107
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 0
5,657
471
3,188
6,269
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cerberus
onlySpite
Cerberus
9
0 / 2 / 0
5,511
459
3,208
9,583
6,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cloncho
Ishtar
13
1 / 0 / 2
7,117
593
8,003
7,419
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Ifcy
Cerberus
12
4 / 0 / 4
7,536
628
5,011
11,588
9,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 1 / 0
7,384
615
3,636
5,651
2,350
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Xing Tian
Pakocerati
Xing Tian
11
0 / 0 / 1
6,509
542
6,937
13,323
6,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 1 / 2
6,785
565
5,050
8,831
3,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
9
9
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
2
0.25
L
2
2
0
1
W
Ishtar
Cloncho
Ishtar
1
0
2
2
W
Cerberus
Ifcy
Cerberus
4
0
4
6
L
0
1
0
0
W
3
1
0
3
W
Xing Tian
Pakocerati
Xing Tian
0
0
1
0.5
W
1
1
2
2
L
0
0
0
0
L
Cerberus
onlySpite
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,047
Damage
28,637
46,368
Taken
46,812
23,076
Mitigated
25,064
16,493
Healing
19,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,116
1,055
0
343
7,111
1,980
0
4,088
3,023
45,185
0
L
9,929
1,874
0
7,448
15,298
8,861
0
7,109
8,189
0
64,292
W
Ishtar
Cloncho
Ishtar
8,003
4,561
0
3,214
7,419
2,838
0
1,277
6,142
0
62,906
W
Cerberus
Ifcy
Cerberus
5,011
227
1,855
2,990
11,588
9,535
0
3,055
8,533
30,411
0
L
5,606
3,042
0
4,349
8,107
2,748
0
1,284
6,823
0
55,456
W
3,636
192
0
2,024
5,651
2,350
0
2,362
3,289
53,973
2,109
W
Xing Tian
Pakocerati
Xing Tian
6,937
610
0
3,250
13,323
6,517
0
924
12,399
42,792
2,454
W
5,050
1,326
0
6,629
8,831
3,824
0
1,706
7,125
0
52,128
L
3,188
516
0
1,328
6,269
2,705
0
852
5,417
0
43,420
L
Cerberus
onlySpite
Cerberus
3,208
410
292
2,733
9,583
6,782
0
1,800
7,783
24,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,814
Gold Earned
35,331
404
Minions Killed
408
0
Camps Cleared
0
1,160,552
Distance Traveled
1,249,138
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,985
499
80
7
0
211,891
1
L
Mulan
7,442
620
111
9
0
217,622
0
W
Ishtar
7,117
593
98
8
0
252,091
5
W
Cerberus
7,536
628
48
4
0
263,023
2
L
Hachiman
6,219
518
91
8
0
209,682
1
W
Anubis
7,384
615
109
9
0
227,323
1
W
Xing Tian
6,509
542
81
7
0
220,100
6
W
Thanatos
6,785
565
72
6
0
286,601
2
L
Ravana
5,657
471
66
6
0
280,424
0
L
Cerberus
5,511
459
56
5
0
240,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role