Player Matchup

Janus
Janus
Berndin
Janus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,784 Elo+
Party 2
Hun Batz
Hun Batz
JinkiesVelma
Hun Batz
Level 3
God Stats
2W - 0L
1,659 SR
Queue Stats
8W - 6L
1,784 Elo+
Party 2
Cernunnos
Cernunnos
TooEazzy
Cernunnos
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,784 Elo+
Party 2
Team Averages
Level 21
1,553 SR
1,784 Elo+

VS

Team Averages
Level 33
1,235 SR
1,169 Elo+
Amaterasu
Amaterasu
Dizzy0330
Amaterasu
Level 44
God Stats
2W - 5L
1,248 SR
Queue Stats
54W - 85L
1,261 Elo+
Party 1
Gilgamesh
Gilgamesh
GOLDENHEADSPAC
Gilgamesh
Level 27
God Stats
1W - 4L
1,308 SR
Queue Stats
5W - 15L
1,087 Elo+
Party 1
Scylla
Scylla
JROD275
Scylla
Level 27
God Stats
0W - 4L
1,149 SR
Queue Stats
16W - 35L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Berndin
Janus
16
3 / 1 / 15
10,616
817
12,299
7,207
2,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
JinkiesVelma
Hun Batz
14
3 / 0 / 12
10,062
774
12,910
11,991
5,556
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
TooEazzy
Cernunnos
17
14 / 3 / 4
12,150
935
22,348
13,371
6,120
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dizzy0330
Amaterasu
12
2 / 5 / 0
8,242
634
6,348
21,440
14,854
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
GOLDENHEADSPAC
Gilgamesh
13
2 / 9 / 0
8,754
673
8,543
19,910
10,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
JROD275
Scylla
12
0 / 6 / 2
8,234
633
4,079
14,985
4,498
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
20
Kills
4
4
Deaths
20
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
Berndin
Janus
3
1
15
10.5
L
Amaterasu
Dizzy0330
Amaterasu
2
5
0
0.4
L
Gilgamesh
GOLDENHEADSPAC
Gilgamesh
2
9
0
0.22
L
Scylla
JROD275
Scylla
0
6
2
0.17
W
Hun Batz
JinkiesVelma
Hun Batz
3
0
12
9
W
Cernunnos
TooEazzy
Cernunnos
14
3
4
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,557
Damage
18,970
32,569
Taken
56,335
14,387
Mitigated
30,198
7,120
Healing
4,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Berndin
Janus
12,299
1,131
193
632
7,207
2,711
1,262
800
6,250
48,861
0
L
Amaterasu
Dizzy0330
Amaterasu
6,348
2,776
0
2,556
21,440
14,854
544
6,617
14,795
0
23,471
L
Gilgamesh
GOLDENHEADSPAC
Gilgamesh
8,543
1,563
11
1,066
19,910
10,846
144
3,682
16,161
0
25,633
L
Scylla
JROD275
Scylla
4,079
813
0
839
14,985
4,498
102
2,526
12,358
25,627
1,135
W
Hun Batz
JinkiesVelma
Hun Batz
12,910
4,146
0
1,295
11,991
5,556
847
1,402
10,197
0
40,369
W
Cernunnos
TooEazzy
Cernunnos
22,348
15,622
0
5,000
13,371
6,120
800
1,906
11,189
0
54,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,828
Gold Earned
25,230
190
Minions Killed
100
0
Camps Cleared
0
757,571
Distance Traveled
678,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,616
817
95
7
0
259,461
0
L
Amaterasu
8,242
634
22
2
0
252,351
0
L
Gilgamesh
8,754
673
41
3
0
211,099
0
L
Scylla
8,234
633
37
3
0
215,099
0
W
Hun Batz
10,062
774
42
3
0
282,336
0
W
Cernunnos
12,150
935
53
4
0
215,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role