Player Matchup

Jormungandr
Jormungandr
Hxdragon
Jormungandr
Level 69
God Stats
1W - 1L
1,452 SR
Queue Stats
46W - 47L
1,442 Elo+
Party 1
Artio
Artio
Jųnior
Artio
Level 81
God Stats
1W - 0L
1,578 SR
Queue Stats
52W - 53L
1,440 Elo+
Party 1
Chernobog
Chernobog
STEVEJOK
Chernobog
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 93L
1,494 Elo+
Party 1
Mercury
Mercury
WolfOllin
Mercury
Level 68
God Stats
2W - 3L
1,381 SR
Queue Stats
69W - 65L
1,483 Elo+
Party 1
Tiamat
Tiamat
ultrablue19
Tiamat
Level 108
God Stats
1W - 1L
1,179 SR
Queue Stats
72W - 64L
1,468 Elo+
Party 1
Team Averages
Level 79
1,418 SR
1,466 Elo+

VS

Team Averages
Level 97
1,464 SR
1,498 Elo+
He Bo
He Bo
CerealZbasilisk
He Bo
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 59L
1,462 Elo+
Solo
Achilles
Achilles
Eezekiel
Achilles
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 154L
1,424 Elo+
Solo
Cupid
Cupid
FEAR Za Reaper
Cupid
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,591 Elo+
Solo
Thanatos
Thanatos
OneWeirdAlien
Thanatos
Level 129
God Stats
1W - 1L
1,318 SR
Queue Stats
67W - 63L
1,528 Elo+
Solo
Bellona
Bellona
SoakingStingrayy
Bellona
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 182L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hxdragon
Jormungandr
14
3 / 3 / 7
8,256
917
2,928
8,449
8,366
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artio
Jųnior
Artio
12
1 / 0 / 6
7,683
854
1,212
3,964
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
STEVEJOK
Chernobog
16
2 / 1 / 9
9,335
1,037
7,468
5,989
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
WolfOllin
Mercury
13
3 / 2 / 3
7,971
886
3,150
5,204
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
16
5 / 1 / 8
9,010
1,001
11,022
6,314
5,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,198
800
3,246
5,127
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Eezekiel
Achilles
5
0 / 0 / 0
5,288
588
0
0
0
16
0 / 2 / 2
7,516
835
6,236
6,672
3,223
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
OneWeirdAlien
Thanatos
12
2 / 5 / 0
6,706
745
6,648
8,677
3,564
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 5 / 1
7,099
789
7,200
11,878
11,568
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
14
Kills
6
7
Deaths
14
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Achilles
Eezekiel
Achilles
0
0
0
0
L
0
2
2
0.5
W
Jormungandr
Hxdragon
Jormungandr
3
3
7
2.17
W
Artio
Jųnior
Artio
1
0
6
4
L
Thanatos
OneWeirdAlien
Thanatos
2
5
0
0.4
W
Chernobog
STEVEJOK
Chernobog
2
1
9
6.5
L
2
5
1
0.5
W
Mercury
WolfOllin
Mercury
3
2
3
2.25
W
Tiamat
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,780
Damage
23,330
29,920
Taken
32,354
22,970
Mitigated
20,174
9,395
Healing
8,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,246
0
320
1,321
5,127
1,819
0
2,241
2,886
9,062
0
L
Achilles
Eezekiel
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
6,236
3,085
1,100
1,884
6,672
3,223
0
3,687
2,985
0
20,298
W
Jormungandr
Hxdragon
Jormungandr
2,928
682
231
1,303
8,449
8,366
238
925
7,432
6,220
0
W
Artio
Jųnior
Artio
1,212
163
55
651
3,964
4,094
189
757
3,162
1,912
0
L
Thanatos
OneWeirdAlien
Thanatos
6,648
1,610
168
2,338
8,677
3,564
0
3,593
5,084
0
9,025
W
Chernobog
STEVEJOK
Chernobog
7,468
4,719
473
2,453
5,989
2,908
2,324
495
5,323
0
29,968
L
7,200
1,890
304
1,161
11,878
11,568
0
5,641
6,237
0
15,984
W
Mercury
WolfOllin
Mercury
3,150
1,298
908
1,301
5,204
2,190
0
164
4,993
0
6,735
W
Tiamat
11,022
1,235
459
1,561
6,314
5,412
1,004
905
5,184
20,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,255
Gold Earned
33,807
104
Minions Killed
81
0
Camps Cleared
0
738,326
Distance Traveled
595,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,198
800
19
2
0
143,120
0
L
Achilles
5,288
588
0
0
0
0
0
L
Cupid
7,516
835
33
4
0
161,246
0
W
Jormungandr
8,256
917
7
1
0
123,981
0
W
Artio
7,683
854
3
0
0
89,039
0
L
Thanatos
6,706
745
13
1
0
144,488
0
W
Chernobog
9,335
1,037
60
7
0
194,922
0
L
Bellona
7,099
789
16
2
0
146,767
0
W
Mercury
7,971
886
7
1
0
155,569
0
W
Tiamat
9,010
1,001
27
3
0
174,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role