Player Matchup

Ganesha
Ganesha
Brobro2424
Ganesha
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,622 Elo+
Solo
Hera
Hera
Jere51666
Hera
Level 129
God Stats
11W - 6L
1,736 SR
Queue Stats
619W - 631L
1,522 Elo+
Solo
Chronos
Chronos
MisterBadazz14
Chronos
Level 144
God Stats
3W - 3L
1,519 SR
Queue Stats
145W - 135L
1,469 Elo+
Party 1
Surtr
Surtr
MisterEvasive
Surtr
Level 149
God Stats
1W - 1L
1,508 SR
Queue Stats
27W - 24L
1,483 Elo+
Party 1
Thoth
Thoth
SPICELER
Thoth
Level 109
God Stats
2W - 0L
1,805 SR
Queue Stats
70W - 67L
1,466 Elo+
Party 1
Team Averages
Level 110
1,614 SR
1,512 Elo+

VS

Team Averages
Level 105
1,515 SR
1,433 Elo+
Rama
Rama
J0S50l
Rama
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 61L
1,443 Elo+
Solo
Izanami
Izanami
Majunior744
Izanami
Level 131
God Stats
14W - 9L
1,592 SR
Queue Stats
651W - 660L
1,493 Elo+
Party 2
Scylla
Scylla
ZethStoneface
Scylla
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,304 Elo+
Solo
Ravana
Ravana
tretre33333
Ravana
Level 28
God Stats
0W - 2L
1,249 SR
Queue Stats
10W - 14L
1,417 Elo+
Solo
Bastet
Bastet
whatcostsapenny
Bastet
Level 87
God Stats
5W - 5L
1,735 SR
Queue Stats
584W - 557L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Brobro2424
Ganesha
17
0 / 2 / 25
9,623
802
4,455
12,308
9,020
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Focus

Magic Focus

+20
Magical Power

Hera
18
9 / 3 / 19
11,173
931
14,930
8,422
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
8 / 4 / 16
10,580
882
13,641
11,745
5,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
12 / 5 / 19
11,197
933
19,966
20,058
26,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
SPICELER
Thoth
18
8 / 3 / 15
10,958
913
13,462
9,874
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
J0S50l
Rama
15
5 / 6 / 6
9,490
791
6,983
11,629
5,067
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Majunior744
Izanami
15
4 / 8 / 9
9,301
775
10,600
13,641
6,018
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 8 / 10
8,875
740
12,624
12,583
5,452
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
15
3 / 8 / 8
8,910
743
5,575
18,152
14,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 7 / 10
8,861
738
13,375
15,519
7,130
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
58
37
Kills
15
17
Deaths
37
94
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Brobro2424
Ganesha
0
2
25
6.25
L
Rama
J0S50l
Rama
5
6
6
1.33
W
Hera
9
3
19
6.17
L
Izanami
Majunior744
Izanami
4
8
9
1.06
W
8
4
16
4
W
12
5
19
4.3
W
Thoth
SPICELER
Thoth
8
3
15
5.17
L
2
8
10
0.88
L
Ravana
3
8
8
0.88
L
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,454
Damage
49,157
62,407
Taken
71,524
50,384
Mitigated
38,003
17,128
Healing
9,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Brobro2424
Ganesha
4,455
252
0
1,000
12,308
9,020
550
2,276
10,032
8,319
763
L
Rama
J0S50l
Rama
6,983
5,859
753
1,878
11,629
5,067
0
7,629
4,000
0
19,295
W
Hera
14,930
2,783
2,565
891
8,422
4,925
1,398
1,379
7,043
33,511
1,125
L
Izanami
Majunior744
Izanami
10,600
7,499
0
548
13,641
6,018
0
7,517
6,124
0
25,705
W
13,641
3,213
0
1,555
11,745
5,940
2,666
2,589
9,156
23,801
0
W
19,966
4,479
695
3,370
20,058
26,206
875
3,270
16,680
1,031
31,400
W
Thoth
SPICELER
Thoth
13,462
246
3,389
3,663
9,874
4,293
1,698
2,741
7,133
31,223
321
L
12,624
516
0
0
12,583
5,452
0
9,048
3,535
27,574
725
L
Ravana
5,575
927
117
1,414
18,152
14,336
0
13,342
4,810
0
13,908
L
13,375
1,176
871
3,480
15,519
7,130
0
9,198
6,321
0
24,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,531
Gold Earned
45,437
147
Minions Killed
124
0
Camps Cleared
0
1,218,553
Distance Traveled
947,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,623
802
0
0
0
262,650
0
L
Rama
9,490
791
23
2
0
165,850
0
W
Hera
11,173
931
52
4
0
236,318
0
L
Izanami
9,301
775
24
2
0
168,119
0
W
Chronos
10,580
882
29
2
0
229,623
0
W
Surtr
11,197
933
24
2
0
235,806
0
W
Thoth
10,958
913
42
4
0
254,156
0
L
Scylla
8,875
740
43
4
0
185,119
0
L
Ravana
8,910
743
14
1
0
197,840
0
L
Bastet
8,861
738
20
2
0
230,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role