Player Matchup

Thanatos
Thanatos
AWIDEPEEPO
Thanatos
Level 129
God Stats
0W - 7L
1,000 SR
Queue Stats
6W - 15L
1,361 Elo+
Party 2
Kukulkan
Kukulkan
Gerald0o
Kukulkan
Level 83
God Stats
0W - 2L
1,192 SR
Queue Stats
4W - 10L
1,340 Elo+
Party 2
Nike
Nike
Morrenitus
Nike
Level 15
God Stats
2W - 1L
1,854 SR
Queue Stats
5W - 5L
1,683 Elo+
Party 2
Sobek
Sobek
REOOO
Sobek
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,349 Elo+
Party 2
Danzaburou
Danzaburou
TacoDonalds
Danzaburou
Level 68
God Stats
2W - 5L
1,494 SR
Queue Stats
3W - 8L
1,314 Elo+
Party 2
Team Averages
Level 84
1,408 SR
1,410 Elo+

VS

Team Averages
Level 120
1,617 SR
1,485 Elo+
Eset
Eset
BluePheasant11
Eset
Level 162
God Stats
8W - 2L
1,714 SR
Queue Stats
64W - 50L
1,529 Elo+
Party 1
Ymir
Ymir
FLECKXLive
Ymir
Level 145
God Stats
66W - 54L
1,575 SR
Queue Stats
195W - 178L
1,525 Elo+
Solo
Hachiman
Hachiman
InlandFungus554
Hachiman
Level 43
God Stats
6W - 4L
1,616 SR
Queue Stats
18W - 22L
1,436 Elo+
Party 1
Ares
Ares
Xenocatt
Ares
Level 107
God Stats
2W - 4L
1,680 SR
Queue Stats
27W - 23L
1,492 Elo+
Party 1
Chaac
Chaac
djalex03
Chaac
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AWIDEPEEPO
Thanatos
10
2 / 5 / 1
5,432
494
4,044
10,021
4,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Gerald0o
Kukulkan
10
2 / 3 / 1
5,806
528
5,180
6,930
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
5,039
458
1,865
6,165
3,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Sobek
REOOO
Sobek
8
1 / 3 / 4
5,490
499
2,227
10,078
7,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
TacoDonalds
Danzaburou
11
5 / 0 / 1
7,199
654
7,134
5,992
2,361
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
7,405
673
8,363
6,075
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 6
7,260
660
5,577
5,388
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
9
0 / 4 / 0
5,285
480
2,853
8,037
2,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
9
1 / 5 / 3
5,678
516
2,479
10,216
6,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
djalex03
Chaac
12
6 / 0 / 2
6,836
621
5,724
7,862
5,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
10
Kills
14
14
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AWIDEPEEPO
Thanatos
2
5
1
0.5
W
5
1
4
7
W
2
0
6
5
L
Kukulkan
Gerald0o
Kukulkan
2
3
1
0.83
W
Hachiman
0
4
0
0
L
0
3
0
0
L
Sobek
REOOO
Sobek
1
3
4
1
L
Danzaburou
TacoDonalds
Danzaburou
5
0
1
5.5
W
Ares
1
5
3
0.5
W
Chaac
djalex03
Chaac
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,450
Damage
24,996
39,186
Taken
37,578
20,020
Mitigated
20,880
12,763
Healing
8,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AWIDEPEEPO
Thanatos
4,044
1,566
0
4,479
10,021
4,114
0
4,192
5,631
0
27,562
W
8,363
963
92
1,512
6,075
2,373
0
2,180
3,719
54,816
540
W
5,577
713
0
1,914
5,388
3,511
144
893
4,345
46,560
4,399
L
Kukulkan
Gerald0o
Kukulkan
5,180
660
146
837
6,930
2,240
0
3,587
3,075
31,498
0
W
Hachiman
2,853
1,204
0
1,531
8,037
2,196
0
535
7,502
0
31,369
L
1,865
183
0
1,032
6,165
3,475
0
2,988
2,917
0
25,809
L
Sobek
REOOO
Sobek
2,227
162
0
3,006
10,078
7,830
0
3,913
5,963
14,377
0
L
Danzaburou
TacoDonalds
Danzaburou
7,134
3,872
133
3,130
5,992
2,361
715
334
5,658
0
51,751
W
Ares
2,479
241
0
885
10,216
6,966
0
1,542
8,463
16,070
0
W
Chaac
djalex03
Chaac
5,724
732
0
2,705
7,862
5,834
251
1,795
5,882
0
46,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,966
Gold Earned
32,464
267
Minions Killed
354
0
Camps Cleared
0
1,058,703
Distance Traveled
1,058,502
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,432
494
49
4
0
226,362
0
W
Eset
7,405
673
107
10
0
228,954
1
W
Ymir
7,260
660
91
8
0
194,085
0
L
Kukulkan
5,806
528
75
7
0
210,234
5
W
Hachiman
5,285
480
58
5
0
189,406
0
L
Nike
5,039
458
50
5
0
169,846
0
L
Sobek
5,490
499
15
1
0
225,257
0
L
Danzaburou
7,199
654
78
7
0
227,004
0
W
Ares
5,678
516
19
2
0
189,663
0
W
Chaac
6,836
621
79
7
0
256,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role