Player Matchup

Achilles
Achilles
GreenFlashOTL
Achilles
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,455 Elo+
Party 2
Nox
Nox
S1RJ0N3S
Nox
Level 82
God Stats
1W - 2L
1,240 SR
Queue Stats
37W - 43L
1,438 Elo+
Party 2
Da Ji
Da Ji
TRXXcouch3
Da Ji
Level 60
God Stats
2W - 3L
1,309 SR
Queue Stats
89W - 70L
1,463 Elo+
Solo
Cernunnos
Cernunnos
ZoTiC_Boss
Cernunnos
Level 87
God Stats
1W - 2L
1,281 SR
Queue Stats
44W - 38L
1,508 Elo+
Party 3
Cthulhu
Cthulhu
ZoTiC_Variable
Cthulhu
Level 124
God Stats
5W - 3L
1,597 SR
Queue Stats
147W - 132L
1,492 Elo+
Party 3
Team Averages
Level 87
1,385 SR
1,471 Elo+

VS

Team Averages
Level 115
1,397 SR
1,476 Elo+
Martichoras
Martichoras
AemoMexican
Martichoras
Level 128
God Stats
3W - 1L
1,230 SR
Queue Stats
36W - 25L
1,532 Elo+
Party 1
Aphrodite
Aphrodite
Pxst Scoring
Aphrodite
Level 65
God Stats
22W - 17L
1,548 SR
Queue Stats
25W - 28L
1,450 Elo+
Solo
Nike
Nike
XXMr42wentyXX
Nike
Level 121
God Stats
9W - 9L
1,364 SR
Queue Stats
95W - 85L
1,501 Elo+
Party 1
Fenrir
Fenrir
banananstorm
Fenrir
Level 157
God Stats
2W - 1L
1,345 SR
Queue Stats
128W - 103L
1,531 Elo+
Party 1
Geb
Geb
xSYRR_BA_DURRx
Geb
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 57L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GreenFlashOTL
Achilles
12
1 / 1 / 0
6,885
430
5,745
11,988
11,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
3 / 3 / 2
7,813
488
6,387
9,505
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
12
2 / 1 / 0
6,613
413
5,954
10,004
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
ZoTiC_Boss
Cernunnos
12
0 / 3 / 2
6,922
433
5,661
9,272
3,552
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 3 / 4
6,797
425
11,009
15,873
13,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AemoMexican
Martichoras
15
3 / 0 / 3
8,610
538
8,560
10,204
5,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Pxst Scoring
Aphrodite
12
1 / 2 / 4
7,244
453
5,686
10,506
6,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
2 / 1 / 0
8,368
523
6,551
10,603
8,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
14
2 / 2 / 3
8,245
515
7,167
14,214
7,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 4 / 0
7,976
499
8,123
13,597
7,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
8
Kills
11
11
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Martichoras
AemoMexican
Martichoras
3
0
3
4.5
L
Achilles
GreenFlashOTL
Achilles
1
1
0
1
W
Aphrodite
Pxst Scoring
Aphrodite
1
2
4
1.5
L
3
3
2
1.33
L
Da Ji
2
1
0
2
W
2
1
0
2
L
Cernunnos
ZoTiC_Boss
Cernunnos
0
3
2
0.33
L
2
3
4
1.33
W
Fenrir
2
2
3
1.75
W
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,756
Damage
36,087
56,642
Taken
59,124
36,567
Mitigated
34,293
10,813
Healing
21,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
AemoMexican
Martichoras
8,560
3,868
0
2,705
10,204
5,026
1,042
1,610
8,401
0
76,959
L
Achilles
GreenFlashOTL
Achilles
5,745
1,678
0
1,770
11,988
11,386
0
0
11,059
0
38,630
W
Aphrodite
Pxst Scoring
Aphrodite
5,686
261
4,149
7,453
10,506
6,022
346
3,375
6,697
40,021
0
L
6,387
1,201
0
625
9,505
4,289
177
5,759
3,122
50,215
0
L
Da Ji
5,954
1,284
0
3,584
10,004
4,204
0
1,842
8,019
0
38,446
W
6,551
1,128
0
2,850
10,603
8,845
30
813
9,043
0
49,849
L
Cernunnos
ZoTiC_Boss
Cernunnos
5,661
1,492
0
2,461
9,272
3,552
0
809
8,463
0
54,206
L
11,009
1,234
317
2,056
15,873
13,136
0
4,116
11,507
32,474
2,051
W
Fenrir
7,167
2,578
0
3,206
14,214
7,388
44
2,952
10,803
0
77,752
W
8,123
945
0
908
13,597
7,012
143
6,888
6,048
36,193
2,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,030
Gold Earned
40,443
336
Minions Killed
421
0
Camps Cleared
0
1,435,508
Distance Traveled
1,478,846
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,610
538
110
7
0
278,904
4
L
Achilles
6,885
430
58
4
0
296,866
0
W
Aphrodite
7,244
453
68
4
0
315,786
0
L
Nox
7,813
488
90
6
0
262,987
0
L
Da Ji
6,613
413
57
4
0
256,453
0
W
Nike
8,368
523
73
5
0
252,026
0
L
Cernunnos
6,922
433
84
5
0
288,345
0
L
Cthulhu
6,797
425
47
3
0
330,857
1
W
Fenrir
8,245
515
102
6
0
343,127
1
W
Geb
7,976
499
68
4
0
289,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role