Player Matchup

Cabrakan
Cabrakan
Countrclockwork
Cabrakan
Level 101
God Stats
3W - 3L
1,508 SR
Queue Stats
37W - 39L
1,541 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FlipLizard14
Tsukuyomi
Level 102
God Stats
1W - 3L
1,846 SR
Queue Stats
131W - 127L
1,446 Elo+
Party 2
Pele
Pele
MeLikeDumpy
Pele
Level 106
God Stats
14W - 7L
1,693 SR
Queue Stats
134W - 148L
1,478 Elo+
Party 2
Chronos
Chronos
Peskymarshmallow
Chronos
Level 107
God Stats
1W - 3L
1,561 SR
Queue Stats
34W - 51L
1,466 Elo+
Party 2
Amaterasu
Amaterasu
RideShaft
Amaterasu
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 46L
1,365 Elo+
Party 2
Team Averages
Level 106
1,622 SR
1,459 Elo+

VS

Team Averages
Level 97
1,524 SR
1,490 Elo+
Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
CAPITAN_RAAM553
Bakasura
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 56L
1,363 Elo+
Party 1
Ra
Ra
PacificoRDRS
Ra
Level 69
God Stats
32W - 16L
1,632 SR
Queue Stats
261W - 207L
1,504 Elo+
Solo
Danzaburou
Danzaburou
Varhakan
Danzaburou
Level 86
God Stats
1W - 1L
1,278 SR
Queue Stats
113W - 84L
1,550 Elo+
Solo
Athena
Athena
haremark11
Athena
Level 67
God Stats
6W - 2L
1,712 SR
Queue Stats
116W - 104L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
2 / 2 / 8
7,392
493
4,064
12,346
14,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tsukuyomi
FlipLizard14
Tsukuyomi
13
2 / 4 / 5
7,168
478
12,241
11,962
4,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
5 / 5 / 2
7,754
517
8,610
16,346
7,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 3 / 5
7,289
486
9,893
11,204
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
RideShaft
Amaterasu
12
2 / 3 / 0
6,857
457
7,265
15,916
11,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 2 / 6
8,278
552
7,439
10,542
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bakasura
16
6 / 1 / 1
9,839
656
16,329
17,748
11,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
6 / 3 / 1
9,044
603
11,689
12,268
5,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Varhakan
Danzaburou
12
0 / 4 / 3
7,388
493
5,486
8,143
3,919
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
haremark11
Athena
12
1 / 2 / 9
8,110
541
5,747
15,143
14,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
12
Kills
17
17
Deaths
12
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
2
6
3.5
W
Bakasura
6
1
1
6.5
L
Cabrakan
2
2
8
3
L
Tsukuyomi
FlipLizard14
Tsukuyomi
2
4
5
1.13
L
5
5
2
1.2
W
6
3
1
2.17
L
1
3
5
1.17
L
Amaterasu
RideShaft
Amaterasu
2
3
0
0.67
W
Danzaburou
Varhakan
Danzaburou
0
4
3
0.38
W
Athena
haremark11
Athena
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,073
Damage
46,690
67,774
Taken
63,844
42,622
Mitigated
40,089
14,917
Healing
26,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,439
1,835
0
3,628
10,542
4,295
134
2,086
8,456
0
59,153
W
Bakasura
16,329
9,147
0
11,544
17,748
11,293
629
993
16,755
0
59,450
L
Cabrakan
4,064
891
0
1,728
12,346
14,795
0
4,450
7,671
15,521
1,169
L
Tsukuyomi
FlipLizard14
Tsukuyomi
12,241
2,228
0
2,715
11,962
4,577
0
4,528
6,644
0
51,948
L
8,610
1,984
0
2,347
16,346
7,230
0
3,342
12,435
0
60,361
W
11,689
831
1,717
5,164
12,268
5,934
219
1,271
10,997
76,115
914
L
9,893
4,506
0
3,205
11,204
4,857
0
2,445
8,085
62,605
4,168
L
Amaterasu
RideShaft
Amaterasu
7,265
3,584
0
4,922
15,916
11,163
0
2,094
11,474
0
37,027
W
Danzaburou
Varhakan
Danzaburou
5,486
2,022
0
1,989
8,143
3,919
0
3,266
4,877
0
53,649
W
Athena
haremark11
Athena
5,747
2,079
0
2,609
15,143
14,648
0
5,404
9,739
27,460
185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,460
Gold Earned
42,659
343
Minions Killed
488
0
Camps Cleared
0
1,516,252
Distance Traveled
1,605,766
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,278
552
100
7
0
347,565
0
W
Bakasura
9,839
656
140
9
0
326,288
0
L
Cabrakan
7,392
493
19
1
0
284,552
3
L
Tsukuyomi
7,168
478
74
5
0
316,365
5
L
Pele
7,754
517
80
5
0
332,022
1
W
Ra
9,044
603
125
8
0
306,655
0
L
Chronos
7,289
486
117
8
0
273,695
0
L
Amaterasu
6,857
457
53
4
0
309,618
0
W
Danzaburou
7,388
493
96
6
0
285,165
3
W
Athena
8,110
541
27
2
0
340,093
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role