Player Matchup

Artemis
Artemis
CSAY25
Artemis
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 43L
1,376 Elo+
Party 1
Serqet
Serqet
CaptainJack08
Serqet
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 77L
1,492 Elo+
Party 1
Horus
Horus
FlubberGlob
Horus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,297 Elo+
Solo
Kukulkan
Kukulkan
Jerrster
Kukulkan
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
201W - 212L
1,504 Elo+
Solo
Cerberus
Cerberus
ilusionnz
Cerberus
Level 103
God Stats
2W - 0L
1,856 SR
Queue Stats
109W - 99L
1,468 Elo+
Party 1
Team Averages
Level 88
1,571 SR
1,427 Elo+

VS

Team Averages
Level 77
1,406 SR
1,458 Elo+
Nut
Nut
CannoliMcFly
Nut
Level 140
God Stats
0W - 1L
1,280 SR
Queue Stats
189W - 180L
1,469 Elo+
Party 2
Ymir
Ymir
HartAttack33333
Ymir
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 145L
1,468 Elo+
Party 2
Zeus
Zeus
MyOxLongHAHAXD
Zeus
Level 25
God Stats
1W - 2L
1,247 SR
Queue Stats
18W - 29L
1,386 Elo+
Solo
Chang'e
Chang'e
NoirJosh
Chang'e
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
98W - 99L
1,493 Elo+
Solo
Set
Set
SpookyCherryUwU
Set
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
249W - 263L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CSAY25
Artemis
12
3 / 0 / 4
6,505
1,301
4,059
2,155
1,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
1 / 2 / 6
5,698
1,140
2,537
4,144
4,253
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 6
5,229
1,046
1,290
4,640
3,268
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kukulkan
Jerrster
Kukulkan
11
2 / 0 / 5
6,053
1,211
6,972
2,049
761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
ilusionnz
Cerberus
10
2 / 1 / 6
6,076
1,215
2,177
5,295
4,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
5,400
1,080
3,048
4,846
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 1
5,028
1,006
2,132
6,873
5,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 0
4,917
983
2,976
2,373
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
NoirJosh
Chang'e
11
1 / 1 / 1
5,550
1,110
1,979
4,647
2,336
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

5
0 / 0 / 0
4,236
847
0
0
0

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
8
Kills
4
4
Deaths
8
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
CSAY25
Artemis
3
0
4
5
L
2
2
2
1.5
W
1
2
6
2
W
0
1
6
3
L
0
3
1
0.17
W
Kukulkan
Jerrster
Kukulkan
2
0
5
4.5
L
1
2
0
0.5
L
Chang'e
NoirJosh
Chang'e
1
1
1
1.5
L
0
0
0
0
W
Cerberus
ilusionnz
Cerberus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,035
Damage
10,135
18,283
Taken
18,739
13,737
Mitigated
10,683
8,007
Healing
4,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CSAY25
Artemis
4,059
1,922
147
345
2,155
1,005
947
1,613
542
0
11,012
L
3,048
1,961
74
520
4,846
2,049
0
3,007
1,839
0
9,534
W
2,537
467
568
639
4,144
4,253
0
1,716
2,428
0
2,761
W
1,290
235
1,603
1,216
4,640
3,268
29
1,741
2,899
0
3,506
L
2,132
204
61
311
6,873
5,478
0
2,252
4,535
3,380
0
W
Kukulkan
Jerrster
Kukulkan
6,972
168
441
303
2,049
761
184
579
1,470
17,151
584
L
2,976
116
0
0
2,373
820
0
790
1,509
7,551
0
L
Chang'e
NoirJosh
Chang'e
1,979
196
1,506
2,427
4,647
2,336
0
2,723
1,924
4,451
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
ilusionnz
Cerberus
2,177
100
560
2,185
5,295
4,450
23
1,438
3,857
5,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,561
Gold Earned
25,131
60
Minions Killed
32
0
Camps Cleared
0
520,275
Distance Traveled
347,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,505
1,301
16
3
0
88,769
0
L
Nut
5,400
1,080
11
2
0
77,593
0
W
Serqet
5,698
1,140
1
0
0
101,225
0
W
Horus
5,229
1,046
5
1
0
109,697
0
L
Ymir
5,028
1,006
8
2
0
88,781
0
W
Kukulkan
6,053
1,211
22
4
0
108,748
0
L
Zeus
4,917
983
6
1
0
72,897
0
L
Chang'e
5,550
1,110
7
1
0
108,151
0
L
Set
4,236
847
0
0
0
0
0
W
Cerberus
6,076
1,215
16
3
0
111,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role