Player Matchup

Skadi
Skadi
 
Skadi
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DankMythology
Mercury
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 26L
1,691 Elo+
Party 1
Xing Tian
Xing Tian
Lokerboy10
Xing Tian
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,486 Elo+
Party 1
Achilles
Achilles
lYil
Achilles
Level 158
God Stats
9W - 8L
1,692 SR
Queue Stats
203W - 196L
1,518 Elo+
Solo
Ix Chel
Ix Chel
thelamb66
Ix Chel
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 126L
1,491 Elo+
Solo
Team Averages
Level 137
1,538 SR
1,537 Elo+

VS

Team Averages
Level 106
1,511 SR
1,519 Elo+
Hercules
Hercules
BlazingCrashh
Hercules
Level 121
God Stats
37W - 29L
1,520 SR
Queue Stats
308W - 303L
1,508 Elo+
Solo
Ymir
Ymir
EvelynStark
Ymir
Level 93
God Stats
14W - 12L
1,839 SR
Queue Stats
176W - 163L
1,571 Elo+
Party 2
Loki
Loki
PhilipKotler
Loki
Level 159
God Stats
4W - 6L
1,199 SR
Queue Stats
116W - 132L
1,501 Elo+
Solo
Kukulkan
Kukulkan
UnAsesino
Kukulkan
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
WichiSSJ
Anhur
Level 126
God Stats
5W - 4L
1,500 SR
Queue Stats
183W - 173L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 1 / 0
5,229
523
3,303
3,986
1,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Mercury
9
0 / 2 / 0
4,711
471
982
7,281
2,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Lokerboy10
Xing Tian
6
0 / 0 / 0
4,561
456
1,893
3,936
2,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
lYil
Achilles
11
2 / 3 / 0
6,044
604
5,373
8,637
5,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
thelamb66
Ix Chel
11
1 / 1 / 0
5,870
587
3,495
5,606
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlazingCrashh
Hercules
11
0 / 2 / 2
5,864
586
3,682
6,875
4,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 0 / 0
5,418
542
926
5,541
3,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 0 / 0
6,793
679
5,722
9,239
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
UnAsesino
Kukulkan
10
0 / 1 / 0
5,175
518
1,720
4,085
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
WichiSSJ
Anhur
11
0 / 0 / 2
5,618
562
4,336
5,546
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
3
Kills
7
7
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
0
0
W
Hercules
BlazingCrashh
Hercules
0
2
2
0.5
L
Mercury
0
2
0
0
W
1
0
0
1
L
Xing Tian
Lokerboy10
Xing Tian
0
0
0
0
W
6
0
0
6
W
Kukulkan
UnAsesino
Kukulkan
0
1
0
0
W
Anhur
WichiSSJ
Anhur
0
0
2
1
L
Achilles
lYil
Achilles
2
3
0
0.67
L
Ix Chel
thelamb66
Ix Chel
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,046
Damage
16,386
29,446
Taken
31,286
13,592
Mitigated
14,661
7,686
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,303
668
0
250
3,986
1,214
0
0
3,986
0
40,698
W
Hercules
BlazingCrashh
Hercules
3,682
1,076
0
1,593
6,875
4,585
0
0
6,327
0
41,146
L
Mercury
982
545
0
500
7,281
2,772
0
90
7,149
0
26,093
W
926
153
0
1,752
5,541
3,563
0
985
4,556
17,855
0
L
Xing Tian
Lokerboy10
Xing Tian
1,893
290
0
1,264
3,936
2,201
0
402
3,534
9,927
1,459
W
5,722
1,704
0
5,771
9,239
3,434
0
639
8,556
0
64,173
W
Kukulkan
UnAsesino
Kukulkan
1,720
155
0
250
4,085
1,341
0
2,745
1,340
34,013
0
W
Anhur
WichiSSJ
Anhur
4,336
2,167
0
2,089
5,546
1,738
0
625
4,838
0
45,533
L
Achilles
lYil
Achilles
5,373
1,180
0
2,892
8,637
5,400
0
462
7,827
0
44,193
L
Ix Chel
thelamb66
Ix Chel
3,495
337
50
2,730
5,606
2,005
0
1,692
3,914
39,024
1,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,415
Gold Earned
28,868
273
Minions Killed
341
0
Camps Cleared
0
931,509
Distance Traveled
1,030,846
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,229
523
63
6
0
187,938
5
W
Hercules
5,864
586
68
7
0
196,624
3
L
Mercury
4,711
471
51
5
0
238,800
0
W
Ymir
5,418
542
27
3
0
210,696
1
L
Xing Tian
4,561
456
19
2
0
104,234
0
W
Loki
6,793
679
102
10
0
246,481
3
W
Kukulkan
5,175
518
65
7
0
186,471
4
W
Anhur
5,618
562
79
8
0
190,574
0
L
Achilles
6,044
604
65
7
0
187,136
2
L
Ix Chel
5,870
587
75
8
0
213,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role