Player Matchup

Pele
Pele
AdinaBeast222
Pele
Level 45
God Stats
20W - 18L
1,511 SR
Queue Stats
671W - 656L
1,527 Elo+
Solo
Freya
Freya
ThanaOfficialTv
Freya
Level 41
God Stats
16W - 8L
1,638 SR
Queue Stats
41W - 38L
1,558 Elo+
Party 1
Mulan
Mulan
TheClutchWin
Mulan
Level 46
God Stats
23W - 11L
1,742 SR
Queue Stats
93W - 72L
1,519 Elo+
Party 1
King Arthur
King Arthur
venom11211
King Arthur
Level 60
God Stats
3W - 0L
1,106 SR
Queue Stats
126W - 108L
1,548 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xRedemptionx627
Morgan Le Fay
Level 46
God Stats
11W - 8L
1,475 SR
Queue Stats
219W - 229L
1,369 Elo+
Solo
Team Averages
Level 48
1,495 SR
1,504 Elo+

VS

Team Averages
Level 57
1,465 SR
1,528 Elo+
Sobek
Sobek
Effectxo
Sobek
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,638 Elo+
Party 3
Thanatos
Thanatos
FerretGames9614
Thanatos
Level 88
God Stats
30W - 45L
1,491 SR
Queue Stats
426W - 428L
1,474 Elo+
Party 3
Nut
Nut
Lobra54
Nut
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,520 Elo+
Party 2
Anubis
Anubis
TeaSproutz
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 102L
1,506 Elo+
Party 2
Odin
Odin
VotedBubble4
Odin
Level 119
God Stats
0W - 3L
1,333 SR
Queue Stats
110W - 112L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,367
460
5,710
10,571
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 3 / 2
8,266
517
11,779
9,906
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 3 / 3
8,041
503
10,709
12,638
9,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
venom11211
King Arthur
15
3 / 0 / 1
8,781
549
8,826
15,113
15,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
xRedemptionx627
Morgan Le Fay
14
2 / 4 / 3
8,729
546
9,434
9,073
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Effectxo
Sobek
12
1 / 0 / 7
7,454
466
4,581
15,316
13,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
14
5 / 3 / 2
8,220
514
6,859
16,707
6,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nut
13
3 / 3 / 3
7,990
499
5,862
10,402
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
TeaSproutz
Anubis
13
0 / 3 / 1
7,021
439
1,888
9,133
4,077
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 3 / 2
8,280
518
9,217
15,261
16,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
12
Kills
11
12
Deaths
12
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Sobek
Effectxo
Sobek
1
0
7
4.5
L
Thanatos
5
3
2
2
L
Nut
3
3
3
1.5
L
Anubis
TeaSproutz
Anubis
0
3
1
0.17
W
3
3
2
1.33
W
3
3
3
1.5
L
2
3
2
1
W
King Arthur
venom11211
King Arthur
3
0
1
3.5
W
Morgan Le Fay
xRedemptionx627
Morgan Le Fay
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,458
Damage
28,407
57,301
Taken
66,819
37,059
Mitigated
44,721
12,231
Healing
23,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,710
1,307
0
4,118
10,571
4,039
0
1,750
8,821
0
54,785
L
Sobek
Effectxo
Sobek
4,581
192
0
3,239
15,316
13,807
0
5,598
8,460
16,662
0
L
Thanatos
6,859
2,053
137
15,233
16,707
6,985
0
2,296
14,001
0
67,134
L
Nut
5,862
3,125
0
2,268
10,402
3,702
0
5,015
4,724
0
56,434
L
Anubis
TeaSproutz
Anubis
1,888
156
0
2,242
9,133
4,077
0
4,167
4,363
47,185
751
W
11,779
3,711
0
2,505
9,906
4,092
308
1,137
8,769
45,648
0
W
10,709
991
114
2,813
12,638
9,549
97
1,481
11,157
123
59,462
L
9,217
997
0
700
15,261
16,150
0
2,097
12,808
0
54,368
W
King Arthur
venom11211
King Arthur
8,826
974
0
2,100
15,113
15,527
90
149
14,964
290
60,397
W
Morgan Le Fay
xRedemptionx627
Morgan Le Fay
9,434
1,470
0
581
9,073
3,852
578
1,952
7,121
53,750
1,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,184
Gold Earned
38,965
437
Minions Killed
400
0
Camps Cleared
0
1,637,583
Distance Traveled
1,528,294
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,367
460
75
5
0
371,503
0
L
Sobek
7,454
466
27
2
0
334,467
0
L
Thanatos
8,220
514
103
6
0
311,861
5
L
Nut
7,990
499
102
6
0
310,888
0
L
Anubis
7,021
439
69
4
0
293,906
0
W
Freya
8,266
517
70
4
0
330,637
0
W
Mulan
8,041
503
94
6
0
328,410
0
L
Odin
8,280
518
99
6
0
277,172
0
W
King Arthur
8,781
549
84
5
0
319,259
0
W
Morgan Le Fay
8,729
546
114
7
0
287,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role