Player Matchup

Cabrakan
Cabrakan
Cesar901
Cabrakan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 65L
1,571 Elo+
Solo
Medusa
Medusa
FNSVBlitzkrieg
Medusa
Level 127
God Stats
15W - 11L
1,561 SR
Queue Stats
90W - 83L
1,617 Elo+
Solo
Kukulkan
Kukulkan
PootisTurkey
Kukulkan
Level 107
God Stats
5W - 7L
1,338 SR
Queue Stats
29W - 38L
1,453 Elo+
Party 1
Loki
Loki
Zapple1234
Loki
Level 125
God Stats
2W - 0L
1,729 SR
Queue Stats
25W - 27L
1,457 Elo+
Party 1
Geb
Geb
jjm599
Geb
Level 129
God Stats
5W - 7L
1,356 SR
Queue Stats
88W - 77L
1,453 Elo+
Solo
Team Averages
Level 123
1,497 SR
1,510 Elo+

VS

Team Averages
Level 148
1,581 SR
1,527 Elo+
Izanami
Izanami
 
Izanami
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Darkness_Weaver
Scylla
Level 110
God Stats
6W - 5L
1,542 SR
Queue Stats
61W - 62L
1,510 Elo+
Solo
Guan Yu
Guan Yu
JoeRaeGuu
Guan Yu
Level 203
God Stats
4W - 4L
1,780 SR
Queue Stats
157W - 164L
1,574 Elo+
Party 2
Arachne
Arachne
QuickHippo19
Arachne
Level 153
God Stats
3W - 6L
1,605 SR
Queue Stats
258W - 237L
1,551 Elo+
Solo
Bacchus
Bacchus
countrycookin
Bacchus
Level 158
God Stats
2W - 5L
1,480 SR
Queue Stats
62W - 69L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cesar901
Cabrakan
15
4 / 1 / 0
9,100
607
9,270
10,243
10,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
1 / 1 / 0
8,043
536
5,099
6,468
2,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
PootisTurkey
Kukulkan
13
3 / 2 / 2
7,860
524
7,508
7,793
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 3 / 2
8,759
584
9,781
14,471
5,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
jjm599
Geb
12
0 / 0 / 4
7,253
484
4,931
8,424
5,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
1 / 1 / 0
8,738
583
3,875
9,164
3,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 5 / 1
7,503
500
9,214
11,672
4,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Guan Yu
JoeRaeGuu
Guan Yu
13
1 / 5 / 0
7,854
524
4,888
14,100
11,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Arachne
QuickHippo19
Arachne
12
2 / 2 / 2
7,110
474
4,991
15,201
6,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
7
1 / 1 / 2
5,834
389
3,263
7,500
6,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
14
Kills
7
7
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
0
1
W
Cabrakan
Cesar901
Cabrakan
4
1
0
4
L
2
5
1
0.5
W
1
1
0
1
L
Guan Yu
JoeRaeGuu
Guan Yu
1
5
0
0.2
W
Kukulkan
PootisTurkey
Kukulkan
3
2
2
2
L
Arachne
QuickHippo19
Arachne
2
2
2
1.5
W
6
3
2
2.33
L
Bacchus
1
1
2
2
W
Geb
jjm599
Geb
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,589
Damage
26,231
47,399
Taken
57,637
27,475
Mitigated
31,931
12,860
Healing
19,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,875
2,483
0
3,650
9,164
3,833
0
467
8,697
0
89,576
W
Cabrakan
Cesar901
Cabrakan
9,270
1,754
0
2,488
10,243
10,263
0
0
10,243
61,394
975
L
9,214
820
0
2,388
11,672
4,447
0
4,986
6,276
55,889
0
W
5,099
1,728
0
1,443
6,468
2,612
0
776
5,652
0
73,836
L
Guan Yu
JoeRaeGuu
Guan Yu
4,888
889
0
2,861
14,100
11,078
0
7,722
5,405
0
57,993
W
Kukulkan
PootisTurkey
Kukulkan
7,508
788
0
1,060
7,793
3,064
663
3,386
4,093
47,685
1,357
L
Arachne
QuickHippo19
Arachne
4,991
3,290
0
8,846
15,201
6,010
0
3,146
11,841
0
44,234
W
9,781
3,633
0
5,722
14,471
5,793
0
3,099
11,179
0
77,331
L
Bacchus
3,263
763
0
1,258
7,500
6,563
0
2,758
4,623
14,105
483
W
Geb
jjm599
Geb
4,931
439
301
1,846
8,424
5,743
261
4,263
3,755
25,353
2,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,015
Gold Earned
37,039
511
Minions Killed
473
0
Camps Cleared
0
1,442,747
Distance Traveled
1,324,603
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,738
583
167
11
0
260,265
0
W
Cabrakan
9,100
607
135
9
0
246,199
0
L
Scylla
7,503
500
102
7
0
267,302
0
W
Medusa
8,043
536
118
8
0
278,371
4
L
Guan Yu
7,854
524
104
7
0
267,646
0
W
Kukulkan
7,860
524
99
7
0
284,403
0
L
Arachne
7,110
474
83
6
0
325,891
0
W
Loki
8,759
584
116
8
0
322,460
0
L
Bacchus
5,834
389
17
1
0
203,499
2
W
Geb
7,253
484
43
3
0
311,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role