Player Matchup

Serqet
Serqet
 
Serqet
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AnimeGod37
Tyr
Level 107
God Stats
1W - 2L
1,469 SR
Queue Stats
41W - 37L
1,549 Elo+
Solo
Raijin
Raijin
ButtsAreNice
Raijin
Level 129
God Stats
18W - 3L
1,875 SR
Queue Stats
108W - 26L
1,823 Elo+
Party 2
Hachiman
Hachiman
NerdyBiscuits
Hachiman
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 23L
1,825 Elo+
Party 2
Ao Kuang
Ao Kuang
oNGUNo
Ao Kuang
Level 148
God Stats
10W - 3L
1,716 SR
Queue Stats
79W - 26L
1,755 Elo+
Party 2
Team Averages
Level 142
1,612 SR
1,690 Elo+

VS

Team Averages
Level 120
1,682 SR
1,595 Elo+
Ix Chel
Ix Chel
Darksadge492
Ix Chel
Level 28
God Stats
0W - 1L
1,891 SR
Queue Stats
3W - 7L
1,600 Elo+
Party 1
Fafnir
Fafnir
ItsYaBoiBenno
Fafnir
Level 144
God Stats
25W - 16L
1,587 SR
Queue Stats
70W - 42L
1,602 Elo+
Party 1
Cernunnos
Cernunnos
JupitersReign
Cernunnos
Level 163
God Stats
2W - 2L
1,510 SR
Queue Stats
124W - 114L
1,544 Elo+
Party 1
Surtr
Surtr
SIipppy
Surtr
Level 120
God Stats
2W - 2L
1,920 SR
Queue Stats
30W - 28L
1,556 Elo+
Party 1
Lancelot
Lancelot
Shnizil
Lancelot
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 46L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
5 / 1 / 7
8,547
855
5,173
8,081
5,066
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
2 / 0 / 10
8,330
833
4,398
12,107
9,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
16
6 / 1 / 8
9,276
928
13,308
4,031
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
NerdyBiscuits
Hachiman
15
2 / 0 / 10
8,378
838
12,492
4,894
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
oNGUNo
Ao Kuang
15
5 / 1 / 7
9,322
932
8,664
10,858
9,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Darksadge492
Ix Chel
13
0 / 6 / 1
6,987
699
5,061
8,718
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 1
7,950
795
3,053
10,254
12,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
JupitersReign
Cernunnos
15
2 / 3 / 1
8,368
837
7,736
11,156
5,256
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
SIipppy
Surtr
13
0 / 4 / 2
7,026
703
5,878
9,806
8,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Shnizil
Lancelot
13
1 / 5 / 1
7,354
735
5,933
11,329
4,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
20
Kills
3
3
Deaths
20
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
1
7
8.5
W
2
0
10
7
W
Raijin
6
1
8
10
L
Ix Chel
Darksadge492
Ix Chel
0
6
1
0.08
L
0
2
1
0.25
L
Cernunnos
JupitersReign
Cernunnos
2
3
1
0.83
W
Hachiman
NerdyBiscuits
Hachiman
2
0
10
7
L
Surtr
SIipppy
Surtr
0
4
2
0.25
L
Lancelot
Shnizil
Lancelot
1
5
1
0.3
W
Ao Kuang
oNGUNo
Ao Kuang
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,035
Damage
27,661
39,971
Taken
51,263
28,576
Mitigated
35,332
13,183
Healing
7,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,173
843
0
626
8,081
5,066
60
1,114
6,792
0
13,636
W
4,398
633
0
5,072
12,107
9,931
825
2,611
9,408
0
17,255
W
Raijin
13,308
1,727
0
500
4,031
1,788
135
1,501
2,486
37,376
0
L
Ix Chel
Darksadge492
Ix Chel
5,061
895
387
291
8,718
3,925
0
5,305
3,413
17,549
150
L
3,053
363
0
2,710
10,254
12,616
0
3,902
6,253
12,171
0
L
Cernunnos
JupitersReign
Cernunnos
7,736
4,172
0
3,181
11,156
5,256
871
4,026
7,130
0
34,703
W
Hachiman
NerdyBiscuits
Hachiman
12,492
7,084
0
1,895
4,894
2,163
2,266
1,252
3,604
0
35,900
L
Surtr
SIipppy
Surtr
5,878
1,196
0
625
9,806
8,647
77
4,004
5,198
215
10,015
L
Lancelot
Shnizil
Lancelot
5,933
720
0
467
11,329
4,888
0
4,127
7,124
0
20,116
W
Ao Kuang
oNGUNo
Ao Kuang
8,664
1,021
1,210
3,880
10,858
9,628
1,083
1,806
8,769
14,905
1,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,853
Gold Earned
37,685
196
Minions Killed
174
0
Camps Cleared
0
937,769
Distance Traveled
972,493
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,547
855
22
2
0
150,029
0
W
Tyr
8,330
833
32
3
0
217,327
0
W
Raijin
9,276
928
74
7
0
171,556
0
L
Ix Chel
6,987
699
29
3
0
183,507
0
L
Fafnir
7,950
795
16
2
0
180,800
0
L
Cernunnos
8,368
837
76
8
0
187,078
0
W
Hachiman
8,378
838
53
5
0
179,577
0
L
Surtr
7,026
703
7
1
0
211,721
0
L
Lancelot
7,354
735
46
5
0
209,387
0
W
Ao Kuang
9,322
932
15
2
0
219,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role