Player Matchup

Hun Batz
Hun Batz
Dizzy0330
Hun Batz
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 85L
1,278 Elo+
Party 1
Janus
Janus
GOLDENHEADSPAC
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,126 Elo+
Party 1
Kuzenbo
Kuzenbo
JROD275
Kuzenbo
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 35L
1,174 Elo+
Party 1
Team Averages
Level 33
1,500 SR
1,193 Elo+

VS

Team Averages
Level 51
1,570 SR
1,411 Elo+
Ymir
Ymir
Bengin13
Ymir
Level 62
God Stats
39W - 14L
1,639 SR
Queue Stats
47W - 44L
1,422 Elo+
Party 2
Kukulkan
Kukulkan
ParacetamolGotti
Kukulkan
Level 62
God Stats
34W - 9L
1,617 SR
Queue Stats
46W - 40L
1,420 Elo+
Party 2
Apollo
Apollo
ryuma1925
Apollo
Level 28
God Stats
39W - 22L
1,452 SR
Queue Stats
43W - 34L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dizzy0330
Hun Batz
11
3 / 8 / 3
8,204
684
5,062
12,959
7,160
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 6 / 2
8,681
723
7,467
11,251
4,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
JROD275
Kuzenbo
13
2 / 4 / 4
8,372
698
4,187
14,027
18,545
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
5 / 3 / 9
9,411
784
7,177
12,541
13,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

16
10 / 0 / 7
10,763
897
19,246
5,750
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
ryuma1925
Apollo
13
3 / 4 / 6
9,185
765
5,294
8,734
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
18
18
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
3
9
3.17
L
Hun Batz
Dizzy0330
Hun Batz
3
8
3
0.56
L
2
6
2
0.5
L
Kuzenbo
JROD275
Kuzenbo
2
4
4
1
W
10
0
7
13.5
W
Apollo
ryuma1925
Apollo
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,716
Damage
31,717
38,237
Taken
27,025
30,465
Mitigated
18,750
128
Healing
3,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,177
1,340
0
332
12,541
13,322
264
5,043
7,489
16,384
985
L
Hun Batz
Dizzy0330
Hun Batz
5,062
1,107
0
0
12,959
7,160
48
8,680
4,265
0
20,385
L
7,467
592
0
128
11,251
4,760
184
8,066
3,164
33,371
657
L
Kuzenbo
JROD275
Kuzenbo
4,187
1,878
0
0
14,027
18,545
0
9,053
4,944
15,729
0
W
19,246
1,906
0
989
5,750
2,419
754
2,067
3,683
51,927
138
W
Apollo
ryuma1925
Apollo
5,294
4,902
0
1,863
8,734
3,009
515
4,415
4,301
0
20,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,257
Gold Earned
29,359
113
Minions Killed
128
0
Camps Cleared
0
603,398
Distance Traveled
538,316
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,411
784
19
2
0
172,046
0
L
Hun Batz
8,204
684
23
2
0
181,307
0
L
Janus
8,681
723
68
6
0
202,553
0
L
Kuzenbo
8,372
698
22
2
0
219,538
0
W
Kukulkan
10,763
897
66
6
0
209,270
4
W
Apollo
9,185
765
43
4
0
157,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role