Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BlakMagik_253
Artio
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 79L
1,516 Elo+
Party 1
Serqet
Serqet
ReL1cMb
Serqet
Level 158
God Stats
39W - 49L
1,482 SR
Queue Stats
361W - 366L
1,511 Elo+
Solo
Izanami
Izanami
Scottie2Hotty253
Izanami
Level 98
God Stats
4W - 6L
1,423 SR
Queue Stats
81W - 71L
1,519 Elo+
Party 1
Agni
Agni
wiggaworm_253
Agni
Level 157
God Stats
3W - 2L
1,653 SR
Queue Stats
149W - 143L
1,559 Elo+
Party 1
Team Averages
Level 131
1,511 SR
1,521 Elo+

VS

Team Averages
Level 128
1,442 SR
1,508 Elo+
Sol
Sol
 
Sol
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Dunkmaster06
Hun Batz
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,498 Elo+
Solo
Hachiman
Hachiman
GradeANaCl
Hachiman
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 39L
1,515 Elo+
Party 2
Agni
Agni
Tigerling
Agni
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
127W - 108L
1,641 Elo+
Solo
Ares
Ares
Woollier31
Ares
Level 81
God Stats
3W - 9L
1,208 SR
Queue Stats
25W - 30L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
0 / 0 / 1
4,542
454
1,088
2,067
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 0
4,945
495
3,424
9,163
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Serqet
ReL1cMb
Serqet
10
0 / 2 / 2
5,097
510
3,086
9,526
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 0
5,470
547
909
4,695
1,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 0
6,030
603
3,039
6,195
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 0 / 1
7,512
751
5,958
6,105
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Dunkmaster06
Hun Batz
12
1 / 0 / 2
6,033
603
3,333
6,938
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
GradeANaCl
Hachiman
10
1 / 1 / 0
6,051
605
3,244
1,958
521
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
12
2 / 2 / 1
6,752
675
3,231
5,385
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 0 / 1
5,826
583
1,220
6,208
3,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
9
9
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
0
1
0.5
W
Sol
 
Sol
4
0
1
4.5
L
0
3
0
0
W
Hun Batz
Dunkmaster06
Hun Batz
1
0
2
2
W
Hachiman
GradeANaCl
Hachiman
1
1
0
1
L
Serqet
ReL1cMb
Serqet
0
2
2
0.5
L
1
1
0
1
W
Agni
2
2
1
1.25
W
1
0
1
1.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,546
Damage
16,986
31,646
Taken
26,594
13,135
Mitigated
9,845
9,118
Healing
12,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,088
390
0
0
2,067
584
0
184
1,883
12,155
0
W
Sol
 
Sol
5,958
2,223
0
4,431
6,105
1,809
1,152
2,890
2,503
44,005
8,148
L
3,424
738
125
3,630
9,163
5,263
0
4,531
4,632
22,678
2,204
W
Hun Batz
Dunkmaster06
Hun Batz
3,333
690
0
4,224
6,938
2,516
0
537
6,401
0
41,235
W
Hachiman
GradeANaCl
Hachiman
3,244
2,138
0
536
1,958
521
473
43
1,875
0
47,750
L
Serqet
ReL1cMb
Serqet
3,086
931
0
3,527
9,526
3,700
0
2,016
7,510
0
33,215
L
909
578
0
896
4,695
1,395
0
45
4,650
0
40,047
W
Agni
3,231
147
0
932
5,385
1,707
390
1,496
3,553
43,186
3,636
W
1,220
0
0
2,436
6,208
3,292
214
1,611
4,409
8,402
814
L
3,039
227
0
940
6,195
2,193
0
2,746
3,449
44,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,084
Gold Earned
32,174
309
Minions Killed
338
0
Camps Cleared
0
1,030,573
Distance Traveled
966,534
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
4,542
454
36
4
0
213,689
5
W
Sol
7,512
751
85
9
0
172,128
2
L
Artio
4,945
495
47
5
0
205,832
0
W
Hun Batz
6,033
603
82
8
0
231,051
0
W
Hachiman
6,051
605
85
9
0
186,224
2
L
Serqet
5,097
510
53
5
0
242,236
0
L
Izanami
5,470
547
76
8
0
165,424
0
W
Agni
6,752
675
78
8
0
195,694
2
W
Ares
5,826
583
8
1
0
181,437
2
L
Agni
6,030
603
97
10
0
203,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role