Player Matchup

Surtr
Surtr
Cuztco
Surtr
Level 29
God Stats
14W - 16L
1,394 SR
Queue Stats
58W - 73L
1,426 Elo+
Party 2
Atlas
Atlas
MFGSour
Atlas
Level 36
God Stats
3W - 0L
1,684 SR
Queue Stats
36W - 35L
1,463 Elo+
Party 2
Thor
Thor
SSohh
Thor
Level 38
God Stats
4W - 2L
1,679 SR
Queue Stats
58W - 77L
1,400 Elo+
Party 2
Neith
Neith
WyleCove
Neith
Level 128
God Stats
3W - 0L
1,887 SR
Queue Stats
48W - 62L
1,455 Elo+
Party 2
Sol
Sol
akshadowx
Sol
Level 65
God Stats
15W - 19L
1,458 SR
Queue Stats
313W - 304L
1,468 Elo+
Solo
Team Averages
Level 59
1,620 SR
1,442 Elo+

VS

Team Averages
Level 79
1,448 SR
1,501 Elo+
King Arthur
King Arthur
Grubbington
King Arthur
Level 139
God Stats
3W - 2L
1,522 SR
Queue Stats
90W - 94L
1,463 Elo+
Party 1
Hera
Hera
Killercapibara
Hera
Level 109
God Stats
11W - 13L
1,515 SR
Queue Stats
496W - 467L
1,488 Elo+
Solo
Hachiman
Hachiman
Mayhue
Hachiman
Level 29
God Stats
5W - 11L
1,366 SR
Queue Stats
108W - 171L
1,398 Elo+
Party 1
Ymir
Ymir
MrFloyd73
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 89L
1,433 Elo+
Party 1
Lancelot
Lancelot
xRazorblade
Lancelot
Level 53
God Stats
0W - 1L
1,337 SR
Queue Stats
2W - 1L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Cuztco
Surtr
9
2 / 1 / 1
5,890
589
7,042
9,771
5,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
MFGSour
Atlas
9
2 / 1 / 5
5,802
580
3,717
7,882
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
SSohh
Thor
10
2 / 0 / 4
5,607
561
2,352
5,579
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
WyleCove
Neith
11
6 / 0 / 2
6,942
694
5,942
5,196
1,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
4 / 0 / 1
6,264
626
5,664
3,232
1,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Grubbington
King Arthur
9
1 / 4 / 0
5,327
533
5,079
10,372
4,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 5 / 0
4,742
474
2,812
6,245
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Mayhue
Hachiman
8
0 / 2 / 1
4,514
451
3,570
5,636
1,843
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
8
1 / 4 / 0
4,873
487
1,867
8,822
4,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
xRazorblade
Lancelot
10
0 / 1 / 1
4,997
500
1,653
7,774
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
16
Kills
2
2
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
Cuztco
Surtr
2
1
1
2.5
L
King Arthur
Grubbington
King Arthur
1
4
0
0.25
L
0
5
0
0
W
Atlas
MFGSour
Atlas
2
1
5
4.5
L
Hachiman
Mayhue
Hachiman
0
2
1
0.25
L
Ymir
1
4
0
0.25
W
Thor
SSohh
Thor
2
0
4
4
W
Neith
WyleCove
Neith
6
0
2
7
W
4
0
1
4.5
L
Lancelot
xRazorblade
Lancelot
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,717
Damage
14,981
31,660
Taken
38,849
15,389
Mitigated
15,984
13,733
Healing
8,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Cuztco
Surtr
7,042
2,817
0
3,618
9,771
5,116
0
467
9,264
1,030
40,328
L
King Arthur
Grubbington
King Arthur
5,079
650
0
2,020
10,372
4,833
0
396
9,451
0
41,076
L
2,812
974
0
1,130
6,245
1,781
6
261
5,984
24,875
763
W
Atlas
MFGSour
Atlas
3,717
1,472
0
3,488
7,882
5,389
0
1,678
6,204
17,583
0
L
Hachiman
Mayhue
Hachiman
3,570
2,159
0
1,699
5,636
1,843
0
3,051
2,585
0
28,895
L
Ymir
1,867
452
264
1,332
8,822
4,499
0
5,955
2,867
13,000
2,185
W
Thor
SSohh
Thor
2,352
604
0
3,663
5,579
1,951
0
0
5,579
0
30,129
W
Neith
WyleCove
Neith
5,942
2,356
0
1,683
5,196
1,836
273
987
3,995
0
53,440
W
5,664
3,606
0
1,281
3,232
1,097
0
1,034
2,158
41,324
2,982
L
Lancelot
xRazorblade
Lancelot
1,653
339
0
2,426
7,774
3,028
0
42
7,691
0
33,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,505
Gold Earned
24,453
307
Minions Killed
261
0
Camps Cleared
0
986,641
Distance Traveled
1,000,801
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,890
589
59
6
0
192,307
2
L
King Arthur
5,327
533
69
7
0
187,355
0
L
Hera
4,742
474
62
6
0
176,667
0
W
Atlas
5,802
580
16
2
0
206,881
6
L
Hachiman
4,514
451
48
5
0
193,436
0
L
Ymir
4,873
487
16
2
0
206,590
4
W
Thor
5,607
561
57
6
0
220,281
0
W
Neith
6,942
694
86
9
0
187,755
2
W
Sol
6,264
626
89
9
0
179,417
0
L
Lancelot
4,997
500
66
7
0
236,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role