Player Matchup

Medusa
Medusa
Silver I
Evilomen26
Medusa
Silver I
Level 141
God Stats
4W - 7L
1,609 SR
Queue Stats
20W - 25L
1,383 MMR
Party 2
Scylla
Scylla
Gold IV
RaginRabbit
Scylla
Gold IV
Level 120
God Stats
7W - 5L
1,630 SR
Queue Stats
21W - 20L
1,617 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
Texyback
Baron Samedi
Silver I
Level 125
God Stats
7W - 4L
1,695 SR
Queue Stats
14W - 15L
1,562 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,645 SR
1,521 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,472 SR
1,485 MMR
Morgan Le Fay
Morgan Le Fay
Gold IV
Marcoskillu
Morgan Le Fay
Gold IV
Level 41
God Stats
2W - 1L
1,314 SR
Queue Stats
26W - 28L
1,538 MMR
Party 1
Horus
Horus
Gold IV
Splosionizer
Horus
Gold IV
Level 100
God Stats
3W - 2L
1,413 SR
Queue Stats
26W - 28L
1,538 MMR
Party 1
Awilix
Awilix
Gold III
XX_HOOD-XX10
Awilix
Gold III
Level 158
God Stats
50W - 54L
1,689 SR
Queue Stats
308W - 371L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Evilomen26
Medusa
15
3 / 7 / 2
10,243
683
13,625
14,353
5,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
16
3 / 1 / 4
10,497
700
9,835
7,453
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Texyback
Baron Samedi
14
1 / 4 / 5
9,137
609
7,868
14,893
15,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
TiamatVulcanAchillesNe ZhaHou Yi

VS

Bans
ThothMartichorasKuzenboSkadiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Marcoskillu
Morgan Le Fay
18
7 / 2 / 5
11,809
787
13,922
7,076
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

15
1 / 2 / 10
9,876
658
8,721
16,930
19,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Awilix
17
4 / 3 / 6
10,808
721
10,313
13,041
6,446
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
12
12
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
Evilomen26
Medusa
3
7
2
0.57
W
Morgan Le Fay
Marcoskillu
Morgan Le Fay
7
2
5
4.75
L
Scylla
3
1
4
5
W
1
2
10
3
L
Baron Samedi
Texyback
Baron Samedi
1
4
5
0.88
W
Awilix
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,328
Damage
32,956
36,699
Taken
37,047
23,421
Mitigated
29,149
8,505
Healing
8,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Evilomen26
Medusa
13,625
6,513
0
2,048
14,353
5,366
481
5,027
9,300
0
45,918
W
Morgan Le Fay
Marcoskillu
Morgan Le Fay
13,922
666
0
1,594
7,076
3,378
1,372
2,816
4,094
54,860
926
L
Scylla
9,835
528
0
1,771
7,453
2,809
0
2,987
4,418
45,813
0
W
8,721
2,961
1,361
5,026
16,930
19,325
140
6,589
9,846
0
19,694
L
Baron Samedi
Texyback
Baron Samedi
7,868
996
912
3,774
14,893
15,246
0
5,952
8,848
22,177
581
W
Awilix
10,313
3,493
0
502
13,041
6,446
1,136
7,245
5,525
0
44,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,877
Gold Earned
32,493
194
Minions Killed
191
0
Camps Cleared
0
812,936
Distance Traveled
829,083
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,243
683
58
4
0
262,285
2
W
Morgan Le Fay
11,809
787
91
6
0
274,147
0
L
Scylla
10,497
700
118
8
0
305,229
2
W
Horus
9,876
658
32
2
0
268,302
0
L
Baron Samedi
9,137
609
18
1
0
245,422
4
W
Awilix
10,808
721
68
5
0
286,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role