Player Matchup

Cabrakan
Cabrakan
Gold V
Caution Skill
Cabrakan
Gold V
Level 96
God Stats
16W - 7L
1,657 SR
Queue Stats
95W - 98L
1,289 MMR
Solo
Ra
Ra
Silver II
MATTKILLAH
Ra
Silver II
Level 213
God Stats
3W - 1L
1,533 SR
Queue Stats
13W - 23L
1,275 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Th3A1phaW0lf
Ah Muzen Cab
Gold IV
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 91L
1,273 MMR
Solo
Ne Zha
Ne Zha
Gold IV
bubbhist
Ne Zha
Gold IV
Level 155
God Stats
5W - 2L
1,705 SR
Queue Stats
208W - 203L
1,285 MMR
Solo
Arachne
Arachne
Gold V
zKingAstro
Arachne
Gold V
Level 108
God Stats
9W - 5L
1,979 SR
Queue Stats
98W - 100L
1,281 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,675 SR
1,281 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,452 SR
1,281 MMR
Anhur
Anhur
Gold V
Cxony
Anhur
Gold V
Level 129
God Stats
12W - 20L
1,449 SR
Queue Stats
194W - 216L
1,290 MMR
Solo
Odin
Odin
Silver I
DaddyRobb
Odin
Silver I
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 65L
1,271 MMR
Solo
Geb
Geb
Silver IV
ImOogaBooga
Geb
Silver IV
Level 109
God Stats
0W - 3L
1,201 SR
Queue Stats
7W - 16L
1,272 MMR
Solo
Nu Wa
Nu Wa
Gold V
ProllyLifted
Nu Wa
Gold V
Level 153
God Stats
22W - 18L
1,611 SR
Queue Stats
121W - 117L
1,274 MMR
Solo
Anubis
Anubis
Silver I
mikefromcasa
Anubis
Silver I
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 131L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Caution Skill
Cabrakan
17
3 / 4 / 7
11,353
568
9,358
20,991
25,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
0 / 4 / 1
11,190
560
4,547
14,478
5,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
Th3A1phaW0lf
Ah Muzen Cab
20
4 / 1 / 9
13,041
652
15,110
13,701
7,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
bubbhist
Ne Zha
20
4 / 0 / 4
12,761
638
13,848
17,383
12,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arachne
zKingAstro
Arachne
20
13 / 0 / 2
12,857
643
16,862
23,100
9,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Bans
BacchusThorCharonAwilix

VS

Bans
ThanatosAo KuangBellonaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cxony
Anhur
12
1 / 6 / 1
7,990
400
4,327
14,722
4,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odin
16
1 / 3 / 0
9,434
472
6,830
15,260
15,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

16
3 / 3 / 2
9,504
475
9,727
19,342
19,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 4 / 1
10,514
526
21,744
12,470
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
15
1 / 8 / 1
8,362
418
6,224
17,751
8,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
24
Kills
9
9
Deaths
24
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Caution Skill
Cabrakan
3
4
7
1.63
L
Anhur
Cxony
Anhur
1
6
1
0.25
L
Odin
1
3
0
0.33
L
3
3
2
1.33
W
0
4
1
0.13
L
3
4
1
0.88
W
Ah Muzen Cab
Th3A1phaW0lf
Ah Muzen Cab
4
1
9
8.5
W
Ne Zha
bubbhist
Ne Zha
4
0
4
6
L
Anubis
1
8
1
0.19
W
Arachne
zKingAstro
Arachne
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,725
Damage
48,852
89,653
Taken
79,545
60,742
Mitigated
53,027
31,060
Healing
13,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Caution Skill
Cabrakan
9,358
1,892
366
3,102
20,991
25,027
66
10,019
10,383
27,566
122
L
Anhur
Cxony
Anhur
4,327
1,717
0
2,178
14,722
4,960
408
2,219
12,503
0
52,065
L
Odin
6,830
1,198
0
2,206
15,260
15,400
0
1,241
12,960
2,077
67,895
L
9,727
896
580
2,224
19,342
19,431
60
4,581
14,531
47,394
2,845
W
4,547
145
787
4,880
14,478
5,893
362
8,615
5,136
106,058
0
L
21,744
3,274
0
750
12,470
5,024
173
3,778
8,574
102,036
1,954
W
Ah Muzen Cab
Th3A1phaW0lf
Ah Muzen Cab
15,110
4,962
0
4,115
13,701
7,055
4,359
3,793
9,715
0
147,412
W
Ne Zha
bubbhist
Ne Zha
13,848
2,186
0
9,139
17,383
12,848
0
4,753
11,568
0
115,897
L
Anubis
6,224
154
0
5,854
17,751
8,212
0
1,902
15,642
71,201
0
W
Arachne
zKingAstro
Arachne
16,862
11,799
0
8,671
23,100
9,919
0
9,661
12,808
0
136,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,202
Gold Earned
45,804
738
Minions Killed
570
0
Camps Cleared
0
2,100,752
Distance Traveled
1,700,338
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,353
568
39
2
0
398,835
0
L
Anhur
7,990
400
93
5
0
257,423
0
L
Odin
9,434
472
117
6
0
346,335
7
L
Geb
9,504
475
75
4
0
399,766
1
W
Ra
11,190
560
185
9
0
372,464
0
L
Nu Wa
10,514
526
169
8
0
353,149
1
W
Ah Muzen Cab
13,041
652
201
10
0
363,374
0
W
Ne Zha
12,761
638
171
9
0
426,252
0
L
Anubis
8,362
418
116
6
0
343,665
0
W
Arachne
12,857
643
142
7
0
539,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role