Player Matchup

Ymir
Ymir
Lincdastnk
Ymir
Level 42
God Stats
5W - 4L
1,650 SR
Queue Stats
78W - 88L
1,401 Elo+
Solo
Serqet
Serqet
LovelessMermaid
Serqet
Level 128
God Stats
2W - 2L
1,849 SR
Queue Stats
34W - 40L
1,421 Elo+
Party 2
Olorun
Olorun
PapaVault28
Olorun
Level 103
God Stats
0W - 1L
1,294 SR
Queue Stats
30W - 33L
1,449 Elo+
Party 2
Team Averages
Level 91
1,598 SR
1,424 Elo+

VS

Team Averages
Level 74
1,609 SR
1,532 Elo+
Aphrodite
Aphrodite
Callail
Aphrodite
Level 109
God Stats
6W - 4L
1,802 SR
Queue Stats
6W - 7L
1,687 Elo+
Solo
Tyr
Tyr
ITZANDRE918
Tyr
Level 61
God Stats
102W - 76L
1,552 SR
Queue Stats
229W - 217L
1,426 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LowRezBansAll
Ah Muzen Cab
Level 53
God Stats
4W - 5L
1,472 SR
Queue Stats
113W - 120L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
8,918
595
9,834
17,323
19,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 4 / 3
9,340
623
5,465
11,551
7,390
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Olorun
16
3 / 3 / 1
10,086
672
15,163
13,988
7,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Callail
Aphrodite
16
0 / 0 / 7
10,059
671
8,728
9,577
5,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
2 / 3 / 5
9,837
656
12,475
20,579
14,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
LowRezBansAll
Ah Muzen Cab
17
6 / 1 / 2
11,676
778
13,974
10,278
5,264
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
8
8
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Callail
Aphrodite
0
0
7
3.5
W
2
3
5
1.5
L
0
1
3
1.5
L
1
4
3
0.63
W
Ah Muzen Cab
LowRezBansAll
Ah Muzen Cab
6
1
2
7
L
Olorun
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,462
Damage
35,177
42,862
Taken
40,434
34,461
Mitigated
25,191
7,747
Healing
17,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Callail
Aphrodite
8,728
0
5,376
7,883
9,577
5,471
609
5,058
4,237
33,063
0
W
12,475
270
0
2,204
20,579
14,456
0
11,738
8,055
0
28,522
L
9,834
1,449
0
500
17,323
19,712
0
3,392
13,873
33,188
1,720
L
5,465
792
0
0
11,551
7,390
0
3,969
7,553
0
16,935
W
Ah Muzen Cab
LowRezBansAll
Ah Muzen Cab
13,974
3,585
0
1,646
10,278
5,264
504
6,006
4,044
0
77,342
L
Olorun
15,163
6,355
1,960
5,287
13,988
7,359
0
1,457
12,464
41,615
5,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,344
Gold Earned
31,572
159
Minions Killed
200
0
Camps Cleared
0
817,791
Distance Traveled
915,168
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,059
671
48
3
0
295,479
0
W
Tyr
9,837
656
26
2
0
327,240
0
L
Ymir
8,918
595
52
3
0
242,992
2
L
Serqet
9,340
623
36
2
0
311,609
0
W
Ah Muzen Cab
11,676
778
126
8
0
292,449
0
L
Olorun
10,086
672
71
5
0
263,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role