Player Matchup

Scylla
Scylla
Silver IV
BlondeBeaver27
Scylla
Silver IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,086 MMR
Party 2
Horus
Horus
Silver III
HeavysetTexas17
Horus
Silver III
Level 89
God Stats
4W - 3L
1,578 SR
Queue Stats
17W - 24L
1,126 MMR
Party 2
Heimdallr
Heimdallr
Gold V
YEETorbeYEETED5
Heimdallr
Gold V
Level 127
God Stats
2W - 1L
1,674 SR
Queue Stats
23W - 29L
1,203 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,584 SR
1,138 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 165
1,541 SR
1,207 MMR
Cthulhu
Cthulhu
Gold IV
Es Cheech
Cthulhu
Gold IV
Level 188
God Stats
11W - 5L
1,569 SR
Queue Stats
129W - 139L
1,381 MMR
Party 1
Nu Wa
Nu Wa
Silver IV
KevinCKA
Nu Wa
Silver IV
Level 128
God Stats
8W - 12L
1,504 SR
Queue Stats
14W - 27L
982 MMR
Solo
Anhur
Anhur
Silver I
Osideous
Anhur
Silver I
Level 180
God Stats
37W - 30L
1,549 SR
Queue Stats
195W - 212L
1,257 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 5
11,356
710
12,384
14,356
4,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

17
4 / 3 / 5
11,052
691
7,126
21,829
23,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
YEETorbeYEETED5
Heimdallr
17
3 / 5 / 6
11,658
729
21,943
20,818
10,498
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Chang'eAchillesAphroditeNe ZhaGilgamesh

VS

Bans
ThothJanusKukulkanPoseidonAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Es Cheech
Cthulhu
17
3 / 4 / 8
12,103
756
18,848
22,777
25,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
KevinCKA
Nu Wa
18
7 / 4 / 3
13,132
821
17,401
13,169
4,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Osideous
Anhur
16
4 / 3 / 4
11,579
724
11,094
19,416
8,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
11
Kills
14
14
Deaths
11
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
W
Cthulhu
Es Cheech
Cthulhu
3
4
8
1.75
L
4
3
5
2.17
W
Nu Wa
KevinCKA
Nu Wa
7
4
3
2.13
W
Anhur
Osideous
Anhur
4
3
4
2
L
Heimdallr
YEETorbeYEETED5
Heimdallr
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,453
Damage
47,343
57,003
Taken
55,362
39,167
Mitigated
38,486
16,680
Healing
10,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,384
804
0
1,816
14,356
4,727
0
8,782
4,734
48,755
0
W
Cthulhu
Es Cheech
Cthulhu
18,848
1,320
227
2,829
22,777
25,795
0
3,915
18,418
40,763
1,300
L
7,126
3,202
2,159
6,754
21,829
23,942
0
11,006
9,055
0
19,676
W
Nu Wa
KevinCKA
Nu Wa
17,401
4,285
0
3,103
13,169
4,591
1,509
3,968
8,703
48,326
410
W
Anhur
Osideous
Anhur
11,094
5,431
0
4,613
19,416
8,100
1,582
3,934
15,131
0
62,967
L
Heimdallr
YEETorbeYEETED5
Heimdallr
21,943
12,754
0
5,951
20,818
10,498
12
11,889
7,737
0
80,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,066
Gold Earned
36,814
197
Minions Killed
195
0
Camps Cleared
0
822,098
Distance Traveled
1,036,757
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,356
710
73
5
0
238,060
2
W
Cthulhu
12,103
756
63
4
0
402,446
0
L
Horus
11,052
691
26
2
0
323,678
0
W
Nu Wa
13,132
821
71
4
0
298,807
0
W
Anhur
11,579
724
61
4
0
335,504
0
L
Heimdallr
11,658
729
98
6
0
260,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role