Player Matchup

Ne Zha
Ne Zha
BiggusBuckus
Ne Zha
Level 18
God Stats
2W - 1L
1,539 SR
Queue Stats
13W - 3L
1,735 Elo+
Party 1
Fafnir
Fafnir
CptFartFace
Fafnir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,327 Elo+
Party 1
Cernunnos
Cernunnos
Frenchfrie7
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,706 Elo+
Party 1
Chang'e
Chang'e
FrostyImperator
Chang'e
Level 99
God Stats
2W - 1L
1,504 SR
Queue Stats
19W - 11L
1,649 Elo+
Party 1
Chaac
Chaac
VokusX
Chaac
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 3L
1,707 Elo+
Party 1
Team Averages
Level 33
1,509 SR
1,625 Elo+

VS

Team Averages
Level 49
1,548 SR
1,497 Elo+
Ratatoskr
Ratatoskr
A Cute Vampy
Ratatoskr
Level 31
God Stats
1W - 1L
1,364 SR
Queue Stats
10W - 12L
1,487 Elo+
Solo
Bellona
Bellona
Elcalv0
Bellona
Level 27
God Stats
3W - 7L
1,720 SR
Queue Stats
7W - 11L
1,502 Elo+
Party 2
Anhur
Anhur
MacDaddyMZ
Anhur
Level 122
God Stats
3W - 1L
1,806 SR
Queue Stats
8W - 4L
1,591 Elo+
Party 2
Anubis
Anubis
leygrimes
Anubis
Level 25
God Stats
0W - 3L
1,298 SR
Queue Stats
23W - 26L
1,425 Elo+
Party 2
Sobek
Sobek
onedollarslice
Sobek
Level 40
God Stats
4W - 5L
1,554 SR
Queue Stats
26W - 28L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
8 / 1 / 9
8,706
580
12,018
11,764
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
13
5 / 2 / 8
8,527
568
8,387
13,093
13,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Frenchfrie7
Cernunnos
12
0 / 5 / 4
6,781
452
6,931
12,581
3,645
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 2 / 5
8,929
595
10,211
12,181
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
VokusX
Chaac
12
0 / 1 / 8
7,194
480
5,046
11,462
11,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
A Cute Vampy
Ratatoskr
13
2 / 6 / 2
7,494
500
4,386
13,417
5,131
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Elcalv0
Bellona
13
0 / 1 / 0
7,915
528
8,010
13,395
13,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
14
4 / 1 / 2
8,529
569
9,423
9,772
3,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
leygrimes
Anubis
13
1 / 8 / 2
7,777
518
4,675
11,775
4,635
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 4 / 3
7,633
509
4,280
13,939
10,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
19
Kills
9
11
Deaths
20
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
A Cute Vampy
Ratatoskr
2
6
2
0.5
W
Ne Zha
8
1
9
12.5
W
Fafnir
5
2
8
4.5
L
Bellona
Elcalv0
Bellona
0
1
0
0
W
Cernunnos
Frenchfrie7
Cernunnos
0
5
4
0.4
W
6
2
5
4.25
L
Anhur
4
1
2
5
W
Chaac
VokusX
Chaac
0
1
8
4
L
Anubis
leygrimes
Anubis
1
8
2
0.25
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,593
Damage
30,774
61,081
Taken
62,298
37,536
Mitigated
37,282
21,353
Healing
14,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
A Cute Vampy
Ratatoskr
4,386
392
0
380
13,417
5,131
566
3,514
9,903
0
56,848
W
Ne Zha
12,018
2,667
0
7,216
11,764
4,939
0
944
10,820
0
78,312
W
Fafnir
8,387
1,565
0
2,427
13,093
13,183
0
3,009
10,084
24,250
0
L
Bellona
Elcalv0
Bellona
8,010
2,506
0
4,170
13,395
13,064
318
2,617
10,778
0
49,000
W
Cernunnos
Frenchfrie7
Cernunnos
6,931
3,919
0
2,615
12,581
3,645
336
1,698
10,883
0
57,371
W
10,211
1,091
1,088
3,778
12,181
4,496
0
2,672
9,509
67,881
2,450
L
Anhur
9,423
6,512
0
4,221
9,772
3,588
2,876
2,612
7,160
0
65,337
W
Chaac
VokusX
Chaac
5,046
1,152
0
4,229
11,462
11,273
0
1,136
10,326
0
38,665
L
Anubis
leygrimes
Anubis
4,675
301
0
1,983
11,775
4,635
51
5,466
6,309
50,538
982
L
4,280
542
0
3,364
13,939
10,864
125
4,204
9,735
12,788
316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,137
Gold Earned
39,348
380
Minions Killed
357
0
Camps Cleared
0
1,599,549
Distance Traveled
1,424,728
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,494
500
83
6
0
303,716
0
W
Ne Zha
8,706
580
94
6
0
380,817
0
W
Fafnir
8,527
568
31
2
0
321,638
3
L
Bellona
7,915
528
86
6
0
273,572
0
W
Cernunnos
6,781
452
77
5
0
270,957
0
W
Chang'e
8,929
595
111
7
0
322,084
0
L
Anhur
8,529
569
90
6
0
267,112
0
W
Chaac
7,194
480
67
4
0
304,053
0
L
Anubis
7,777
518
88
6
0
264,381
4
L
Sobek
7,633
509
10
1
0
315,947
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role