Player Matchup

Cthulhu
Cthulhu
GrxpyKnuckles
Cthulhu
Level 68
God Stats
35W - 28L
1,555 SR
Queue Stats
114W - 113L
1,459 Elo+
Party 1
Neith
Neith
MoonStruckIris
Neith
Level 117
God Stats
10W - 14L
1,502 SR
Queue Stats
115W - 119L
1,481 Elo+
Party 1
Odin
Odin
Wattsonisthiccc
Odin
Level 43
God Stats
5W - 3L
1,627 SR
Queue Stats
163W - 168L
1,495 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YamiCam-
Tsukuyomi
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 142L
1,449 Elo+
Party 1
Agni
Agni
iObli223
Agni
Level 14
God Stats
0W - 2L
1,280 SR
Queue Stats
30W - 37L
1,517 Elo+
Party 1
Team Averages
Level 67
1,493 SR
1,480 Elo+

VS

Team Averages
Level 51
1,547 SR
1,494 Elo+
Arachne
Arachne
DrCashew
Arachne
Level 48
God Stats
49W - 35L
1,575 SR
Queue Stats
269W - 246L
1,472 Elo+
Party 2
Mulan
Mulan
PastramiMan69
Mulan
Level 62
God Stats
2W - 1L
1,649 SR
Queue Stats
123W - 92L
1,568 Elo+
Solo
Nut
Nut
Trouper
Nut
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 104L
1,467 Elo+
Party 2
Scylla
Scylla
YT-Tuntun
Scylla
Level 69
God Stats
1W - 1L
1,452 SR
Queue Stats
60W - 50L
1,441 Elo+
Solo
Artio
Artio
estradieall
Artio
Level 31
God Stats
13W - 11L
1,556 SR
Queue Stats
174W - 159L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 3 / 1
7,212
481
7,162
13,838
9,842
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 1
7,500
500
12,668
10,030
4,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 2 / 1
7,386
492
4,686
11,839
13,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
YamiCam-
Tsukuyomi
13
2 / 3 / 1
7,379
492
5,013
10,983
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Agni
13
1 / 3 / 2
7,763
518
7,185
7,802
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DrCashew
Arachne
16
7 / 0 / 5
9,446
630
10,031
14,935
7,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 1 / 3
8,897
593
6,770
10,470
8,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nut
12
1 / 1 / 3
6,872
458
7,280
11,878
4,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
YT-Tuntun
Scylla
14
5 / 2 / 4
8,010
534
8,054
8,038
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 5
6,907
460
3,309
14,354
12,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
13
13
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
DrCashew
Arachne
7
0
5
9.5
L
Cthulhu
1
3
1
0.5
L
1
2
1
0.75
W
0
1
3
1.5
W
Nut
1
1
3
2.5
L
0
2
1
0.25
W
Scylla
YT-Tuntun
Scylla
5
2
4
3.5
L
Tsukuyomi
YamiCam-
Tsukuyomi
2
3
1
0.83
W
0
1
5
2.5
L
Agni
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,714
Damage
35,444
54,492
Taken
59,675
35,600
Mitigated
36,082
17,409
Healing
21,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DrCashew
Arachne
10,031
5,771
0
6,110
14,935
7,476
0
3,152
11,783
0
87,165
L
Cthulhu
7,162
934
1,519
3,577
13,838
9,842
209
2,491
11,256
29,482
3,418
L
12,668
5,956
0
1,882
10,030
4,059
760
3,504
6,450
0
70,368
W
6,770
1,516
0
2,907
10,470
8,622
276
0
9,650
0
73,483
W
Nut
7,280
4,940
0
5,526
11,878
4,798
0
4,267
7,611
0
61,029
L
4,686
1,452
0
3,950
11,839
13,805
0
228
11,571
0
50,807
W
Scylla
YT-Tuntun
Scylla
8,054
388
0
1,526
8,038
2,835
294
3,773
4,265
41,573
2,910
L
Tsukuyomi
YamiCam-
Tsukuyomi
5,013
773
0
5,672
10,983
5,130
477
697
10,214
0
63,244
W
3,309
76
783
4,994
14,354
12,351
0
2,529
11,825
18,303
0
L
Agni
7,185
413
0
809
7,802
2,764
555
3,788
3,638
48,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,240
Gold Earned
40,132
410
Minions Killed
465
0
Camps Cleared
0
1,377,297
Distance Traveled
1,445,909
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,446
630
144
10
0
355,112
0
L
Cthulhu
7,212
481
36
2
0
287,973
0
L
Neith
7,500
500
104
7
0
254,451
0
W
Mulan
8,897
593
131
9
0
283,037
3
W
Nut
6,872
458
95
6
0
242,765
0
L
Odin
7,386
492
86
6
0
273,209
0
W
Scylla
8,010
534
71
5
0
270,771
0
L
Tsukuyomi
7,379
492
99
7
0
306,638
0
W
Artio
6,907
460
24
2
0
294,224
5
L
Agni
7,763
518
85
6
0
255,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role