Player Matchup

Odin
Odin
Chooby
Odin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 47L
1,514 Elo+
Party 1
Thor
Thor
SulfateLXG
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,380 Elo+
Party 1
Thoth
Thoth
itsAgro
Thoth
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 25L
1,534 Elo+
Party 1
Medusa
Medusa
konoGG
Medusa
Level 26
God Stats
1W - 4L
1,239 SR
Queue Stats
2W - 10L
1,124 Elo+
Party 1
Ymir
Ymir
tmacLXG
Ymir
Level 3
God Stats
0W - 3L
1,155 SR
Queue Stats
5W - 9L
1,124 Elo+
Party 1
Team Averages
Level 38
1,379 SR
1,335 Elo+

VS

Team Averages
Level 56
1,467 SR
1,439 Elo+
Surtr
Surtr
BonjoCharbonier
Surtr
Level 33
God Stats
2W - 0L
1,267 SR
Queue Stats
44W - 37L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
ElChichaii
Sylvanus
Level 119
God Stats
10W - 6L
1,529 SR
Queue Stats
237W - 210L
1,421 Elo+
Party 3
Kukulkan
Kukulkan
Hynzie-20
Kukulkan
Level 50
God Stats
23W - 12L
1,535 SR
Queue Stats
89W - 79L
1,431 Elo+
Party 2
Ishtar
Ishtar
Jetupz
Ishtar
Level 40
God Stats
3W - 4L
1,507 SR
Queue Stats
57W - 70L
1,401 Elo+
Party 2
Ao Kuang
Ao Kuang
RIIVEE
Ao Kuang
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 19L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Chooby
Odin
13
1 / 2 / 2
7,781
458
7,127
12,730
10,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
3 / 4 / 1
8,588
505
6,072
17,001
7,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
itsAgro
Thoth
13
0 / 2 / 2
7,817
460
10,307
9,572
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
konoGG
Medusa
12
1 / 2 / 0
7,182
422
8,287
12,390
5,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
tmacLXG
Ymir
12
0 / 5 / 1
6,748
397
5,552
13,063
7,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
9,741
573
7,625
13,601
13,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
ElChichaii
Sylvanus
13
1 / 0 / 8
8,382
493
7,040
16,328
13,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kukulkan
Hynzie-20
Kukulkan
15
1 / 3 / 5
8,931
525
14,766
8,977
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
Jetupz
Ishtar
16
2 / 1 / 5
8,915
524
5,839
9,264
4,008
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
RIIVEE
Ao Kuang
17
7 / 0 / 4
9,451
556
10,620
17,446
7,587
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
14
15
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Odin
Chooby
Odin
1
2
2
1
W
Sylvanus
ElChichaii
Sylvanus
1
0
8
5
W
Kukulkan
Hynzie-20
Kukulkan
1
3
5
1.17
W
Ishtar
Jetupz
Ishtar
2
1
5
4.5
W
Ao Kuang
RIIVEE
Ao Kuang
7
0
4
9
L
3
4
1
0.88
L
Thoth
itsAgro
Thoth
0
2
2
0.5
L
Medusa
konoGG
Medusa
1
2
0
0.5
L
Ymir
tmacLXG
Ymir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,345
Damage
45,890
64,756
Taken
65,616
34,708
Mitigated
41,676
13,175
Healing
29,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,625
2,038
0
2,924
13,601
13,806
207
1,078
11,642
500
60,277
L
Odin
Chooby
Odin
7,127
3,400
0
1,604
12,730
10,702
0
3,194
9,097
0
40,773
W
Sylvanus
ElChichaii
Sylvanus
7,040
1,544
3,266
7,080
16,328
13,168
109
4,181
11,665
25,357
1,176
W
Kukulkan
Hynzie-20
Kukulkan
14,766
449
0
457
8,977
3,107
376
5,416
2,929
71,826
1,126
W
Ishtar
Jetupz
Ishtar
5,839
2,873
0
2,595
9,264
4,008
725
1,469
7,510
0
73,828
W
Ao Kuang
RIIVEE
Ao Kuang
10,620
2,925
0
13,077
17,446
7,587
0
1,944
15,213
76,689
4,453
L
6,072
1,618
0
6,101
17,001
7,811
0
7,092
9,594
0
83,221
L
Thoth
itsAgro
Thoth
10,307
449
0
1,752
9,572
3,481
0
6,001
2,962
59,835
442
L
Medusa
konoGG
Medusa
8,287
3,931
0
1,999
12,390
5,138
624
7,807
4,367
0
55,381
L
Ymir
tmacLXG
Ymir
5,552
829
0
1,719
13,063
7,576
224
7,017
5,814
29,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,116
Gold Earned
45,420
450
Minions Killed
488
0
Camps Cleared
0
1,601,823
Distance Traveled
1,706,781
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,741
573
98
6
0
357,907
8
L
Odin
7,781
458
81
5
0
299,365
0
W
Sylvanus
8,382
493
24
1
0
340,473
2
W
Kukulkan
8,931
525
125
7
0
322,031
7
W
Ishtar
8,915
524
115
7
0
313,930
1
W
Ao Kuang
9,451
556
126
7
0
372,440
0
L
Thor
8,588
505
118
7
0
337,274
0
L
Thoth
7,817
460
119
7
0
296,631
0
L
Medusa
7,182
422
89
5
0
337,310
0
L
Ymir
6,748
397
43
3
0
331,243
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role