Player Matchup

Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum V
ThySauceyBoi
Hercules
Platinum V
Level 128
God Stats
0W - 1L
1,264 SR
Queue Stats
199W - 184L
1,454 MMR
Party 2
Ravana
Ravana
Gold III
ZeroMortalPlanYT
Ravana
Gold III
Level 122
God Stats
42W - 35L
1,599 SR
Queue Stats
395W - 393L
1,531 MMR
Party 1
Merlin
Merlin
Gold I
Zxnithhhh
Merlin
Gold I
Level 154
God Stats
1W - 2L
1,380 SR
Queue Stats
254W - 234L
1,569 MMR
Party 2
Charybdis
Charybdis
Gold III
swagman2can
Charybdis
Gold III
Level 129
God Stats
12W - 14L
1,552 SR
Queue Stats
467W - 459L
1,484 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,459 SR
1,508 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,445 SR
1,509 MMR
Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold III
BlankStare9
Surtr
Gold III
Level 158
God Stats
40W - 30L
1,608 SR
Queue Stats
258W - 257L
1,508 MMR
Solo
Ares
Ares
Gold III
Novaturient
Ares
Gold III
Level 145
God Stats
4W - 4L
1,196 SR
Queue Stats
339W - 338L
1,500 MMR
Solo
Ullr
Ullr
Gold II
Thanabewebro
Ullr
Gold II
Level 60
God Stats
4W - 4L
1,419 SR
Queue Stats
54W - 53L
1,518 MMR
Solo
Anubis
Anubis
Gold IV
TheDewster
Anubis
Gold IV
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 2 / 5
6,356
489
4,976
11,951
9,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
ThySauceyBoi
Hercules
10
0 / 3 / 0
5,848
450
3,430
15,799
10,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 3 / 3
7,149
550
6,011
7,219
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
Zxnithhhh
Merlin
12
0 / 2 / 2
6,602
508
3,997
5,630
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charybdis
swagman2can
Charybdis
11
1 / 2 / 1
6,450
496
6,464
9,516
3,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Bake KujiraAnhurOdinBacchus

VS

Bans
BellonaKukulkanAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
6 / 1 / 3
7,827
602
8,295
10,551
4,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 1
8,077
621
7,265
7,757
8,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 4 / 1
6,170
475
6,409
11,154
9,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 0 / 3
7,467
574
7,620
8,458
3,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
TheDewster
Anubis
13
2 / 2 / 1
7,540
580
6,442
8,259
4,389
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
7
Kills
12
12
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
2
5
2.25
W
Thanatos
 
Thanatos
6
1
3
7.5
W
2
0
1
2.5
W
1
4
1
0.38
W
1
0
3
2.5
W
Anubis
TheDewster
Anubis
2
2
1
1.25
L
Hercules
ThySauceyBoi
Hercules
0
3
0
0
L
4
3
3
1.83
L
Merlin
Zxnithhhh
Merlin
0
2
2
0.5
L
Charybdis
swagman2can
Charybdis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,878
Damage
36,031
50,115
Taken
46,179
27,917
Mitigated
29,982
14,355
Healing
24,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,976
1,430
0
3,396
11,951
9,401
0
4,921
7,030
20,455
2,079
W
Thanatos
 
Thanatos
8,295
2,520
0
13,157
10,551
4,294
0
269
10,282
0
72,932
W
7,265
2,370
0
3,764
7,757
8,405
97
0
7,757
6,320
56,198
W
6,409
876
0
2,442
11,154
9,258
0
3,448
7,590
16,307
0
W
7,620
3,192
0
1,880
8,458
3,636
0
816
7,642
0
67,360
W
Anubis
TheDewster
Anubis
6,442
94
0
3,164
8,259
4,389
0
3,312
4,457
64,495
1,340
L
Hercules
ThySauceyBoi
Hercules
3,430
1,202
0
5,466
15,799
10,709
0
3,465
12,334
0
40,630
L
6,011
1,472
0
2,663
7,219
2,619
0
1,053
6,166
0
52,535
L
Merlin
Zxnithhhh
Merlin
3,997
98
0
495
5,630
1,646
0
2,744
2,886
48,766
96
L
Charybdis
swagman2can
Charybdis
6,464
3,369
0
2,335
9,516
3,542
0
1,561
7,955
0
53,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,405
Gold Earned
37,081
394
Minions Killed
436
0
Camps Cleared
0
1,233,540
Distance Traveled
1,299,427
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,356
489
41
3
0
232,803
0
W
Thanatos
7,827
602
98
8
0
322,174
0
W
Surtr
8,077
621
96
7
0
242,268
2
W
Ares
6,170
475
13
1
0
248,353
2
W
Ullr
7,467
574
129
10
0
251,419
2
W
Anubis
7,540
580
100
8
0
235,213
3
L
Hercules
5,848
450
75
6
0
258,232
3
L
Ravana
7,149
550
91
7
0
281,210
2
L
Merlin
6,602
508
100
8
0
233,657
0
L
Charybdis
6,450
496
87
7
0
227,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role