Player Matchup

Ne Zha
Ne Zha
CamelGod25
Ne Zha
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 76L
1,524 Elo+
Party 2
Yemoja
Yemoja
DarxeusFB
Yemoja
Level 52
God Stats
0W - 3L
1,138 SR
Queue Stats
89W - 87L
1,456 Elo+
Solo
Skadi
Skadi
TheeButterz
Skadi
Level 129
God Stats
26W - 13L
1,732 SR
Queue Stats
55W - 48L
1,587 Elo+
Solo
Bakasura
Bakasura
calcifer903
Bakasura
Level 79
God Stats
1W - 5L
1,345 SR
Queue Stats
216W - 197L
1,470 Elo+
Solo
Eset
Eset
eegster
Eset
Level 61
God Stats
2W - 3L
1,719 SR
Queue Stats
98W - 93L
1,555 Elo+
Party 2
Team Averages
Level 71
1,487 SR
1,518 Elo+

VS

Team Averages
Level 103
1,490 SR
1,493 Elo+
Tsukuyomi
Tsukuyomi
Century Kiwi
Tsukuyomi
Level 152
God Stats
16W - 21L
1,509 SR
Queue Stats
405W - 368L
1,520 Elo+
Party 1
Chang'e
Chang'e
Groot Master13
Chang'e
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
232W - 229L
1,466 Elo+
Party 1
Chernobog
Chernobog
Irishdwarfpp
Chernobog
Level 67
God Stats
11W - 22L
1,507 SR
Queue Stats
276W - 276L
1,444 Elo+
Party 1
Mulan
Mulan
Mochacurve5379
Mulan
Level 92
God Stats
3W - 2L
1,359 SR
Queue Stats
25W - 21L
1,495 Elo+
Party 1
Ares
Ares
SlmplyWater
Ares
Level 50
God Stats
3W - 2L
1,574 SR
Queue Stats
204W - 187L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CamelGod25
Ne Zha
14
2 / 5 / 1
9,515
560
7,910
14,784
9,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
DarxeusFB
Yemoja
10
0 / 2 / 1
6,814
401
5,961
11,713
8,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 1 / 0
8,301
488
6,182
8,402
3,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
calcifer903
Bakasura
14
2 / 4 / 0
7,862
462
3,820
17,539
8,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
eegster
Eset
14
1 / 5 / 1
8,531
502
9,984
10,433
5,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Century Kiwi
Tsukuyomi
17
7 / 0 / 6
9,399
553
12,138
10,958
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 1 / 4
10,201
600
13,215
11,467
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Irishdwarfpp
Chernobog
17
0 / 0 / 6
9,269
545
6,051
5,602
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
2 / 3 / 5
8,423
495
7,248
12,648
12,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 1 / 5
7,663
451
4,080
14,650
10,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
17
17
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
CamelGod25
Ne Zha
2
5
1
0.5
W
Tsukuyomi
Century Kiwi
Tsukuyomi
7
0
6
10
L
Yemoja
DarxeusFB
Yemoja
0
2
1
0.25
W
7
1
4
9
W
Chernobog
Irishdwarfpp
Chernobog
0
0
6
3
W
2
3
5
1.5
W
1
1
5
3.5
L
0
1
0
0
L
Bakasura
calcifer903
Bakasura
2
4
0
0.5
L
Eset
eegster
Eset
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,857
Damage
42,732
62,871
Taken
55,325
34,430
Mitigated
35,311
15,526
Healing
20,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
CamelGod25
Ne Zha
7,910
3,230
0
3,841
14,784
9,011
624
2,428
11,562
0
70,854
W
Tsukuyomi
Century Kiwi
Tsukuyomi
12,138
3,365
0
4,366
10,958
5,236
0
1,301
9,319
0
76,783
L
Yemoja
DarxeusFB
Yemoja
5,961
1,844
1,400
2,970
11,713
8,054
0
3,873
7,732
30,172
2,027
W
13,215
531
1,568
6,219
11,467
4,559
638
5,857
4,779
76,251
997
W
Chernobog
Irishdwarfpp
Chernobog
6,051
3,692
0
1,641
5,602
2,592
934
1,239
4,363
0
93,300
W
7,248
1,666
0
3,296
12,648
12,175
301
253
12,159
0
59,386
W
4,080
1,298
0
3,157
14,650
10,749
703
6,203
8,219
19,488
0
L
6,182
1,713
0
1,305
8,402
3,430
0
1,210
7,156
0
68,328
L
Bakasura
calcifer903
Bakasura
3,820
2,820
0
5,059
17,539
8,804
0
2,158
15,032
0
51,742
L
Eset
eegster
Eset
9,984
301
0
951
10,433
5,131
0
6,486
3,371
72,701
1,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,023
Gold Earned
44,955
530
Minions Killed
507
0
Camps Cleared
0
1,446,775
Distance Traveled
1,718,684
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,515
560
121
7
0
280,604
2
W
Tsukuyomi
9,399
553
89
5
0
409,941
0
L
Yemoja
6,814
401
48
3
0
228,886
2
W
Chang'e
10,201
600
143
8
0
347,585
0
W
Chernobog
9,269
545
161
9
0
315,466
0
W
Mulan
8,423
495
94
6
0
316,588
0
W
Ares
7,663
451
20
1
0
329,104
4
L
Skadi
8,301
488
127
7
0
269,474
3
L
Bakasura
7,862
462
96
6
0
355,540
0
L
Eset
8,531
502
138
8
0
312,271
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role