Player Matchup

Cupid
Cupid
 
Cupid
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
FamousTanks
Cliodhna
Level 108
God Stats
6W - 2L
1,952 SR
Queue Stats
77W - 67L
1,588 Elo+
Party 1
Anubis
Anubis
KingShlime
Anubis
Level 82
God Stats
3W - 2L
1,725 SR
Queue Stats
17W - 16L
1,512 Elo+
Party 2
Atlas
Atlas
Ze Lemonz
Atlas
Level 153
God Stats
4W - 1L
1,382 SR
Queue Stats
233W - 225L
1,536 Elo+
Party 2
Kuzenbo
Kuzenbo
iShinpi
Kuzenbo
Level 105
God Stats
13W - 11L
1,294 SR
Queue Stats
66W - 40L
1,436 Elo+
Solo
Team Averages
Level 106
1,570 SR
1,514 Elo+

VS

Team Averages
Level 103
1,627 SR
1,486 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Akatsuki-Giyuu
Achilles
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,450 Elo+
Party 3
Nu Wa
Nu Wa
ApianDoughnut43
Nu Wa
Level 146
God Stats
8W - 11L
1,555 SR
Queue Stats
210W - 198L
1,502 Elo+
Solo
Arachne
Arachne
BearsSin
Arachne
Level 89
God Stats
15W - 8L
1,744 SR
Queue Stats
38W - 42L
1,547 Elo+
Solo
Cupid
Cupid
ChopGawds
Cupid
Level 60
God Stats
2W - 1L
1,835 SR
Queue Stats
67W - 81L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
3 / 0 / 1
5,821
529
4,621
5,622
2,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
FamousTanks
Cliodhna
11
2 / 3 / 2
5,946
541
4,880
11,003
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
KingShlime
Anubis
12
3 / 0 / 1
6,715
610
5,780
6,242
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Atlas
Ze Lemonz
Atlas
11
2 / 2 / 1
6,194
563
6,014
9,254
7,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
iShinpi
Kuzenbo
10
1 / 0 / 3
5,957
542
3,233
5,873
5,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
0 / 3 / 1
4,851
441
4,940
8,298
3,865
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
9
1 / 3 / 1
5,365
488
5,115
11,037
6,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 2
6,081
553
6,076
5,207
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
BearsSin
Arachne
10
4 / 2 / 0
6,157
560
4,396
9,541
3,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
ChopGawds
Cupid
9
0 / 2 / 0
5,012
456
1,887
5,900
2,258
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
11
Kills
5
5
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
0
1
3.5
L
Jormungandr
 
Jormungandr
0
3
1
0.17
L
Achilles
1
3
1
0.5
L
0
1
2
1
L
Arachne
BearsSin
Arachne
4
2
0
2
L
Cupid
ChopGawds
Cupid
0
2
0
0
W
Cliodhna
FamousTanks
Cliodhna
2
3
2
1
W
Anubis
KingShlime
Anubis
3
0
1
3.5
W
Atlas
Ze Lemonz
Atlas
2
2
1
1.25
W
Kuzenbo
iShinpi
Kuzenbo
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,528
Damage
22,414
37,994
Taken
39,983
21,479
Mitigated
17,983
15,314
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,621
3,514
58
2,418
5,622
2,148
850
2,368
3,254
0
44,445
L
Jormungandr
 
Jormungandr
4,940
1,562
54
1,522
8,298
3,865
48
2,301
5,997
29,277
1,524
L
Achilles
5,115
952
0
3,036
11,037
6,692
0
5,056
5,185
0
27,235
L
6,076
502
0
458
5,207
1,443
0
2,970
2,237
50,540
0
L
Arachne
BearsSin
Arachne
4,396
2,930
0
2,680
9,541
3,725
0
1,669
7,826
0
45,990
L
Cupid
ChopGawds
Cupid
1,887
965
195
2,077
5,900
2,258
160
1,935
3,965
0
30,168
W
Cliodhna
FamousTanks
Cliodhna
4,880
709
0
5,140
11,003
3,857
0
2,545
8,420
0
41,265
W
Anubis
KingShlime
Anubis
5,780
299
70
2,399
6,242
3,145
0
3,190
3,010
46,546
1,496
W
Atlas
Ze Lemonz
Atlas
6,014
1,056
0
2,532
9,254
7,069
0
546
8,198
32,262
853
W
Kuzenbo
iShinpi
Kuzenbo
3,233
889
0
2,697
5,873
5,260
228
2,210
3,663
15,212
64

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,633
Gold Earned
27,466
315
Minions Killed
298
0
Camps Cleared
0
1,138,095
Distance Traveled
1,025,721
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,821
529
81
7
0
219,543
0
L
Jormungandr
4,851
441
42
4
0
194,140
0
L
Achilles
5,365
488
36
3
0
206,067
0
L
Nu Wa
6,081
553
84
8
0
209,655
4
L
Arachne
6,157
560
78
7
0
231,749
0
L
Cupid
5,012
456
58
5
0
184,110
0
W
Cliodhna
5,946
541
78
7
0
251,458
3
W
Anubis
6,715
610
88
8
0
222,454
2
W
Atlas
6,194
563
51
5
0
219,375
0
W
Kuzenbo
5,957
542
17
2
0
225,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role