Player Matchup

Ares
Ares
Aclwood
Ares
Level 125
God Stats
1W - 1L
1,718 SR
Queue Stats
16W - 14L
1,479 Elo+
Party 2
He Bo
He Bo
Hatezz15
He Bo
Level 120
God Stats
6W - 7L
1,594 SR
Queue Stats
433W - 436L
1,569 Elo+
Solo
Surtr
Surtr
PuTTyy
Surtr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,512 Elo+
Party 2
Team Averages
Level 131
1,604 SR
1,520 Elo+

VS

Team Averages
Level 121
1,635 SR
1,601 Elo+
Sobek
Sobek
Augtor
Sobek
Level 89
God Stats
2W - 4L
1,473 SR
Queue Stats
19W - 17L
1,662 Elo+
Party 1
Bastet
Bastet
RubyKun
Bastet
Level 144
God Stats
32W - 14L
1,932 SR
Queue Stats
122W - 108L
1,544 Elo+
Party 1
Merlin
Merlin
VetteLife32
Merlin
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
296W - 299L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Aclwood
Ares
15
1 / 4 / 5
10,041
669
12,613
15,542
16,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
Hatezz15
He Bo
14
0 / 6 / 3
9,434
629
8,829
13,268
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
PuTTyy
Surtr
16
6 / 3 / 1
10,927
728
18,610
20,180
19,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Augtor
Sobek
16
2 / 2 / 11
10,739
716
9,692
17,906
21,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
RubyKun
Bastet
16
8 / 4 / 5
11,815
788
17,388
18,187
8,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
19
3 / 1 / 10
12,434
829
15,581
11,141
5,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
13
13
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ares
Aclwood
Ares
1
4
5
0.88
W
Sobek
Augtor
Sobek
2
2
11
3.75
L
He Bo
Hatezz15
He Bo
0
6
3
0.25
L
Surtr
PuTTyy
Surtr
6
3
1
2.17
W
Bastet
RubyKun
Bastet
8
4
5
2.63
W
Merlin
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,052
Damage
42,661
48,990
Taken
47,234
41,158
Mitigated
35,047
4,123
Healing
13,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Aclwood
Ares
12,613
629
0
0
15,542
16,448
0
6,374
8,154
29,283
0
W
Sobek
Augtor
Sobek
9,692
184
0
5,309
17,906
21,357
162
9,323
7,774
19,193
2,518
L
He Bo
Hatezz15
He Bo
8,829
633
0
84
13,268
4,888
88
6,517
6,001
38,639
0
L
Surtr
PuTTyy
Surtr
18,610
5,837
0
4,039
20,180
19,822
0
7,415
11,399
1,596
43,547
W
Bastet
RubyKun
Bastet
17,388
4,111
0
4,288
18,187
8,399
2,406
7,355
10,243
0
56,332
W
Merlin
15,581
1,004
529
3,477
11,141
5,291
778
5,923
4,899
68,107
1,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,402
Gold Earned
34,988
171
Minions Killed
243
0
Camps Cleared
0
856,289
Distance Traveled
900,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,041
669
38
3
0
285,312
0
W
Sobek
10,739
716
28
2
0
307,691
0
L
He Bo
9,434
629
56
4
0
271,809
0
L
Surtr
10,927
728
77
5
0
299,168
0
W
Bastet
11,815
788
63
4
0
313,327
0
W
Merlin
12,434
829
152
10
0
279,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role