Player Matchup

Ymir
Ymir
Crimz3n
Ymir
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 51L
1,657 Elo+
Solo
Heimdallr
Heimdallr
darkicyboi
Heimdallr
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 91L
1,556 Elo+
Party 1
Ravana
Ravana
lordofDabz
Ravana
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 94L
1,589 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ltsGoldTho
Cu Chulainn
Level 89
God Stats
6W - 14L
1,443 SR
Queue Stats
115W - 128L
1,492 Elo+
Party 1
Fenrir
Fenrir
theunknownbravo
Fenrir
Level 114
God Stats
4W - 6L
1,439 SR
Queue Stats
59W - 89L
1,481 Elo+
Party 1
Team Averages
Level 119
1,477 SR
1,555 Elo+

VS

Team Averages
Level 149
1,490 SR
1,527 Elo+
Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
NOX TR1LOGY
Cu Chulainn
Level 156
God Stats
10W - 8L
1,562 SR
Queue Stats
160W - 164L
1,586 Elo+
Party 3
Charybdis
Charybdis
TombErector
Charybdis
Level 157
God Stats
1W - 1L
1,317 SR
Queue Stats
60W - 64L
1,530 Elo+
Party 2
Geb
Geb
ssj4rican
Geb
Level 118
God Stats
1W - 2L
1,274 SR
Queue Stats
12W - 20L
1,381 Elo+
Party 3
Serqet
Serqet
toxicplums
Serqet
Level 159
God Stats
2W - 0L
1,799 SR
Queue Stats
157W - 115L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Crimz3n
Ymir
9
1 / 3 / 1
5,897
590
3,708
10,103
6,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
darkicyboi
Heimdallr
11
0 / 1 / 1
6,049
605
5,192
6,389
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
lordofDabz
Ravana
11
1 / 1 / 0
5,881
588
4,039
7,233
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
ltsGoldTho
Cu Chulainn
10
0 / 4 / 0
5,453
545
3,144
9,068
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 6 / 0
5,714
571
4,457
11,011
5,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
4 / 2 / 1
6,531
653
7,826
4,622
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
NOX TR1LOGY
Cu Chulainn
13
5 / 1 / 0
7,746
775
5,650
7,430
6,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
TombErector
Charybdis
11
1 / 2 / 2
5,995
600
3,335
6,538
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 4
5,929
593
2,872
7,705
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
toxicplums
Serqet
12
4 / 0 / 3
6,447
645
4,850
7,868
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
15
15
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
2
1
2.25
L
Ymir
Crimz3n
Ymir
1
3
1
0.5
W
Cu Chulainn
NOX TR1LOGY
Cu Chulainn
5
1
0
5
W
Charybdis
TombErector
Charybdis
1
2
2
1
L
Heimdallr
darkicyboi
Heimdallr
0
1
1
0.5
L
Ravana
lordofDabz
Ravana
1
1
0
1
L
Cu Chulainn
ltsGoldTho
Cu Chulainn
0
4
0
0
W
1
1
4
3
L
3
6
0
0.5
W
Serqet
toxicplums
Serqet
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,540
Damage
24,533
43,804
Taken
34,163
21,732
Mitigated
18,634
10,603
Healing
10,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,826
3,913
0
500
4,622
1,760
0
301
4,209
40,774
194
L
Ymir
Crimz3n
Ymir
3,708
1,002
0
2,092
10,103
6,863
0
2,421
7,513
19,779
0
W
Cu Chulainn
NOX TR1LOGY
Cu Chulainn
5,650
608
0
1,875
7,430
6,480
0
0
7,331
1,876
57,048
W
Charybdis
TombErector
Charybdis
3,335
1,593
0
2,015
6,538
2,329
0
1,738
4,800
0
47,885
L
Heimdallr
darkicyboi
Heimdallr
5,192
3,222
0
2,628
6,389
2,603
623
1,143
4,945
0
56,836
L
Ravana
lordofDabz
Ravana
4,039
793
0
3,239
7,233
2,921
0
1,399
5,649
0
41,117
L
Cu Chulainn
ltsGoldTho
Cu Chulainn
3,144
954
0
1,464
9,068
3,880
0
729
7,782
0
35,966
W
2,872
275
0
2,061
7,705
4,864
0
1,162
6,427
12,234
0
L
4,457
990
0
1,180
11,011
5,465
10
4,250
6,356
0
25,679
W
Serqet
toxicplums
Serqet
4,850
1,521
0
4,502
7,868
3,201
0
507
7,340
0
46,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,994
Gold Earned
32,648
307
Minions Killed
352
0
Camps Cleared
0
1,080,302
Distance Traveled
1,139,211
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,531
653
76
8
0
227,496
3
L
Ymir
5,897
590
30
3
0
212,117
0
W
Cu Chulainn
7,746
775
96
10
0
200,549
0
W
Charybdis
5,995
600
89
9
0
232,645
0
L
Heimdallr
6,049
605
97
10
0
197,428
3
L
Ravana
5,881
588
75
8
0
240,913
0
L
Cu Chulainn
5,453
545
61
6
0
229,535
1
W
Geb
5,929
593
14
1
0
217,880
0
L
Fenrir
5,714
571
44
4
0
200,309
0
W
Serqet
6,447
645
77
8
0
260,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role