Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Kerapac
Surtr
Level 121
God Stats
28W - 27L
1,557 SR
Queue Stats
49W - 52L
1,567 Elo+
Solo
Maui
Maui
Rhychdir
Maui
Level 143
God Stats
0W - 4L
1,180 SR
Queue Stats
17W - 19L
1,555 Elo+
Solo
Hera
Hera
molitw29
Hera
Level 129
God Stats
1W - 5L
1,313 SR
Queue Stats
171W - 176L
1,555 Elo+
Party 1
Cernunnos
Cernunnos
upam
Cernunnos
Level 126
God Stats
1W - 1L
1,734 SR
Queue Stats
139W - 141L
1,554 Elo+
Solo
Team Averages
Level 128
1,457 SR
1,546 Elo+

VS

Team Averages
Level 132
1,616 SR
1,650 Elo+
King Arthur
King Arthur
 
King Arthur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Jαjαx
Terra
Level 159
God Stats
1W - 0L
1,837 SR
Queue Stats
59W - 38L
1,683 Elo+
Party 2
Neith
Neith
Rose_la_fair
Neith
Level 158
God Stats
3W - 5L
1,549 SR
Queue Stats
34W - 23L
1,582 Elo+
Solo
Zeus
Zeus
Torterra22
Zeus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,918 Elo+
Party 2
Nox
Nox
zNeme
Nox
Level 137
God Stats
21W - 12L
1,692 SR
Queue Stats
342W - 327L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 2 / 1
5,452
1,090
3,201
5,231
2,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Kerapac
Surtr
10
1 / 4 / 0
5,956
1,191
2,913
10,253
8,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Maui
10
0 / 3 / 1
5,855
1,171
1,893
8,938
6,699
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Hera
10
0 / 1 / 1
5,492
1,098
6,814
4,842
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cernunnos
upam
Cernunnos
10
0 / 0 / 1
5,135
1,027
172
1,144
472
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

336

VS

Team 2 Tickets

403

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
4 / 0 / 6
6,732
1,346
8,258
6,481
5,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Terra
Jαjαx
Terra
11
0 / 0 / 8
6,341
1,268
4,368
5,685
5,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 4
6,200
1,240
2,307
666
309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

11
3 / 1 / 7
6,708
1,342
8,922
2,812
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
zNeme
Nox
11
1 / 0 / 7
6,193
1,239
3,763
2,030
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
1
Kills
10
10
Deaths
1
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
2
1
0.25
W
King Arthur
 
King Arthur
4
0
6
7
W
Terra
Jαjαx
Terra
0
0
8
4
L
Surtr
Kerapac
Surtr
1
4
0
0.25
L
Maui
0
3
1
0.17
W
2
0
4
4
W
3
1
7
6.5
L
Hera
0
1
1
0.5
L
Cernunnos
upam
Cernunnos
0
0
1
0.5
W
Nox
zNeme
Nox
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,993
Damage
27,618
30,408
Taken
17,674
19,604
Mitigated
13,731
5,495
Healing
3,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,201
350
0
1,334
5,231
2,149
0
2,837
2,394
0
11,426
W
King Arthur
 
King Arthur
8,258
715
0
1,710
6,481
5,866
0
3,624
2,632
0
15,378
W
Terra
Jαjαx
Terra
4,368
660
38
954
5,685
5,230
0
2,361
3,244
10,827
1,032
L
Surtr
Kerapac
Surtr
2,913
695
0
1,783
10,253
8,445
0
5,762
4,491
422
9,962
L
Maui
1,893
286
770
1,595
8,938
6,699
0
4,886
4,052
6,495
0
W
2,307
628
0
137
666
309
0
310
356
0
11,581
W
8,922
1,772
0
0
2,812
1,362
0
1,586
1,146
20,744
0
L
Hera
6,814
1,393
0
0
4,842
1,839
0
2,479
2,363
21,740
0
L
Cernunnos
upam
Cernunnos
172
112
0
13
1,144
472
0
696
448
0
897
W
Nox
zNeme
Nox
3,763
798
0
500
2,030
964
0
982
1,009
16,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,890
Gold Earned
32,174
84
Minions Killed
111
4
Camps Cleared
7
423,946
Distance Traveled
537,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,452
1,090
24
5
1
113,449
0
W
King Arthur
6,732
1,346
22
4
0
107,876
0
W
Terra
6,341
1,268
9
2
1
123,209
0
L
Surtr
5,956
1,191
18
4
3
96,894
0
L
Maui
5,855
1,171
11
2
0
93,617
0
W
Neith
6,200
1,240
27
5
2
95,971
0
W
Zeus
6,708
1,342
25
5
1
108,516
0
L
Hera
5,492
1,098
28
6
0
92,957
0
L
Cernunnos
5,135
1,027
3
1
0
27,029
0
W
Nox
6,193
1,239
28
6
3
102,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role