Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BENlHlME
Chronos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,642 Elo+
Party 1
Xbalanque
Xbalanque
BraxToTheMax
Xbalanque
Level 124
God Stats
3W - 5L
1,674 SR
Queue Stats
57W - 56L
1,560 Elo+
Solo
Chaac
Chaac
Marz145
Chaac
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,464 Elo+
Party 1
Ra
Ra
Niihashi
Ra
Level 100
God Stats
1W - 1L
1,504 SR
Queue Stats
36W - 23L
1,578 Elo+
Party 1
Team Averages
Level 127
1,536 SR
1,549 Elo+

VS

Team Averages
Level 135
1,556 SR
1,459 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
MooMax
Ullr
Level 159
God Stats
0W - 1L
1,596 SR
Queue Stats
16W - 22L
1,503 Elo+
Party 2
King Arthur
King Arthur
PapaGwendo
King Arthur
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,527 Elo+
Solo
Thor
Thor
WonkaTruck
Thor
Level 119
God Stats
0W - 2L
1,686 SR
Queue Stats
10W - 14L
1,241 Elo+
Party 2
Ymir
Ymir
Yeezu
Ymir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 1 / 3
5,857
976
6,583
3,764
1,532
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos
BENlHlME
Chronos
11
0 / 1 / 5
6,130
1,022
3,190
6,740
5,430
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
BraxToTheMax
Xbalanque
12
3 / 0 / 2
6,648
1,108
9,937
5,601
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Marz145
Chaac
11
0 / 1 / 4
6,056
1,009
3,361
6,029
6,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 4
5,978
996
7,052
4,211
3,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 1 / 1
5,694
949
2,714
8,842
4,568
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ullr
MooMax
Ullr
13
1 / 0 / 0
5,823
971
8,453
8,239
3,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
PapaGwendo
King Arthur
1
0 / 0 / 0
1,648
275
0
0
0
12
1 / 2 / 1
5,740
957
7,004
7,075
3,571
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
Yeezu
Ymir
11
0 / 2 / 2
5,845
974
4,669
9,433
8,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
5
Kills
2
3
Deaths
5
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
3
2.5
L
Guan Yu
 
Guan Yu
0
1
1
0.5
W
Chronos
BENlHlME
Chronos
0
1
5
2.5
W
Xbalanque
BraxToTheMax
Xbalanque
3
0
2
4
W
Chaac
Marz145
Chaac
0
1
4
2
L
Ullr
MooMax
Ullr
1
0
0
1
W
1
0
4
3
L
King Arthur
PapaGwendo
King Arthur
0
0
0
0
L
1
2
1
0.75
L
Ymir
Yeezu
Ymir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,123
Damage
22,840
26,345
Taken
33,589
19,656
Mitigated
20,849
17,552
Healing
16,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,583
150
0
558
3,764
1,532
0
754
3,010
15,131
0
L
Guan Yu
 
Guan Yu
2,714
264
6,948
5,086
8,842
4,568
0
4,061
4,640
0
6,371
W
Chronos
BENlHlME
Chronos
3,190
1,037
198
602
6,740
5,430
0
626
6,114
5,232
251
W
Xbalanque
BraxToTheMax
Xbalanque
9,937
4,312
557
1,288
5,601
2,903
355
1,057
4,544
0
15,376
W
Chaac
Marz145
Chaac
3,361
216
1,108
1,304
6,029
6,488
0
1,325
4,704
0
14,343
L
Ullr
MooMax
Ullr
8,453
2,338
579
925
8,239
3,859
0
4,212
3,805
0
20,555
W
7,052
705
8,753
3,184
4,211
3,303
136
907
3,304
11,650
0
L
King Arthur
PapaGwendo
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
7,004
851
1,244
255
7,075
3,571
0
2,753
4,314
0
15,629
L
Ymir
Yeezu
Ymir
4,669
171
605
1,210
9,433
8,851
0
5,060
4,117
7,676
62

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,669
Gold Earned
24,750
84
Minions Killed
60
0
Camps Cleared
0
643,104
Distance Traveled
555,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,857
976
16
3
0
131,553
0
L
Guan Yu
5,694
949
6
1
0
171,455
0
W
Chronos
6,130
1,022
14
2
0
119,731
0
W
Xbalanque
6,648
1,108
17
3
0
134,301
0
W
Chaac
6,056
1,009
20
3
0
121,413
0
L
Ullr
5,823
971
35
6
0
130,925
0
W
Ra
5,978
996
17
3
0
136,106
0
L
King Arthur
1,648
275
0
0
0
0
0
L
Thor
5,740
957
16
3
0
129,949
0
L
Ymir
5,845
974
3
1
0
123,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role